Player Matchup

Nemesis
Nemesis
ElHunnyBooBoo
Nemesis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,648 Elo+
Party 3
Athena
Athena
MizMurder1221
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 55L
1,549 Elo+
Party 2
Chronos
Chronos
SprayMan0206
Chronos
Level 138
God Stats
11W - 7L
1,375 SR
Queue Stats
302W - 287L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
eekk12
Gilgamesh
Level 25
God Stats
1W - 2L
1,301 SR
Queue Stats
4W - 7L
1,558 Elo+
Party 3
Heimdallr
Heimdallr
garrz
Heimdallr
Level 128
God Stats
3W - 6L
1,225 SR
Queue Stats
316W - 295L
1,550 Elo+
Party 2
Team Averages
Level 74
1,380 SR
1,560 Elo+

VS

Team Averages
Level 81
1,512 SR
1,553 Elo+
Amaterasu
Amaterasu
Juice999Wrld
Amaterasu
Level 108
God Stats
2W - 0L
1,683 SR
Queue Stats
36W - 29L
1,591 Elo+
Party 1
Hades
Hades
TheFabIe
Hades
Level 122
God Stats
2W - 2L
1,115 SR
Queue Stats
108W - 111L
1,602 Elo+
Party 1
Hou Yi
Hou Yi
TsunadeChann
Hou Yi
Level 44
God Stats
5W - 4L
1,669 SR
Queue Stats
72W - 75L
1,498 Elo+
Solo
Horus
Horus
U Dun G00f3d
Horus
Level 44
God Stats
5W - 1L
1,525 SR
Queue Stats
25W - 22L
1,513 Elo+
Party 1
King Arthur
King Arthur
rvd201
King Arthur
Level 88
God Stats
11W - 8L
1,567 SR
Queue Stats
45W - 36L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
1 / 14 / 3
9,296
404
14,183
30,308
10,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 8 / 2
9,481
412
8,494
32,778
23,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
SprayMan0206
Chronos
13
1 / 13 / 1
9,114
396
7,609
26,252
11,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
eekk12
Gilgamesh
14
1 / 9 / 0
8,838
384
8,504
28,470
17,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
garrz
Heimdallr
14
3 / 11 / 3
9,688
421
15,210
22,246
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Juice999Wrld
Amaterasu
20
17 / 1 / 18
13,834
601
29,707
23,726
16,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
TheFabIe
Hades
20
24 / 0 / 14
15,187
660
49,033
21,537
15,790
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
19
7 / 4 / 13
12,114
527
15,522
16,395
6,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 0 / 25
10,980
477
6,847
21,846
29,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

King Arthur
rvd201
King Arthur
17
5 / 3 / 12
11,877
516
19,271
22,847
24,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
136
8
Kills
54
55
Deaths
8
9
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
14
3
0.18
W
Amaterasu
Juice999Wrld
Amaterasu
17
1
18
26
L
2
8
2
0.38
L
Chronos
SprayMan0206
Chronos
1
13
1
0.12
W
Hades
TheFabIe
Hades
24
0
14
31
W
Hou Yi
7
4
13
3.38
W
1
0
25
13.5
L
Gilgamesh
eekk12
Gilgamesh
1
9
0
0.11
L
Heimdallr
garrz
Heimdallr
3
11
3
0.41
W
King Arthur
rvd201
King Arthur
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,000
Damage
120,380
140,054
Taken
106,351
69,019
Mitigated
92,246
21,757
Healing
37,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
14,183
5,737
0
3,140
30,308
10,214
0
8,642
21,666
0
58,124
W
Amaterasu
Juice999Wrld
Amaterasu
29,707
12,567
0
2,121
23,726
16,162
2,501
3,417
20,309
0
108,982
L
8,494
1,929
289
6,280
32,778
23,742
0
10,319
22,459
37,063
0
L
Chronos
SprayMan0206
Chronos
7,609
1,787
1,284
3,349
26,252
11,249
0
10,640
15,612
42,279
0
W
Hades
TheFabIe
Hades
49,033
2,525
4,150
16,873
21,537
15,790
1,428
2,851
18,686
158,337
0
W
Hou Yi
15,522
8,231
0
5,192
16,395
6,943
2,491
2,071
14,323
0
82,564
W
6,847
2,713
1,701
4,063
21,846
29,346
399
3,802
18,044
0
25,074
L
Gilgamesh
eekk12
Gilgamesh
8,504
1,370
0
3,351
28,470
17,415
754
10,598
17,872
0
44,299
L
Heimdallr
garrz
Heimdallr
15,210
9,191
0
4,064
22,246
6,399
0
8,834
13,412
0
61,483
W
King Arthur
rvd201
King Arthur
19,271
2,646
0
2,982
22,847
24,005
593
3,962
18,885
0
82,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,417
Gold Earned
63,992
395
Minions Killed
598
0
Camps Cleared
0
1,807,199
Distance Traveled
2,439,846
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,296
404
94
4
0
352,016
3
W
Amaterasu
13,834
601
126
5
0
614,293
0
L
Athena
9,481
412
39
2
0
441,593
9
L
Chronos
9,114
396
66
3
0
317,530
2
W
Hades
15,187
660
200
9
0
461,893
0
W
Hou Yi
12,114
527
112
5
0
438,834
0
W
Horus
10,980
477
27
1
0
460,252
2
L
Gilgamesh
8,838
384
82
4
0
351,815
0
L
Heimdallr
9,688
421
114
5
0
344,245
7
W
King Arthur
11,877
516
133
6
0
464,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role