Player Matchup

Da Ji
Da Ji
Barlax-
Da Ji
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,597 Elo+
Solo
Cupid
Cupid
CheshireKitty x
Cupid
Level 139
God Stats
2W - 2L
1,238 SR
Queue Stats
134W - 150L
1,465 Elo+
Solo
Scylla
Scylla
Tuzohh
Scylla
Level 108
God Stats
10W - 5L
1,500 SR
Queue Stats
217W - 212L
1,515 Elo+
Party 1
Baba Yaga
Baba Yaga
drummaboy8841
Baba Yaga
Level 104
God Stats
14W - 10L
1,703 SR
Queue Stats
216W - 237L
1,422 Elo+
Party 1
Kuzenbo
Kuzenbo
sleehrat1992
Kuzenbo
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 194L
1,381 Elo+
Party 1
Team Averages
Level 110
1,488 SR
1,476 Elo+

VS

Team Averages
Level 131
1,547 SR
1,397 Elo+
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Andy_Gamez
The Morrigan
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 88L
1,372 Elo+
Solo
Eset
Eset
HeiwanaKoibito
Eset
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,203 Elo+
Solo
Raijin
Raijin
Ronin143
Raijin
Level 80
God Stats
1W - 4L
1,733 SR
Queue Stats
26W - 42L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
XDenisMayX
Baron Samedi
Level 146
God Stats
0W - 4L
1,500 SR
Queue Stats
49W - 44L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Barlax-
Da Ji
13
5 / 5 / 10
9,639
689
10,638
10,789
4,671
Mace

Mace

+10
Physical Power

16
0 / 5 / 9
9,677
691
8,158
12,439
5,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Tuzohh
Scylla
20
15 / 6 / 9
13,326
952
20,063
13,292
5,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
drummaboy8841
Baba Yaga
19
5 / 3 / 17
10,940
781
16,681
12,209
5,521
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
sleehrat1992
Kuzenbo
19
4 / 3 / 17
12,191
871
9,630
18,500
27,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
6 / 7 / 13
10,928
781
14,036
21,250
25,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Andy_Gamez
The Morrigan
15
0 / 6 / 11
9,091
649
5,744
7,957
2,991
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 7 / 8
10,292
735
11,036
16,315
5,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
Ronin143
Raijin
15
1 / 6 / 14
9,769
698
11,449
14,226
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
XDenisMayX
Baron Samedi
20
11 / 3 / 7
12,367
883
14,119
14,830
6,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
75
29
Kills
22
22
Deaths
29
62
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
6
7
13
1.79
L
The Morrigan
Andy_Gamez
The Morrigan
0
6
11
0.92
W
Da Ji
Barlax-
Da Ji
5
5
10
2
W
0
5
9
0.9
L
4
7
8
1.14
L
Raijin
Ronin143
Raijin
1
6
14
1.33
W
Scylla
Tuzohh
Scylla
15
6
9
3.25
L
Baron Samedi
XDenisMayX
Baron Samedi
11
3
7
4.83
W
Baba Yaga
drummaboy8841
Baba Yaga
5
3
17
4.5
W
Kuzenbo
sleehrat1992
Kuzenbo
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,170
Damage
56,384
67,229
Taken
74,578
47,857
Mitigated
44,060
24,032
Healing
27,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
14,036
1,038
631
6,963
21,250
25,625
66
10,668
10,216
22,121
0
L
The Morrigan
Andy_Gamez
The Morrigan
5,744
1,210
519
108
7,957
2,991
887
4,740
3,173
18,920
0
W
Da Ji
Barlax-
Da Ji
10,638
1,689
899
1,362
10,789
4,671
168
9,710
909
0
13,567
W
8,158
2,848
2,401
3,040
12,439
5,032
2,430
9,548
2,727
0
32,100
L
11,036
447
1,625
3,309
16,315
5,134
400
9,757
6,400
15,611
0
L
Raijin
Ronin143
Raijin
11,449
1,463
206
2,074
14,226
4,244
1,007
8,965
5,067
19,362
0
W
Scylla
Tuzohh
Scylla
20,063
931
3,003
3,440
13,292
5,471
928
11,430
1,766
39,853
0
L
Baron Samedi
XDenisMayX
Baron Samedi
14,119
936
5,684
6,393
14,830
6,066
1,173
11,226
3,348
38,198
0
W
Baba Yaga
drummaboy8841
Baba Yaga
16,681
1,672
1,013
3,273
12,209
5,521
1,005
10,214
1,750
34,357
0
W
Kuzenbo
sleehrat1992
Kuzenbo
9,630
3,324
854
4,747
18,500
27,162
367
14,277
3,693
22,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,773
Gold Earned
52,447
140
Minions Killed
142
0
Camps Cleared
0
1,307,319
Distance Traveled
1,194,827
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,928
781
18
1
0
243,485
0
L
The Morrigan
9,091
649
29
2
0
223,210
0
W
Da Ji
9,639
689
9
1
0
249,503
2
W
Cupid
9,677
691
51
4
0
247,285
0
L
Eset
10,292
735
9
1
0
251,703
1
L
Raijin
9,769
698
26
2
0
208,927
0
W
Scylla
13,326
952
25
2
0
244,445
0
L
Baron Samedi
12,367
883
60
4
0
267,502
1
W
Baba Yaga
10,940
781
32
2
0
272,822
3
W
Kuzenbo
12,191
871
23
2
0
293,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role