Player Matchup

Zhong Kui
Zhong Kui
ChampionCreed
Zhong Kui
Level 160
God Stats
26W - 8L
1,739 SR
Queue Stats
168W - 65L
1,892 Elo+
Party 1
Guan Yu
Guan Yu
Kahmyl
Guan Yu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 61L
1,950 Elo+
Party 1
Scylla
Scylla
MortyClone
Scylla
Level 109
God Stats
9W - 2L
1,903 SR
Queue Stats
178W - 57L
1,864 Elo+
Party 1
Ganesha
Ganesha
Nick12435
Ganesha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 74L
1,895 Elo+
Party 1
Thor
Thor
TableTopCreeper
Thor
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
342W - 82L
1,932 Elo+
Party 1
Team Averages
Level 142
1,628 SR
1,907 Elo+

VS

Team Averages
Level 84
1,420 SR
1,442 Elo+
Atlas
Atlas
CallMeSLENDER
Atlas
Level 108
God Stats
2W - 2L
1,614 SR
Queue Stats
7W - 7L
1,444 Elo+
Party 2
Aphrodite
Aphrodite
Cuciliciouss
Aphrodite
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,430 Elo+
Party 2
Mercury
Mercury
ILagCityI
Mercury
Level 29
God Stats
3W - 6L
1,325 SR
Queue Stats
16W - 23L
1,444 Elo+
Party 2
Hera
Hera
JokaGamer
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,457 Elo+
Party 2
Zeus
Zeus
Schockonaut
Zeus
Level 60
God Stats
0W - 3L
1,160 SR
Queue Stats
35W - 35L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChampionCreed
Zhong Kui
18
18 / 1 / 20
12,296
1,537
22,704
6,789
5,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Kahmyl
Guan Yu
18
11 / 3 / 27
11,710
1,464
14,723
13,344
14,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
MortyClone
Scylla
18
17 / 0 / 26
12,784
1,598
20,980
4,382
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Nick12435
Ganesha
18
1 / 3 / 46
11,428
1,429
10,202
13,344
11,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
10 / 1 / 30
11,709
1,464
16,854
9,877
6,474
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

332

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,394
1,174
5,433
17,873
11,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
Cuciliciouss
Aphrodite
14
1 / 9 / 4
8,938
1,117
8,450
16,176
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ILagCityI
Mercury
14
3 / 14 / 4
9,904
1,238
8,122
19,612
3,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
14
2 / 14 / 3
9,059
1,132
9,299
17,150
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 15 / 4
9,196
1,150
7,156
16,983
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

206
Kill Participation
27
57
Kills
8
8
Deaths
57
149
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Zhong Kui
ChampionCreed
Zhong Kui
18
1
20
28
L
Aphrodite
Cuciliciouss
Aphrodite
1
9
4
0.33
L
Mercury
ILagCityI
Mercury
3
14
4
0.36
L
Hera
2
14
3
0.25
W
Guan Yu
Kahmyl
Guan Yu
11
3
27
8.17
W
Scylla
MortyClone
Scylla
17
0
26
30
W
Ganesha
Nick12435
Ganesha
1
3
46
8
L
1
15
4
0.2
W
10
1
30
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,463
Damage
38,460
47,736
Taken
87,794
39,815
Mitigated
28,897
8,766
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,433
1,927
1,159
658
17,873
11,611
0
13,490
4,127
13,973
0
W
Zhong Kui
ChampionCreed
Zhong Kui
22,704
2,567
0
1,996
6,789
5,148
0
5,450
1,339
27,107
0
L
Aphrodite
Cuciliciouss
Aphrodite
8,450
733
1,400
3,688
16,176
5,652
0
9,604
6,430
23,310
0
L
Mercury
ILagCityI
Mercury
8,122
5,106
0
600
19,612
3,944
0
12,807
6,496
0
11,445
L
Hera
9,299
2,468
0
110
17,150
3,899
0
9,146
7,715
27,684
0
W
Guan Yu
Kahmyl
Guan Yu
14,723
2,024
1,376
1,760
13,344
14,676
0
7,624
5,539
0
23,608
W
Scylla
MortyClone
Scylla
20,980
1,664
0
1,030
4,382
1,795
0
2,726
1,656
38,163
0
W
Ganesha
Nick12435
Ganesha
10,202
1,121
0
1,234
13,344
11,722
0
9,576
3,768
15,486
0
L
7,156
2,227
0
12
16,983
3,791
0
7,749
9,140
17,868
0
W
16,854
4,605
0
1,370
9,877
6,474
0
4,962
4,915
0
32,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,927
Gold Earned
46,491
117
Minions Killed
110
7
Camps Cleared
3
786,820
Distance Traveled
706,175
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,394
1,174
14
2
0
136,619
0
W
Zhong Kui
12,296
1,537
18
2
1
163,068
3
L
Aphrodite
8,938
1,117
32
4
1
138,839
2
L
Mercury
9,904
1,238
6
1
2
184,474
0
L
Hera
9,059
1,132
42
5
0
127,076
0
W
Guan Yu
11,710
1,464
22
3
1
159,955
1
W
Scylla
12,784
1,598
40
5
3
165,883
0
W
Ganesha
11,428
1,429
0
0
0
145,519
2
L
Zeus
9,196
1,150
16
2
0
119,167
0
W
Thor
11,709
1,464
37
5
2
152,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role