Player Matchup

Anubis
Anubis
Edgecutioner
Anubis
Level 86
God Stats
0W - 1L
1,722 SR
Queue Stats
121W - 134L
1,461 Elo+
Party 1
Medusa
Medusa
K0k0pelly
Medusa
Level 98
God Stats
39W - 22L
1,770 SR
Queue Stats
160W - 176L
1,460 Elo+
Party 1
King Arthur
King Arthur
Pepypie
King Arthur
Level 74
God Stats
2W - 6L
1,441 SR
Queue Stats
51W - 72L
1,438 Elo+
Party 1
Team Averages
Level 86
1,644 SR
1,453 Elo+

VS

Team Averages
Level 119
1,491 SR
1,508 Elo+
Freya
Freya
PulloutChampion
Freya
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 31L
1,491 Elo+
Party 2
Ullr
Ullr
fdswfdw
Ullr
Level 110
God Stats
1W - 2L
1,285 SR
Queue Stats
14W - 17L
1,504 Elo+
Party 2
Fenrir
Fenrir
xXlBi0lXx
Fenrir
Level 118
God Stats
5W - 4L
1,688 SR
Queue Stats
23W - 23L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
8 / 6 / 4
14,415
721
18,580
15,617
7,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
K0k0pelly
Medusa
19
4 / 7 / 9
13,541
677
15,506
15,158
4,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Pepypie
King Arthur
17
5 / 6 / 7
12,933
647
13,031
19,944
23,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 12
14,509
725
13,793
19,440
7,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
fdswfdw
Ullr
19
4 / 6 / 12
14,136
707
15,660
17,964
6,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
xXlBi0lXx
Fenrir
19
9 / 7 / 6
14,625
731
12,470
21,628
7,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
17
Kills
19
19
Deaths
17
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anubis
8
6
4
1.67
L
Medusa
K0k0pelly
Medusa
4
7
9
1.21
L
King Arthur
Pepypie
King Arthur
5
6
7
1.42
W
6
4
12
3
W
Ullr
fdswfdw
Ullr
4
6
12
1.67
W
Fenrir
xXlBi0lXx
Fenrir
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,117
Damage
41,923
50,719
Taken
59,032
35,602
Mitigated
20,545
8,055
Healing
16,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
18,580
511
0
4,413
15,617
7,283
526
4,764
10,627
72,835
0
L
Medusa
K0k0pelly
Medusa
15,506
3,531
0
1,382
15,158
4,456
1,299
2,065
12,567
0
57,173
L
King Arthur
Pepypie
King Arthur
13,031
1,680
0
2,260
19,944
23,863
163
5,985
13,530
0
29,851
W
13,793
4,666
0
7,863
19,440
7,118
964
4,427
15,013
57,488
4,884
W
Ullr
fdswfdw
Ullr
15,660
5,699
0
1,814
17,964
6,270
2,042
7,299
10,665
0
49,736
W
Fenrir
xXlBi0lXx
Fenrir
12,470
3,455
0
6,523
21,628
7,157
262
7,098
14,530
0
37,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,889
Gold Earned
43,270
221
Minions Killed
188
11
Camps Cleared
5
1,021,692
Distance Traveled
1,011,596
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,415
721
111
6
6
325,727
4
L
Medusa
13,541
677
87
4
5
346,136
4
L
King Arthur
12,933
647
23
1
0
349,829
2
W
Freya
14,509
725
81
4
1
335,561
3
W
Ullr
14,136
707
65
3
3
320,903
2
W
Fenrir
14,625
731
42
2
1
355,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role