Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
ANJELLO361
Xbalanque
Level 67
God Stats
40W - 14L
1,607 SR
Queue Stats
314W - 255L
1,601 Elo+
Party 2
Vamana
Vamana
Haseo-Senpai
Vamana
Level 154
God Stats
7W - 3L
1,643 SR
Queue Stats
52W - 51L
1,557 Elo+
Solo
Thanatos
Thanatos
VenusaurFarted
Thanatos
Level 146
God Stats
6W - 7L
1,776 SR
Queue Stats
364W - 306L
1,654 Elo+
Party 2
Zeus
Zeus
WholeLottaPP
Zeus
Level 126
God Stats
5W - 4L
1,291 SR
Queue Stats
329W - 292L
1,615 Elo+
Party 2
Team Averages
Level 127
1,564 SR
1,585 Elo+

VS

Team Averages
Level 145
1,557 SR
1,479 Elo+
Osiris
Osiris
 
Osiris
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GreatValueObama
Danzaburou
Level 148
God Stats
0W - 1L
1,715 SR
Queue Stats
10W - 12L
1,526 Elo+
Party 1
Athena
Athena
LILBUZZ2177
Athena
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 1
Thanatos
Thanatos
MercilessGator
Thanatos
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,321 Elo+
Party 1
Ra
Ra
sXePhenomenal
Ra
Level 145
God Stats
4W - 5L
1,571 SR
Queue Stats
32W - 31L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 2 / 9
5,845
585
2,631
7,257
5,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
ANJELLO361
Xbalanque
11
3 / 0 / 5
6,468
647
7,105
5,566
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
12
3 / 1 / 3
7,087
709
6,994
8,350
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
12
9 / 1 / 3
7,001
700
6,599
9,065
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
3 / 2 / 2
6,286
629
5,032
5,630
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 4 / 0
5,205
521
4,588
9,012
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
GreatValueObama
Danzaburou
9
0 / 2 / 1
5,211
521
3,798
5,267
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
7
1 / 4 / 4
5,257
526
1,512
8,634
4,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
8
2 / 6 / 3
5,424
542
6,897
9,311
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 2
6,428
643
3,185
6,506
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
18
Kills
6
6
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
9
2.25
L
Osiris
 
Osiris
1
4
0
0.25
W
Xbalanque
ANJELLO361
Xbalanque
3
0
5
5.5
L
Danzaburou
GreatValueObama
Danzaburou
0
2
1
0.25
W
Vamana
3
1
3
4.5
L
Athena
1
4
4
0.75
L
Thanatos
2
6
3
0.58
W
Thanatos
9
1
3
10.5
W
3
2
2
2
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,361
Damage
19,980
35,868
Taken
38,730
16,911
Mitigated
16,055
17,968
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,631
663
0
1,347
7,257
5,180
0
1,377
5,880
11,444
0
L
Osiris
 
Osiris
4,588
1,731
0
2,106
9,012
5,656
0
476
8,536
2,108
22,179
W
Xbalanque
ANJELLO361
Xbalanque
7,105
4,177
0
2,594
5,566
1,612
0
416
5,150
0
41,610
L
Danzaburou
GreatValueObama
Danzaburou
3,798
1,848
0
2,230
5,267
1,180
0
216
5,051
0
29,207
W
Vamana
6,994
3,341
0
4,093
8,350
5,761
25
1,295
7,055
0
44,336
L
Athena
1,512
359
280
1,946
8,634
4,064
0
2,537
6,097
8,540
0
L
Thanatos
6,897
2,425
0
5,149
9,311
2,929
0
2,644
6,667
0
20,092
W
Thanatos
6,599
2,215
0
7,703
9,065
2,924
0
1,330
7,735
0
39,677
W
5,032
1,444
0
2,231
5,630
1,434
124
886
4,744
35,793
1,794
L
3,185
314
513
1,429
6,506
2,226
0
1,509
4,997
34,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,687
Gold Earned
27,525
309
Minions Killed
249
0
Camps Cleared
0
1,025,137
Distance Traveled
960,820
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,845
585
3
0
0
208,267
2
L
Osiris
5,205
521
55
6
0
195,509
3
W
Xbalanque
6,468
647
93
9
0
196,097
2
L
Danzaburou
5,211
521
69
7
0
187,167
3
W
Vamana
7,087
709
71
7
0
202,555
0
L
Athena
5,257
526
14
1
0
174,691
0
L
Thanatos
5,424
542
42
4
0
193,291
0
W
Thanatos
7,001
700
71
7
0
230,578
0
W
Zeus
6,286
629
71
7
0
187,640
1
L
Ra
6,428
643
69
7
0
210,162
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role