Player Matchup

Sol
Sol
My3rsth3gr3at3st
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,240 Elo+
Party 2
Da Ji
Da Ji
Solitude001
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,240 Elo+
Party 2
Kumbhakarna
Kumbhakarna
chancemaboi17
Kumbhakarna
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,240 Elo+
Party 2
Team Averages
Level 46
1,500 SR
1,240 Elo+

VS

Team Averages
Level 90
1,618 SR
1,425 Elo+
Achilles
Achilles
DeathbyWombat
Achilles
Level 119
God Stats
7W - 6L
1,471 SR
Queue Stats
65W - 69L
1,409 Elo+
Party 1
Jormungandr
Jormungandr
Snorsii
Jormungandr
Level 27
God Stats
15W - 9L
1,882 SR
Queue Stats
28W - 24L
1,484 Elo+
Party 1
Hera
Hera
XAE_A-XIl
Hera
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
252W - 197L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
6,533
653
4,652
9,168
2,923
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
3 / 5 / 2
7,050
705
3,294
8,735
3,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
chancemaboi17
Kumbhakarna
11
1 / 2 / 3
7,131
713
1,494
10,172
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeathbyWombat
Achilles
13
6 / 1 / 5
8,282
828
6,996
7,075
5,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Snorsii
Jormungandr
12
2 / 3 / 7
7,288
729
2,628
7,500
5,537
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
14
3 / 2 / 8
8,104
810
13,571
4,697
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
4
Kills
11
11
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
DeathbyWombat
Achilles
6
1
5
8.5
L
0
4
5
0.63
W
Jormungandr
Snorsii
Jormungandr
2
3
7
1.83
L
3
5
2
0.8
W
Hera
3
2
8
3.5
L
Kumbhakarna
chancemaboi17
Kumbhakarna
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,440
Damage
23,195
28,075
Taken
19,272
13,632
Mitigated
12,478
5,702
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DeathbyWombat
Achilles
6,996
846
0
1,981
7,075
5,308
156
2,303
4,772
2,076
16,069
L
4,652
1,487
0
2,566
9,168
2,923
0
7,174
1,828
26,095
0
W
Jormungandr
Snorsii
Jormungandr
2,628
788
184
1,208
7,500
5,537
685
2,020
5,480
11,078
0
L
3,294
531
0
136
8,735
3,106
0
4,870
3,596
0
11,703
W
Hera
13,571
2,647
76
814
4,697
1,633
300
2,005
2,692
44,488
0
L
Kumbhakarna
chancemaboi17
Kumbhakarna
1,494
0
0
3,000
10,172
7,603
0
5,115
4,935
12,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,714
Gold Earned
23,674
82
Minions Killed
126
2
Camps Cleared
7
547,728
Distance Traveled
555,428
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,282
828
23
2
3
185,810
1
L
Sol
6,533
653
40
4
2
179,421
0
W
Jormungandr
7,288
729
21
2
3
176,903
0
L
Da Ji
7,050
705
28
3
0
177,695
2
W
Hera
8,104
810
82
8
1
192,715
1
L
Kumbhakarna
7,131
713
14
1
0
190,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role