Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Wiggsbubba
Kukulkan
Level 49
God Stats
4W - 2L
1,657 SR
Queue Stats
22W - 16L
1,543 Elo+
Party 2
Athena
Athena
YaBoyJ0hnny
Athena
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 22L
1,725 Elo+
Party 2
Heimdallr
Heimdallr
balboisgod
Heimdallr
Level 143
God Stats
1W - 1L
1,170 SR
Queue Stats
60W - 49L
1,586 Elo+
Party 2
Thanatos
Thanatos
breaker_35
Thanatos
Level 108
God Stats
5W - 3L
1,747 SR
Queue Stats
116W - 110L
1,624 Elo+
Party 3
Team Averages
Level 97
1,515 SR
1,596 Elo+

VS

Team Averages
Level 85
1,471 SR
1,438 Elo+
Ymir
Ymir
Caboose 4326
Ymir
Level 108
God Stats
2W - 3L
1,511 SR
Queue Stats
45W - 54L
1,558 Elo+
Party 1
Charybdis
Charybdis
Halofan105
Charybdis
Level 75
God Stats
2W - 3L
1,436 SR
Queue Stats
33W - 47L
1,593 Elo+
Party 1
Ao Kuang
Ao Kuang
INNOMINATAM7
Ao Kuang
Level 129
God Stats
9W - 9L
1,500 SR
Queue Stats
150W - 150L
1,639 Elo+
Party 1
Erlang Shen
Erlang Shen
SixpennyTray10
Erlang Shen
Level 86
God Stats
0W - 2L
1,564 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 4
Hera
Hera
keyday81
Hera
Level 29
God Stats
0W - 1L
1,345 SR
Queue Stats
0W - 4L
1,159 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
8 / 2 / 4
10,375
798
10,058
10,691
6,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
Wiggsbubba
Kukulkan
16
2 / 1 / 5
9,539
734
14,576
5,375
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
16
3 / 0 / 9
9,566
736
9,040
14,230
12,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
balboisgod
Heimdallr
17
4 / 1 / 10
10,689
822
20,880
8,229
3,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
breaker_35
Thanatos
16
2 / 3 / 7
9,816
755
6,164
9,590
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,014
693
2,235
16,386
15,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Halofan105
Charybdis
15
0 / 2 / 1
8,462
651
2,715
11,413
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
INNOMINATAM7
Ao Kuang
17
5 / 8 / 0
10,239
788
11,915
18,043
8,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
SixpennyTray10
Erlang Shen
13
0 / 4 / 1
7,728
594
3,849
12,525
10,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hera
17
2 / 2 / 3
9,394
723
11,498
10,289
3,564
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
19
Kills
7
7
Deaths
19
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
2
4
5
L
0
3
3
0.5
L
Charybdis
Halofan105
Charybdis
0
2
1
0.25
L
Ao Kuang
INNOMINATAM7
Ao Kuang
5
8
0
0.63
L
Erlang Shen
SixpennyTray10
Erlang Shen
0
4
1
0.13
W
Kukulkan
Wiggsbubba
Kukulkan
2
1
5
4.5
W
Athena
3
0
9
7.5
W
Heimdallr
balboisgod
Heimdallr
4
1
10
9
W
Thanatos
breaker_35
Thanatos
2
3
7
1.83
L
Hera
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,718
Damage
32,212
48,115
Taken
68,656
27,515
Mitigated
40,897
14,306
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,058
1,489
0
1,847
10,691
6,348
453
5,520
5,171
0
28,439
L
2,235
235
386
2,187
16,386
15,215
0
8,171
7,723
15,482
0
L
Charybdis
Halofan105
Charybdis
2,715
2,094
0
2,108
11,413
3,687
182
5,993
5,153
0
23,618
L
Ao Kuang
INNOMINATAM7
Ao Kuang
11,915
2,808
0
5,502
18,043
8,155
0
2,781
14,804
32,828
4,312
L
Erlang Shen
SixpennyTray10
Erlang Shen
3,849
1,718
75
357
12,525
10,276
0
3,527
8,773
0
8,042
W
Kukulkan
Wiggsbubba
Kukulkan
14,576
660
0
500
5,375
1,867
312
3,125
2,250
42,165
0
W
Athena
9,040
1,099
432
5,001
14,230
12,067
153
6,585
7,645
14,699
0
W
Heimdallr
balboisgod
Heimdallr
20,880
7,782
0
350
8,229
3,582
6,180
4,727
3,502
0
53,641
W
Thanatos
breaker_35
Thanatos
6,164
1,415
0
6,176
9,590
3,651
0
4,936
4,654
0
29,860
L
Hera
11,498
3,220
381
1,969
10,289
3,564
0
2,158
7,981
38,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,985
Gold Earned
44,837
243
Minions Killed
183
0
Camps Cleared
0
1,455,808
Distance Traveled
1,256,948
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,375
798
33
3
0
289,423
0
L
Ymir
9,014
693
35
3
0
245,978
2
L
Charybdis
8,462
651
55
4
0
259,313
0
L
Ao Kuang
10,239
788
47
4
0
297,613
3
L
Erlang Shen
7,728
594
7
1
0
227,956
0
W
Kukulkan
9,539
734
72
6
0
273,408
1
W
Athena
9,566
736
7
1
0
344,452
0
W
Heimdallr
10,689
822
79
6
0
272,787
0
W
Thanatos
9,816
755
52
4
0
275,738
0
L
Hera
9,394
723
39
3
0
226,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role