Player Matchup

Apollo
Apollo
FattestNuts
Apollo
Level 85
God Stats
1W - 10L
1,181 SR
Queue Stats
161W - 172L
1,101 Elo+
Party 2
Da Ji
Da Ji
I3ig A
Da Ji
Level 29
God Stats
1W - 2L
1,288 SR
Queue Stats
64W - 59L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
SpecZephyr
Sun Wukong
Level 38
God Stats
0W - 2L
1,726 SR
Queue Stats
5W - 7L
1,578 Elo+
Solo
Ah Puch
Ah Puch
chaostrucker88
Ah Puch
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 112L
1,433 Elo+
Party 1
Ymir
Ymir
fatmonkeynuts
Ymir
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 22L
1,207 Elo+
Party 2
Team Averages
Level 61
1,439 SR
1,360 Elo+

VS

Team Averages
Level 88
1,459 SR
1,523 Elo+
Jormungandr
Jormungandr
GnuPhaonWhuDis
Jormungandr
Level 29
God Stats
2W - 5L
1,291 SR
Queue Stats
36W - 39L
1,588 Elo+
Party 4
Nemesis
Nemesis
GoodJobBozo
Nemesis
Level 126
God Stats
7W - 6L
1,500 SR
Queue Stats
194W - 193L
1,501 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
MattyWhack
Morgan Le Fay
Level 109
God Stats
18W - 14L
1,696 SR
Queue Stats
109W - 115L
1,462 Elo+
Party 4
Ares
Ares
OffTheYammies
Ares
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,576 Elo+
Party 3
Rama
Rama
camthecrisp
Rama
Level 36
God Stats
3W - 2L
1,307 SR
Queue Stats
33W - 27L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 3 / 3
5,180
471
4,945
6,035
1,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
I3ig A
Da Ji
11
3 / 2 / 2
6,340
576
3,279
7,505
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SpecZephyr
Sun Wukong
10
2 / 1 / 0
6,424
584
2,589
6,100
2,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 0
6,257
569
1,738
4,746
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 3
5,184
471
1,667
4,451
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GnuPhaonWhuDis
Jormungandr
10
0 / 2 / 1
5,971
543
2,829
6,923
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
GoodJobBozo
Nemesis
12
5 / 1 / 1
6,990
635
3,395
6,067
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
MattyWhack
Morgan Le Fay
12
1 / 0 / 3
6,697
609
3,785
3,400
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 2 / 5
5,895
536
2,439
8,020
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 3
5,900
536
3,815
3,943
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
8
8
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
3
3
0.5
W
Jormungandr
GnuPhaonWhuDis
Jormungandr
0
2
1
0.25
W
Nemesis
GoodJobBozo
Nemesis
5
1
1
5.5
L
Da Ji
I3ig A
Da Ji
3
2
2
2
W
Morgan Le Fay
MattyWhack
Morgan Le Fay
1
0
3
2.5
W
0
2
5
1.25
L
Sun Wukong
SpecZephyr
Sun Wukong
2
1
0
2
W
2
1
3
3.5
L
1
2
0
0.5
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,218
Damage
16,263
28,837
Taken
28,353
9,641
Mitigated
13,130
9,148
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,945
3,513
0
1,095
6,035
1,334
204
1,463
4,572
0
33,778
W
Jormungandr
GnuPhaonWhuDis
Jormungandr
2,829
2,027
0
1,890
6,923
4,607
387
0
6,697
28,627
0
W
Nemesis
GoodJobBozo
Nemesis
3,395
1,019
0
2,982
6,067
1,932
0
576
5,428
0
38,564
L
Da Ji
I3ig A
Da Ji
3,279
692
0
2,618
7,505
2,076
0
1,695
5,810
0
34,242
W
Morgan Le Fay
MattyWhack
Morgan Le Fay
3,785
713
0
728
3,400
1,125
0
834
2,566
43,045
0
W
2,439
77
35
1,690
8,020
4,555
0
1,744
6,276
15,767
2,226
L
Sun Wukong
SpecZephyr
Sun Wukong
2,589
1,129
0
2,220
6,100
2,963
0
2,735
3,365
0
27,831
W
3,815
2,961
0
1,336
3,943
911
96
251
3,692
0
32,913
L
1,738
145
0
1,424
4,746
1,179
0
1,985
2,761
37,851
0
L
1,667
449
145
1,646
4,451
2,089
96
1,100
3,351
10,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
31,453
308
Minions Killed
316
0
Camps Cleared
0
1,059,404
Distance Traveled
1,084,341
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,180
471
66
6
0
209,227
4
W
Jormungandr
5,971
543
60
5
0
190,573
6
W
Nemesis
6,990
635
73
7
0
264,055
0
L
Da Ji
6,340
576
70
6
0
233,079
0
W
Morgan Le Fay
6,697
609
84
8
0
214,306
6
W
Ares
5,895
536
18
2
0
216,537
3
L
Sun Wukong
6,424
584
71
6
0
213,061
4
W
Rama
5,900
536
81
7
0
198,870
4
L
Ah Puch
6,257
569
75
7
0
197,449
2
L
Ymir
5,184
471
26
2
0
206,588
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role