Player Matchup

Odin
Odin
 
Odin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
IdiopathiikTTV
Sun Wukong
Level 108
God Stats
2W - 0L
1,630 SR
Queue Stats
4W - 5L
1,452 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NoobMayne
Morgan Le Fay
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sol
Sol
SalteeBoi
Sol
Level 69
God Stats
1W - 1L
1,389 SR
Queue Stats
6W - 8L
1,423 Elo+
Party 2
Chiron
Chiron
TheMindKillerTTV
Chiron
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 31L
1,458 Elo+
Party 2
Team Averages
Level 100
1,504 SR
1,467 Elo+

VS

Team Averages
Level 84
1,431 SR
1,416 Elo+
Sylvanus
Sylvanus
Booksmn
Sylvanus
Level 99
God Stats
2W - 2L
1,515 SR
Queue Stats
48W - 48L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
Demonslippers231
Baron Samedi
Level 26
God Stats
0W - 1L
1,864 SR
Queue Stats
17W - 22L
1,477 Elo+
Party 1
Apollo
Apollo
Pierogi96
Apollo
Level 62
God Stats
0W - 3L
1,189 SR
Queue Stats
47W - 52L
1,420 Elo+
Party 1
Chang'e
Chang'e
chip5800
Chang'e
Level 80
God Stats
1W - 4L
1,264 SR
Queue Stats
3W - 12L
1,373 Elo+
Party 1
Achilles
Achilles
xXJakeHdXx
Achilles
Level 154
God Stats
1W - 1L
1,322 SR
Queue Stats
31W - 42L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
3 / 3 / 11
9,318
847
12,427
12,555
9,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
IdiopathiikTTV
Sun Wukong
15
4 / 5 / 8
9,070
825
12,403
13,317
8,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
NoobMayne
Morgan Le Fay
14
0 / 2 / 12
8,417
765
10,322
7,324
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 5 / 2
9,565
870
8,233
11,351
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 4 / 7
10,714
974
18,225
17,585
6,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Booksmn
Sylvanus
14
2 / 4 / 11
8,616
783
5,807
17,852
14,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
Demonslippers231
Baron Samedi
15
3 / 4 / 13
8,719
793
11,471
11,063
5,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Pierogi96
Apollo
15
4 / 4 / 6
8,610
783
10,262
11,789
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
chip5800
Chang'e
15
3 / 4 / 4
8,485
771
6,161
12,405
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
xXJakeHdXx
Achilles
15
6 / 5 / 9
8,707
792
14,878
19,576
17,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
61
21
Kills
18
19
Deaths
21
40
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
3
11
2.83
L
Sylvanus
Booksmn
Sylvanus
2
4
11
1.88
L
Baron Samedi
Demonslippers231
Baron Samedi
3
4
13
2.38
W
Sun Wukong
IdiopathiikTTV
Sun Wukong
4
5
8
1.6
W
Morgan Le Fay
NoobMayne
Morgan Le Fay
0
2
12
3
L
Apollo
Pierogi96
Apollo
4
4
6
1.75
W
5
5
2
1.2
W
9
4
7
3.13
L
Chang'e
chip5800
Chang'e
3
4
4
1.25
L
Achilles
xXJakeHdXx
Achilles
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,610
Damage
48,579
62,132
Taken
72,685
32,180
Mitigated
47,057
19,852
Healing
25,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
12,427
761
678
2,087
12,555
9,980
224
5,674
6,681
5,274
20,055
L
Sylvanus
Booksmn
Sylvanus
5,807
1,706
3,511
5,442
17,852
14,637
0
6,341
11,305
13,305
0
L
Baron Samedi
Demonslippers231
Baron Samedi
11,471
1,856
853
2,921
11,063
5,134
96
2,257
8,596
28,472
0
W
Sun Wukong
IdiopathiikTTV
Sun Wukong
12,403
1,768
278
2,866
13,317
8,589
401
6,488
6,573
0
26,611
W
Morgan Le Fay
NoobMayne
Morgan Le Fay
10,322
1,348
81
534
7,324
2,699
593
2,525
4,539
26,520
0
L
Apollo
Pierogi96
Apollo
10,262
6,737
0
2,576
11,789
5,222
260
4,044
7,630
0
23,872
W
8,233
4,802
0
2,972
11,351
3,944
4,819
4,507
6,767
33,127
0
W
18,225
10,816
642
9,714
17,585
6,968
3,322
5,672
11,647
0
50,535
L
Chang'e
chip5800
Chang'e
6,161
161
3,536
2,903
12,405
4,102
19
2,724
9,681
17,436
0
L
Achilles
xXJakeHdXx
Achilles
14,878
2,987
703
3,487
19,576
17,962
0
5,578
13,692
2,804
16,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,084
Gold Earned
43,137
216
Minions Killed
122
0
Camps Cleared
0
1,192,659
Distance Traveled
1,098,460
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,318
847
34
3
0
250,652
0
L
Sylvanus
8,616
783
12
1
0
210,248
0
L
Baron Samedi
8,719
793
34
3
0
201,734
0
W
Sun Wukong
9,070
825
34
3
0
253,923
3
W
Morgan Le Fay
8,417
765
22
2
0
232,680
0
L
Apollo
8,610
783
39
4
0
215,024
3
W
Sol
9,565
870
52
5
0
207,132
0
W
Chiron
10,714
974
74
7
0
248,272
0
L
Chang'e
8,485
771
29
3
0
240,737
0
L
Achilles
8,707
792
8
1
0
230,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role