Player Matchup

Achilles
Achilles
Silver IV
 
Achilles
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Silver V
 
Cerberus
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Silver III
BeSocial
Anubis
Silver III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,228 MMR
Party 1
Serqet
Serqet
Silver III
Renato17
Serqet
Silver III
Level 132
God Stats
2W - 3L
1,282 SR
Queue Stats
25W - 38L
1,234 MMR
Solo
Anhur
Anhur
Silver III
Spạrtạn
Anhur
Silver III
Level 122
God Stats
5W - 7L
1,440 SR
Queue Stats
31W - 32L
1,327 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,444 SR
1,358 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,576 SR
1,234 MMR
Susano
Susano
Silver I
CrazyChillzz
Susano
Silver I
Level 144
God Stats
6W - 3L
1,771 SR
Queue Stats
517W - 538L
1,296 MMR
Solo
Tiamat
Tiamat
Silver IV
Razerbacksuckr
Tiamat
Silver IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,276 MMR
Solo
Hou Yi
Hou Yi
Silver I
frafravi
Hou Yi
Silver I
Level 143
God Stats
3W - 6L
1,369 SR
Queue Stats
193W - 207L
1,290 MMR
Solo
Geb
Geb
Silver III
lordxqcxjord
Geb
Silver III
Level 62
God Stats
2W - 2L
1,609 SR
Queue Stats
4W - 11L
1,292 MMR
Solo
Vamana
Vamana
Silver II
percy2677
Vamana
Silver II
Level 160
God Stats
33W - 39L
1,632 SR
Queue Stats
559W - 596L
1,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
7 / 0 / 4
9,266
662
8,886
10,648
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
 
Cerberus
15
3 / 1 / 2
9,065
648
8,591
11,164
13,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
BeSocial
Anubis
15
7 / 2 / 2
9,237
660
7,530
10,585
4,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Renato17
Serqet
12
0 / 3 / 5
7,318
523
1,563
12,022
4,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 1
8,753
625
5,517
9,063
2,145
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AtlasCamazotzMorgan Le FayApollo

VS

Bans
KaliBastetThothMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
1 / 4 / 0
6,672
477
3,884
9,289
3,225
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 3 / 2
8,078
577
7,121
6,724
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
frafravi
Hou Yi
14
2 / 3 / 0
8,116
580
3,978
8,948
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 2
6,143
439
3,527
8,156
4,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
percy2677
Vamana
12
0 / 4 / 0
6,888
492
6,029
13,577
6,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
18
Kills
5
6
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
4
9
W
Cerberus
 
Cerberus
3
1
2
4
W
Anubis
BeSocial
Anubis
7
2
2
4
L
Susano
1
4
0
0.25
L
1
3
2
0.67
W
Serqet
Renato17
Serqet
0
3
5
0.83
W
1
0
1
1.5
L
Hou Yi
frafravi
Hou Yi
2
3
0
0.67
L
1
4
2
0.5
L
Vamana
percy2677
Vamana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,087
Damage
24,539
53,482
Taken
46,694
28,547
Mitigated
18,674
19,365
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,886
2,636
0
3,591
10,648
4,282
1,279
1,227
9,178
0
56,564
W
Cerberus
 
Cerberus
8,591
642
191
4,588
11,164
13,022
368
1,072
9,450
54,743
0
W
Anubis
BeSocial
Anubis
7,530
445
0
5,484
10,585
4,394
1,784
5,093
5,401
66,780
2,718
L
Susano
3,884
489
0
570
9,289
3,225
0
2,118
7,066
0
27,080
L
7,121
642
0
1,958
6,724
3,092
1,484
2,668
4,056
51,193
0
W
Serqet
Renato17
Serqet
1,563
363
449
1,841
12,022
4,704
222
2,452
9,440
0
26,005
W
5,517
2,408
0
3,221
9,063
2,145
542
452
8,539
0
60,599
L
Hou Yi
frafravi
Hou Yi
3,978
1,606
0
2,926
8,948
1,708
0
559
8,389
0
61,763
L
3,527
429
0
678
8,156
4,536
0
2,483
5,673
13,009
0
L
Vamana
percy2677
Vamana
6,029
2,188
0
3,491
13,577
6,113
0
7,387
5,431
0
40,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,639
Gold Earned
35,897
550
Minions Killed
397
0
Camps Cleared
0
1,443,817
Distance Traveled
1,368,366
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,266
662
97
7
0
341,925
1
W
Cerberus
9,065
648
144
10
0
272,714
3
W
Anubis
9,237
660
136
10
0
254,748
0
L
Susano
6,672
477
44
3
0
330,742
3
L
Tiamat
8,078
577
118
8
0
256,209
4
W
Serqet
7,318
523
51
4
0
291,567
5
W
Anhur
8,753
625
122
9
0
282,863
3
L
Hou Yi
8,116
580
131
9
0
258,049
4
L
Geb
6,143
439
20
1
0
261,190
1
L
Vamana
6,888
492
84
6
0
262,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role