Player Matchup

Xing Tian
Xing Tian
Chromlox
Xing Tian
Level 29
God Stats
0W - 3L
1,320 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 4
Skadi
Skadi
God izWindes
Skadi
Level 43
God Stats
17W - 22L
1,167 SR
Queue Stats
299W - 302L
1,427 Elo+
Party 3
Hun Batz
Hun Batz
Leon151216
Hun Batz
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
496W - 480L
1,490 Elo+
Party 3
Zhong Kui
Zhong Kui
Neptuno37
Zhong Kui
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
249W - 222L
1,574 Elo+
Party 4
Aphrodite
Aphrodite
vReflexV3
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 80L
1,342 Elo+
Party 3
Team Averages
Level 65
1,398 SR
1,467 Elo+

VS

Team Averages
Level 68
1,610 SR
1,575 Elo+
Bellona
Bellona
HAR0LD SAX0N
Bellona
Level 108
God Stats
13W - 11L
1,500 SR
Queue Stats
75W - 82L
1,629 Elo+
Party 2
Skadi
Skadi
Lovely Reign
Skadi
Level 104
God Stats
6W - 2L
1,695 SR
Queue Stats
76W - 82L
1,609 Elo+
Party 2
Aphrodite
Aphrodite
Reldalk
Aphrodite
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 29L
1,607 Elo+
Party 2
Discordia
Discordia
Ti Couscous
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,516 Elo+
Party 1
Arachne
Arachne
Ti Grincheux
Arachne
Level 69
God Stats
5W - 1L
1,856 SR
Queue Stats
29W - 26L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chromlox
Xing Tian
14
0 / 5 / 4
8,800
440
6,979
16,104
9,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 6 / 1
7,882
394
9,392
13,679
4,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
Leon151216
Hun Batz
19
7 / 4 / 3
11,462
573
9,122
16,201
8,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
Neptuno37
Zhong Kui
16
4 / 7 / 2
10,031
502
15,161
19,621
13,971
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
vReflexV3
Aphrodite
14
1 / 4 / 2
8,369
418
2,910
12,686
6,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HAR0LD SAX0N
Bellona
17
4 / 4 / 8
11,275
564
10,352
17,459
16,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 3 / 4
10,733
537
9,009
14,723
4,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Reldalk
Aphrodite
16
2 / 2 / 9
9,622
481
9,410
14,266
6,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Ti Couscous
Discordia
19
8 / 1 / 10
13,205
660
21,592
8,179
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Ti Grincheux
Arachne
20
7 / 3 / 6
13,115
656
10,356
13,875
5,794
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
13
Kills
26
26
Deaths
13
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Chromlox
Xing Tian
0
5
4
0.4
L
1
6
1
0.25
W
Bellona
HAR0LD SAX0N
Bellona
4
4
8
2
L
Hun Batz
Leon151216
Hun Batz
7
4
3
2.13
W
5
3
4
2.33
L
Zhong Kui
Neptuno37
Zhong Kui
4
7
2
0.71
W
Aphrodite
Reldalk
Aphrodite
2
2
9
3.25
W
Discordia
Ti Couscous
Discordia
8
1
10
13
W
Arachne
Ti Grincheux
Arachne
7
3
6
3.33
L
Aphrodite
vReflexV3
Aphrodite
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,564
Damage
60,719
78,291
Taken
68,502
42,650
Mitigated
36,760
16,083
Healing
30,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Chromlox
Xing Tian
6,979
547
0
767
16,104
9,020
722
3,206
12,789
40,209
0
L
9,392
2,782
0
321
13,679
4,619
426
5,989
7,642
0
51,686
W
Bellona
HAR0LD SAX0N
Bellona
10,352
2,673
0
4,122
17,459
16,868
1,138
7,483
9,563
0
49,322
L
Hun Batz
Leon151216
Hun Batz
9,122
2,593
0
2,213
16,201
8,043
0
5,276
10,763
0
87,323
W
9,009
3,958
304
3,104
14,723
4,437
4,452
5,401
9,322
0
65,063
L
Zhong Kui
Neptuno37
Zhong Kui
15,161
1,071
0
6,813
19,621
13,971
324
9,030
10,019
69,117
0
W
Aphrodite
Reldalk
Aphrodite
9,410
1,303
7,462
9,806
14,266
6,729
1,014
3,746
10,441
41,660
0
W
Discordia
Ti Couscous
Discordia
21,592
1,521
365
2,389
8,179
2,932
2,294
2,715
5,464
81,986
0
W
Arachne
Ti Grincheux
Arachne
10,356
5,967
0
3,119
13,875
5,794
2,839
5,114
8,662
0
94,523
L
Aphrodite
vReflexV3
Aphrodite
2,910
595
2,295
3,674
12,686
6,997
440
6,468
6,076
33,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,544
Gold Earned
57,950
514
Minions Killed
565
0
Camps Cleared
0
1,735,426
Distance Traveled
2,001,922
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,800
440
85
4
0
332,334
0
L
Skadi
7,882
394
80
4
0
294,062
4
W
Bellona
11,275
564
78
4
0
394,396
1
L
Hun Batz
11,462
573
153
8
0
435,315
4
W
Skadi
10,733
537
102
5
0
351,723
6
L
Zhong Kui
10,031
502
116
6
0
328,298
4
W
Aphrodite
9,622
481
70
4
0
407,404
0
W
Discordia
13,205
660
155
8
0
403,485
3
W
Arachne
13,115
656
160
8
0
444,914
0
L
Aphrodite
8,369
418
80
4
0
345,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role