Player Matchup

Guan Yu
Guan Yu
Gold V
CANDYBUFFALOPOOP
Guan Yu
Gold V
Level 108
God Stats
4W - 3L
1,624 SR
Queue Stats
110W - 123L
1,305 MMR
Party 2
Agni
Agni
Gold V
Donald Trump Q1
Agni
Gold V
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
650W - 662L
1,342 MMR
Solo
Heimdallr
Heimdallr
Silver IV
FearlessJeemz
Heimdallr
Silver IV
Level 156
God Stats
3W - 7L
1,248 SR
Queue Stats
198W - 198L
1,340 MMR
Solo
Danzaburou
Danzaburou
Gold V
RoccOsMoDern5433
Danzaburou
Gold V
Level 118
God Stats
12W - 9L
1,187 SR
Queue Stats
173W - 183L
1,340 MMR
Solo
Atlas
Atlas
Gold V
Ucoa--
Atlas
Gold V
Level 77
God Stats
36W - 37L
1,536 SR
Queue Stats
104W - 109L
1,380 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,419 SR
1,341 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,453 SR
1,343 MMR
Chang'e
Chang'e
Gold IV
HeydenTenno
Chang'e
Gold IV
Level 153
God Stats
9W - 7L
1,473 SR
Queue Stats
49W - 47L
1,395 MMR
Party 3
Arachne
Arachne
Silver I
Saurer_Puss
Arachne
Silver I
Level 101
God Stats
65W - 44L
1,629 SR
Queue Stats
180W - 177L
1,278 MMR
Party 1
Artio
Artio
Gold IV
UnaFrutitaComun
Artio
Gold IV
Level 158
God Stats
15W - 17L
1,559 SR
Queue Stats
96W - 93L
1,306 MMR
Party 3
Freya
Freya
Gold V
saadolf
Freya
Gold V
Level 138
God Stats
5W - 11L
1,105 SR
Queue Stats
352W - 358L
1,347 MMR
Solo
Chaac
Chaac
Gold V
warlordnatedog95
Chaac
Gold V
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 78L
1,386 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,667
436
3,383
9,364
5,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 0
6,278
483
4,011
7,646
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
FearlessJeemz
Heimdallr
14
1 / 3 / 1
7,534
580
4,560
7,162
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
RoccOsMoDern5433
Danzaburou
11
2 / 3 / 2
6,920
532
4,879
9,297
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Ucoa--
Atlas
8
1 / 3 / 2
6,013
463
5,257
12,736
6,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
MulanGebBastetThoth

VS

Bans
LokiMorgan Le FayCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HeydenTenno
Chang'e
14
3 / 0 / 1
8,138
626
6,168
7,390
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Saurer_Puss
Arachne
14
3 / 1 / 5
8,306
639
5,448
8,995
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 0 / 6
8,344
642
6,244
9,016
8,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
saadolf
Freya
12
3 / 2 / 4
7,793
599
5,858
7,967
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 1 / 6
7,597
584
8,013
9,062
7,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
17
17
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
4
0
0
L
Heimdallr
FearlessJeemz
Heimdallr
1
3
1
0.5
W
Chang'e
HeydenTenno
Chang'e
3
0
1
3.5
L
Danzaburou
RoccOsMoDern5433
Danzaburou
2
3
2
1
W
Arachne
Saurer_Puss
Arachne
3
1
5
5.5
L
Atlas
Ucoa--
Atlas
1
3
2
0.67
W
4
0
6
7
W
Freya
saadolf
Freya
3
2
4
2.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,090
Damage
31,731
46,205
Taken
42,430
18,346
Mitigated
22,982
14,126
Healing
24,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,383
668
421
3,252
9,364
5,367
0
4,760
4,193
0
21,584
L
4,011
115
0
1,658
7,646
1,835
418
3,608
3,867
36,912
0
L
Heimdallr
FearlessJeemz
Heimdallr
4,560
1,588
0
308
7,162
2,432
1,244
1,827
5,267
0
58,756
W
Chang'e
HeydenTenno
Chang'e
6,168
275
1,158
3,731
7,390
2,207
0
2,169
4,939
56,263
0
L
Danzaburou
RoccOsMoDern5433
Danzaburou
4,879
2,037
0
3,379
9,297
2,314
473
2,407
6,681
0
39,728
W
Arachne
Saurer_Puss
Arachne
5,448
2,658
0
5,645
8,995
2,798
764
1,046
7,945
0
52,475
L
Atlas
Ucoa--
Atlas
5,257
2,189
2,001
3,107
12,736
6,398
217
5,043
7,436
17,971
0
W
6,244
392
481
4,436
9,016
8,515
200
775
8,171
41,493
0
W
Freya
saadolf
Freya
5,858
2,545
0
4,870
7,967
2,456
74
2,135
5,752
42,468
0
W
8,013
1,806
131
3,701
9,062
7,006
284
2,625
6,355
0
27,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,412
Gold Earned
40,178
361
Minions Killed
406
0
Camps Cleared
0
1,231,079
Distance Traveled
1,437,251
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,667
436
60
5
0
249,075
4
L
Agni
6,278
483
76
6
0
251,935
2
L
Heimdallr
7,534
580
122
9
0
239,922
2
W
Chang'e
8,138
626
95
7
0
283,837
4
L
Danzaburou
6,920
532
76
6
0
241,882
7
W
Arachne
8,306
639
99
8
0
346,019
1
L
Atlas
6,013
463
27
2
0
248,265
3
W
Artio
8,344
642
93
7
0
289,021
0
W
Freya
7,793
599
72
6
0
255,690
5
W
Chaac
7,597
584
47
4
0
262,684
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role