Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Esquawk
Hachiman
Level 125
God Stats
7W - 4L
1,507 SR
Queue Stats
146W - 130L
1,620 Elo+
Party 1
Nike
Nike
FlinTee
Nike
Level 66
God Stats
7W - 1L
1,724 SR
Queue Stats
152W - 135L
1,497 Elo+
Party 3
Kuzenbo
Kuzenbo
Stabbmonk
Kuzenbo
Level 30
God Stats
2W - 1L
1,660 SR
Queue Stats
9W - 5L
1,676 Elo+
Party 1
Agni
Agni
Userwins
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,310 Elo+
Party 1
Team Averages
Level 57
1,578 SR
1,520 Elo+

VS

Team Averages
Level 78
1,372 SR
1,449 Elo+
Osiris
Osiris
 
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BanSpeedRun
Ares
Level 20
God Stats
0W - 3L
1,140 SR
Queue Stats
11W - 19L
1,468 Elo+
Party 2
Thanatos
Thanatos
FapTherapy
Thanatos
Level 37
God Stats
1W - 1L
1,511 SR
Queue Stats
4W - 5L
1,510 Elo+
Solo
Charybdis
Charybdis
GradeBoi
Charybdis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 2
Poseidon
Poseidon
rnoIIys
Poseidon
Level 89
God Stats
0W - 2L
1,207 SR
Queue Stats
11W - 23L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
4 / 1 / 2
5,568
557
4,377
6,421
1,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Esquawk
Hachiman
10
8 / 1 / 2
6,576
658
9,308
8,016
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
FlinTee
Nike
9
2 / 1 / 1
5,461
546
2,998
6,617
4,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Stabbmonk
Kuzenbo
8
1 / 1 / 8
5,467
547
3,196
8,509
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Agni
10
2 / 0 / 1
5,536
554
1,871
2,568
737
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 1 / 0
5,562
556
3,960
5,431
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 3 / 2
5,122
512
5,072
8,095
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
FapTherapy
Thanatos
7
1 / 7 / 1
4,824
482
3,071
9,152
2,321
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
GradeBoi
Charybdis
8
2 / 4 / 1
5,418
542
6,266
5,709
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
rnoIIys
Poseidon
10
0 / 2 / 0
5,651
565
3,615
4,064
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
4
4
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
2
5
L
Osiris
 
Osiris
0
1
0
0
L
1
3
2
0.67
W
Hachiman
Esquawk
Hachiman
8
1
2
9
L
Thanatos
FapTherapy
Thanatos
1
7
1
0.21
W
Nike
FlinTee
Nike
2
1
1
2.5
L
Charybdis
GradeBoi
Charybdis
2
4
1
0.63
W
Kuzenbo
Stabbmonk
Kuzenbo
1
1
8
5
W
Agni
2
0
1
2.5
L
Poseidon
rnoIIys
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,750
Damage
21,984
32,131
Taken
32,451
13,446
Mitigated
11,835
10,091
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,377
948
0
1,366
6,421
1,937
0
1,913
4,508
0
26,321
L
Osiris
 
Osiris
3,960
1,468
0
2,705
5,431
3,266
0
482
4,949
0
27,266
L
5,072
487
85
1,308
8,095
4,138
101
1,928
6,167
16,152
0
W
Hachiman
Esquawk
Hachiman
9,308
4,798
0
3,478
8,016
1,773
0
2,778
5,238
0
38,500
L
Thanatos
FapTherapy
Thanatos
3,071
1,066
0
4,407
9,152
2,321
0
1,053
8,099
0
21,537
W
Nike
FlinTee
Nike
2,998
1,060
0
1,290
6,617
4,285
0
0
6,617
2,651
21,628
L
Charybdis
GradeBoi
Charybdis
6,266
4,316
0
1,250
5,709
1,123
798
940
4,769
0
27,154
W
Kuzenbo
Stabbmonk
Kuzenbo
3,196
1,887
268
2,939
8,509
4,714
0
3,111
5,398
10,523
0
W
Agni
1,871
184
0
750
2,568
737
0
885
1,683
27,385
0
L
Poseidon
rnoIIys
Poseidon
3,615
252
0
1,161
4,064
987
202
1,362
2,702
35,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,608
Gold Earned
26,577
252
Minions Killed
248
0
Camps Cleared
0
1,004,399
Distance Traveled
928,826
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,568
557
48
5
0
234,031
0
L
Osiris
5,562
556
64
6
0
194,986
3
L
Ares
5,122
512
20
2
0
184,690
5
W
Hachiman
6,576
658
73
7
0
188,524
0
L
Thanatos
4,824
482
36
4
0
188,163
1
W
Nike
5,461
546
52
5
0
198,304
1
L
Charybdis
5,418
542
55
6
0
160,622
1
W
Kuzenbo
5,467
547
18
2
0
183,378
2
W
Agni
5,536
554
61
6
0
200,162
4
L
Poseidon
5,651
565
73
7
0
200,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role