Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DandyBlu
Ne Zha
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
StankDill
Gilgamesh
Level 5
God Stats
4W - 1L
1,217 SR
Queue Stats
4W - 2L
1,186 Elo+
Party 1
Odin
Odin
VIOLAXBURROS
Odin
Level 129
God Stats
12W - 6L
1,732 SR
Queue Stats
243W - 277L
1,493 Elo+
Solo
Thanatos
Thanatos
thecheeseman3000
Thanatos
Level 21
God Stats
3W - 2L
1,394 SR
Queue Stats
14W - 16L
1,336 Elo+
Party 1
Team Averages
Level 40
1,469 SR
1,403 Elo+

VS

Team Averages
Level 42
1,467 SR
1,368 Elo+
Sol
Sol
Frostbyte
Sol
Level 129
God Stats
8W - 11L
1,501 SR
Queue Stats
20W - 23L
1,365 Elo+
Solo
Kukulkan
Kukulkan
L4ser
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
Maasteryanya
Skadi
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 41L
1,197 Elo+
Solo
Ra
Ra
Spartikcus
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
TavernWenchSami
Artemis
Level 28
God Stats
15W - 16L
1,333 SR
Queue Stats
81W - 108L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 0 / 3
6,416
802
4,547
3,959
1,272
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
DandyBlu
Ne Zha
13
5 / 1 / 2
6,935
867
4,740
5,339
2,058
Gilgamesh
StankDill
Gilgamesh
12
3 / 1 / 3
6,328
791
2,384
6,251
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 0 / 7
7,094
887
5,441
6,205
3,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
7 / 0 / 6
7,105
888
6,503
7,402
3,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,232
779
7,430
6,034
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
L4ser
Kukulkan
10
0 / 8 / 0
5,395
674
2,250
7,741
1,939
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
5,692
712
5,608
4,254
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 6 / 0
5,383
673
1,110
5,961
1,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 0
6,021
753
3,584
5,307
1,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
21
Kills
2
2
Deaths
21
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
0
3
3.5
W
Ne Zha
DandyBlu
Ne Zha
5
1
2
6
L
1
2
0
0.5
L
Kukulkan
L4ser
Kukulkan
0
8
0
0
L
0
2
0
0
L
0
6
0
0
W
Gilgamesh
StankDill
Gilgamesh
3
1
3
4.5
L
1
3
0
0.33
W
4
0
7
7.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,615
Damage
19,982
29,156
Taken
29,297
13,575
Mitigated
8,560
5,949
Healing
3,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,547
384
0
0
3,959
1,272
0
1,895
2,064
22,514
0
W
Ne Zha
DandyBlu
Ne Zha
4,740
2,067
0
846
5,339
2,058
1,577
1,081
4,258
0
15,442
L
7,430
1,648
65
2,019
6,034
1,946
1,178
1,846
4,188
21,484
1,648
L
Kukulkan
L4ser
Kukulkan
2,250
935
0
131
7,741
1,939
0
1,140
6,601
6,090
0
L
5,608
3,164
0
311
4,254
1,460
0
381
3,873
0
14,898
L
1,110
276
106
246
5,961
1,648
0
795
5,166
6,751
0
W
Gilgamesh
StankDill
Gilgamesh
2,384
544
0
435
6,251
3,666
0
2,488
3,763
0
9,779
L
3,584
1,005
0
992
5,307
1,567
0
385
4,922
0
17,019
W
5,441
1,016
0
500
6,205
3,517
0
2,143
4,062
0
19,335
W
6,503
2,322
0
4,168
7,402
3,062
0
2,710
4,692
0
12,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,878
Gold Earned
28,723
134
Minions Killed
110
0
Camps Cleared
0
844,743
Distance Traveled
717,931
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,416
802
41
5
0
185,730
0
W
Ne Zha
6,935
867
30
4
0
148,200
1
L
Sol
6,232
779
41
5
0
153,922
3
L
Kukulkan
5,395
674
8
1
0
130,488
0
L
Skadi
5,692
712
18
2
0
150,780
0
L
Ra
5,383
673
12
2
0
129,841
0
W
Gilgamesh
6,328
791
25
3
0
152,381
2
L
Artemis
6,021
753
31
4
0
152,900
1
W
Odin
7,094
887
30
4
0
178,154
3
W
Thanatos
7,105
888
8
1
0
180,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role