Player Matchup

Tsukuyomi
Tsukuyomi
Hughmungusislife
Tsukuyomi
Level 105
God Stats
1W - 1L
1,655 SR
Queue Stats
18W - 12L
1,732 Elo+
Party 2
Ra
Ra
NdaCloset4ever
Ra
Level 89
God Stats
2W - 6L
1,328 SR
Queue Stats
17W - 12L
1,732 Elo+
Party 2
Susano
Susano
PrismaOX99
Susano
Level 157
God Stats
6W - 6L
1,324 SR
Queue Stats
179W - 180L
1,491 Elo+
Party 3
Charybdis
Charybdis
connorsnipe24
Charybdis
Level 69
God Stats
12W - 7L
1,603 SR
Queue Stats
191W - 159L
1,558 Elo+
Party 3
Sobek
Sobek
oChickypoox
Sobek
Level 65
God Stats
12W - 14L
1,871 SR
Queue Stats
337W - 318L
1,529 Elo+
Party 3
Team Averages
Level 97
1,556 SR
1,608 Elo+

VS

Team Averages
Level 117
1,450 SR
1,523 Elo+
Thanatos
Thanatos
ItsCrazed
Thanatos
Level 126
God Stats
13W - 17L
1,487 SR
Queue Stats
529W - 491L
1,546 Elo+
Party 1
Heimdallr
Heimdallr
LeftinOrbit
Heimdallr
Level 129
God Stats
21W - 22L
1,572 SR
Queue Stats
610W - 559L
1,547 Elo+
Party 1
Sol
Sol
Patana7
Sol
Level 135
God Stats
9W - 9L
1,477 SR
Queue Stats
171W - 181L
1,362 Elo+
Party 1
Ares
Ares
YummmNum
Ares
Level 126
God Stats
1W - 0L
1,186 SR
Queue Stats
27W - 24L
1,687 Elo+
Party 1
Izanami
Izanami
ohheck1
Izanami
Level 69
God Stats
3W - 3L
1,527 SR
Queue Stats
148W - 157L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
19
10 / 6 / 4
12,021
546
13,757
18,585
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 7 / 5
9,446
429
3,842
12,962
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
PrismaOX99
Susano
18
4 / 7 / 3
11,259
512
11,223
17,149
4,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
connorsnipe24
Charybdis
19
7 / 6 / 5
12,429
565
15,498
19,450
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 3 / 11
10,026
456
6,432
17,150
20,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItsCrazed
Thanatos
17
9 / 6 / 5
11,779
535
12,855
18,504
7,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
LeftinOrbit
Heimdallr
19
6 / 7 / 4
12,768
580
16,088
19,710
7,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
18
4 / 3 / 7
11,718
533
11,574
12,531
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
17
5 / 3 / 8
12,205
555
9,616
14,872
15,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
ohheck1
Izanami
20
5 / 5 / 3
14,038
638
13,470
13,999
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
56
24
Kills
29
29
Deaths
24
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
10
6
4
2
W
Thanatos
ItsCrazed
Thanatos
9
6
5
1.92
W
Heimdallr
LeftinOrbit
Heimdallr
6
7
4
1.14
L
1
7
5
0.5
W
Sol
4
3
7
2.5
L
Susano
PrismaOX99
Susano
4
7
3
0.79
W
Ares
5
3
8
3
L
Charybdis
connorsnipe24
Charybdis
7
6
5
1.58
L
2
3
11
2.5
W
Izanami
ohheck1
Izanami
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,752
Damage
63,603
85,296
Taken
79,616
39,284
Mitigated
39,280
23,142
Healing
30,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
13,757
3,984
0
6,002
18,585
6,250
0
3,488
15,097
0
77,625
W
Thanatos
ItsCrazed
Thanatos
12,855
3,652
0
12,856
18,504
7,214
0
3,235
15,145
0
60,339
W
Heimdallr
LeftinOrbit
Heimdallr
16,088
7,863
0
6,044
19,710
7,580
852
2,066
17,606
0
99,565
L
3,842
380
719
2,788
12,962
2,894
420
5,910
7,052
54,862
0
W
Sol
11,574
3,493
0
6,228
12,531
4,351
292
3,331
8,982
85,369
0
L
Susano
PrismaOX99
Susano
11,223
2,361
0
3,504
17,149
4,369
0
1,260
15,889
0
64,124
W
Ares
9,616
498
0
2,048
14,872
15,770
0
1,880
12,894
40,119
9,830
L
Charybdis
connorsnipe24
Charybdis
15,498
6,310
0
6,368
19,450
4,915
254
1,719
17,731
0
107,083
L
6,432
373
386
3,375
17,150
20,856
0
7,415
9,735
27,244
0
W
Izanami
ohheck1
Izanami
13,470
9,418
0
3,571
13,999
4,365
800
237
13,730
0
104,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,181
Gold Earned
62,508
564
Minions Killed
605
0
Camps Cleared
0
2,121,660
Distance Traveled
2,087,698
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,021
546
107
5
0
501,897
5
W
Thanatos
11,779
535
72
3
0
451,742
0
W
Heimdallr
12,768
580
138
6
0
378,424
2
L
Ra
9,446
429
120
5
0
409,254
0
W
Sol
11,718
533
125
6
0
448,264
4
L
Susano
11,259
512
130
6
0
378,704
0
W
Ares
12,205
555
75
3
0
416,684
4
L
Charybdis
12,429
565
177
8
0
365,784
0
L
Sobek
10,026
456
30
1
0
466,021
3
W
Izanami
14,038
638
195
9
0
392,584
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role