Player Matchup

Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Silver I
CapnMunch
Agni
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,455 MMR
Party 2
Ganesha
Ganesha
Bronze IV
DuvanKs
Ganesha
Bronze IV
Level 156
God Stats
1W - 1L
1,763 SR
Queue Stats
37W - 44L
1,454 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Koshy
Sun Wukong
Bronze III
Level 156
God Stats
19W - 26L
1,636 SR
Queue Stats
260W - 251L
1,454 MMR
Solo
Cupid
Cupid
Silver I
epicuppercut
Cupid
Silver I
Level 154
God Stats
6W - 15L
1,354 SR
Queue Stats
32W - 33L
1,454 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,551 SR
1,463 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,580 SR
1,486 MMR
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
TrollToll87
Gilgamesh
Bronze III
Level 107
God Stats
1W - 0L
1,447 SR
Queue Stats
3W - 3L
1,454 MMR
Solo
Horus
Horus
Gold I
Turtsama
Horus
Gold I
Level 85
God Stats
106W - 87L
1,635 SR
Queue Stats
259W - 245L
1,535 MMR
Party 1
Bastet
Bastet
Gold V
WolfPoison
Bastet
Gold V
Level 120
God Stats
6W - 4L
1,500 SR
Queue Stats
139W - 149L
1,461 MMR
Solo
Artemis
Artemis
Gold V
carrymeplsv1
Artemis
Gold V
Level 155
God Stats
3W - 1L
1,820 SR
Queue Stats
78W - 80L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
2 / 2 / 1
5,291
588
2,072
5,241
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
9
0 / 1 / 0
5,026
558
756
3,329
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
DuvanKs
Ganesha
8
0 / 2 / 1
4,501
500
1,531
5,939
1,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Koshy
Sun Wukong
10
3 / 2 / 2
6,213
690
5,545
8,799
6,618
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
1 / 3 / 0
4,443
494
1,790
4,764
616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BakasuraAtlasMulanAnhur

VS

Bans
GebKaliAchillesThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 0 / 2
5,327
592
2,555
2,072
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TrollToll87
Gilgamesh
9
1 / 4 / 0
5,263
585
4,423
7,481
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Turtsama
Horus
9
2 / 0 / 4
6,047
672
2,607
6,223
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
WolfPoison
Bastet
10
2 / 1 / 2
5,751
639
3,006
5,501
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
carrymeplsv1
Artemis
10
4 / 1 / 1
6,138
682
4,718
4,070
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
9
10
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
2
1
1.25
W
Scylla
 
Scylla
0
0
2
1
L
Agni
0
1
0
0
L
Ganesha
DuvanKs
Ganesha
0
2
1
0.25
L
Sun Wukong
Koshy
Sun Wukong
3
2
2
2
W
Gilgamesh
TrollToll87
Gilgamesh
1
4
0
0.25
W
Horus
Turtsama
Horus
2
0
4
4
W
Bastet
WolfPoison
Bastet
2
1
2
3
W
Artemis
carrymeplsv1
Artemis
4
1
1
4.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,694
Damage
17,309
28,072
Taken
25,347
11,347
Mitigated
10,420
8,431
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,072
683
0
2,524
5,241
1,420
0
1,330
3,911
0
25,350
W
Scylla
 
Scylla
2,555
0
0
250
2,072
411
120
58
2,014
33,206
0
L
Agni
756
251
0
624
3,329
766
0
777
2,552
26,467
0
L
Ganesha
DuvanKs
Ganesha
1,531
52
0
967
5,939
1,927
0
448
5,491
16,187
0
L
Sun Wukong
Koshy
Sun Wukong
5,545
1,437
0
2,809
8,799
6,618
134
0
8,799
224
33,159
W
Gilgamesh
TrollToll87
Gilgamesh
4,423
1,788
0
2,623
7,481
3,733
0
0
7,481
0
20,859
W
Horus
Turtsama
Horus
2,607
646
646
2,791
6,223
3,484
21
1,210
4,566
0
16,929
W
Bastet
WolfPoison
Bastet
3,006
1,147
0
3,064
5,501
1,557
0
292
5,209
0
26,643
W
Artemis
carrymeplsv1
Artemis
4,718
2,658
0
1,742
4,070
1,235
799
727
3,343
0
38,551
L
1,790
945
0
1,507
4,764
616
0
0
4,764
0
15,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,474
Gold Earned
28,526
253
Minions Killed
261
0
Camps Cleared
0
860,775
Distance Traveled
896,506
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,291
588
62
7
0
203,134
3
W
Scylla
5,327
592
66
7
0
167,679
5
L
Agni
5,026
558
60
7
0
169,604
0
L
Ganesha
4,501
500
8
1
0
185,819
2
L
Sun Wukong
6,213
690
78
9
0
177,376
1
W
Gilgamesh
5,263
585
43
5
0
182,449
0
W
Horus
6,047
672
27
3
0
194,056
3
W
Bastet
5,751
639
46
5
0
200,897
0
W
Artemis
6,138
682
79
9
0
151,425
1
L
Cupid
4,443
494
45
5
0
124,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role