Player Matchup

Amaterasu
Amaterasu
SlimeDaddy
Amaterasu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,584 Elo+
Party 2
Kuzenbo
Kuzenbo
SlyrDragneel
Kuzenbo
Level 133
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 118L
1,578 Elo+
Party 2
Persephone
Persephone
l 3FS4L Von
Persephone
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,533 Elo+
Party 3
Ah Puch
Ah Puch
nBLACK WOLF
Ah Puch
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 54L
1,573 Elo+
Party 3
Hades
Hades
smeagolsbarber
Hades
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
338W - 366L
1,438 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,541 Elo+

VS

Team Averages
Level 132
1,500 SR
1,274 Elo+
Agni
Agni
Jokerzeichen
Agni
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,135 Elo+
Party 1
Cthulhu
Cthulhu
Mr_Dinosawr
Cthulhu
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 30L
1,317 Elo+
Party 1
Medusa
Medusa
adrenalinrush78
Medusa
Level 136
God Stats
10W - 14L
1,499 SR
Queue Stats
649W - 695L
1,449 Elo+
Solo
Amaterasu
Amaterasu
tweek244
Amaterasu
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,454 Elo+
Party 1
Janus
Janus
xxVdogxx
Janus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,016 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SlimeDaddy
Amaterasu
18
5 / 4 / 11
11,573
772
10,639
13,514
10,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
SlyrDragneel
Kuzenbo
20
6 / 4 / 15
12,855
857
11,851
21,352
34,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
l 3FS4L Von
Persephone
19
5 / 3 / 11
12,162
811
17,228
11,653
4,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
nBLACK WOLF
Ah Puch
20
6 / 3 / 16
12,589
839
23,788
11,384
4,848
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 6 / 13
10,524
702
8,246
14,193
13,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
10,344
690
8,626
11,024
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Mr_Dinosawr
Cthulhu
19
3 / 3 / 15
11,344
756
18,945
18,521
21,818
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
8 / 5 / 9
12,120
808
15,677
14,994
6,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
tweek244
Amaterasu
18
4 / 5 / 10
11,952
797
8,082
26,014
35,538
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
xxVdogxx
Janus
14
2 / 6 / 4
9,792
653
6,779
9,081
3,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
67
25
Kills
20
20
Deaths
25
66
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
6
9
1.25
L
Cthulhu
Mr_Dinosawr
Cthulhu
3
3
15
3.5
W
Amaterasu
SlimeDaddy
Amaterasu
5
4
11
2.63
W
Kuzenbo
SlyrDragneel
Kuzenbo
6
4
15
3.38
L
8
5
9
2.5
W
Persephone
l 3FS4L Von
Persephone
5
3
11
3.5
W
Ah Puch
nBLACK WOLF
Ah Puch
6
3
16
4.67
W
3
6
13
1.58
L
Amaterasu
tweek244
Amaterasu
4
5
10
1.8
L
Janus
xxVdogxx
Janus
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,752
Damage
58,109
72,096
Taken
79,634
67,683
Mitigated
72,130
24,939
Healing
24,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,626
44
597
390
11,024
4,573
303
9,836
1,086
19,419
0
L
Cthulhu
Mr_Dinosawr
Cthulhu
18,945
755
1,327
4,123
18,521
21,818
205
13,538
4,880
33,825
0
W
Amaterasu
SlimeDaddy
Amaterasu
10,639
3,380
2,059
2,216
13,514
10,921
972
6,298
6,846
0
18,513
W
Kuzenbo
SlyrDragneel
Kuzenbo
11,851
3,001
2,455
4,369
21,352
34,104
1,226
9,321
11,629
24,705
0
L
15,677
6,105
1,835
3,574
14,994
6,418
2,479
13,236
1,758
0
47,640
W
Persephone
l 3FS4L Von
Persephone
17,228
1,435
673
4,267
11,653
4,492
837
5,405
5,959
41,520
0
W
Ah Puch
nBLACK WOLF
Ah Puch
23,788
319
2,350
3,282
11,384
4,848
1,341
6,018
5,134
48,987
0
W
8,246
279
1,312
1,956
14,193
13,318
828
5,879
8,176
16,548
0
L
Amaterasu
tweek244
Amaterasu
8,082
2,738
1,589
10,187
26,014
35,538
897
17,902
7,840
0
13,339
L
Janus
xxVdogxx
Janus
6,779
796
760
244
9,081
3,783
859
6,124
2,957
17,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,703
Gold Earned
55,552
157
Minions Killed
211
0
Camps Cleared
0
1,352,783
Distance Traveled
1,464,440
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,344
690
42
3
0
254,583
0
L
Cthulhu
11,344
756
50
3
0
322,124
1
W
Amaterasu
11,573
772
14
1
0
286,776
0
W
Kuzenbo
12,855
857
15
1
0
288,673
0
L
Medusa
12,120
808
76
5
0
306,381
1
W
Persephone
12,162
811
47
3
0
290,622
0
W
Ah Puch
12,589
839
59
4
0
263,545
0
W
Hades
10,524
702
22
1
0
223,167
0
L
Amaterasu
11,952
797
16
1
0
333,029
0
L
Janus
9,792
653
27
2
0
248,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role