Player Matchup

Bastet
Bastet
Calandracas
Bastet
Level 129
God Stats
7W - 6L
1,913 SR
Queue Stats
67W - 49L
1,688 Elo+
Party 3
Terra
Terra
HamOnRye
Terra
Level 145
God Stats
2W - 10L
1,500 SR
Queue Stats
61W - 44L
1,772 Elo+
Party 3
Medusa
Medusa
PONtheOriginal
Medusa
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 130L
1,617 Elo+
Party 1
Hercules
Hercules
TheBigOzz
Hercules
Level 46
God Stats
7W - 10L
1,675 SR
Queue Stats
156W - 145L
1,616 Elo+
Party 1
Kukulkan
Kukulkan
quinnith
Kukulkan
Level 45
God Stats
11W - 6L
1,788 SR
Queue Stats
28W - 17L
1,705 Elo+
Party 3
Team Averages
Level 83
1,675 SR
1,680 Elo+

VS

Team Averages
Level 85
1,487 SR
1,605 Elo+
Artemis
Artemis
AshReez
Artemis
Level 47
God Stats
5W - 2L
1,669 SR
Queue Stats
134W - 145L
1,578 Elo+
Party 4
Chaac
Chaac
FbombFTMpairing
Chaac
Level 48
God Stats
1W - 4L
1,265 SR
Queue Stats
54W - 42L
1,573 Elo+
Solo
Poseidon
Poseidon
Hellhound616
Poseidon
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 182L
1,596 Elo+
Party 4
Kali
Kali
WEEDBRAIN420
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 5L
1,799 Elo+
Party 2
Thoth
Thoth
cryjng
Thoth
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
4 / 9 / 4
9,368
781
8,578
14,103
3,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
HamOnRye
Terra
16
5 / 5 / 4
9,387
782
6,997
18,394
12,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 10 / 8
9,183
765
13,317
15,638
3,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
TheBigOzz
Hercules
15
2 / 7 / 4
8,553
713
8,226
16,494
5,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
quinnith
Kukulkan
15
3 / 10 / 2
8,603
717
8,007
11,697
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AshReez
Artemis
17
4 / 3 / 12
9,965
830
6,148
10,591
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 1 / 22
10,732
894
11,430
13,948
11,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Hellhound616
Poseidon
17
6 / 5 / 12
10,429
869
8,362
10,241
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
17 / 2 / 13
12,382
1,032
19,066
16,542
9,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
cryjng
Thoth
18
11 / 5 / 15
11,212
934
21,296
10,425
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
115
16
Kills
41
41
Deaths
16
22
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Artemis
AshReez
Artemis
4
3
12
3.33
L
Bastet
4
9
4
0.67
W
3
1
22
14
L
Terra
HamOnRye
Terra
5
5
4
1.4
W
Poseidon
Hellhound616
Poseidon
6
5
12
2.4
L
2
10
8
0.6
L
Hercules
TheBigOzz
Hercules
2
7
4
0.57
W
17
2
13
11.75
W
Thoth
cryjng
Thoth
11
5
15
3.7
L
Kukulkan
quinnith
Kukulkan
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,125
Damage
66,302
76,326
Taken
61,747
27,599
Mitigated
30,919
6,644
Healing
18,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AshReez
Artemis
6,148
3,854
0
3,265
10,591
3,542
5,012
1,995
8,519
0
25,320
L
Bastet
8,578
819
0
710
14,103
3,872
0
4,350
9,729
0
21,236
W
11,430
2,016
0
5,716
13,948
11,979
1,461
2,729
10,962
613
42,870
L
Terra
HamOnRye
Terra
6,997
1,309
1,845
2,687
18,394
12,091
0
7,107
11,032
25,004
0
W
Poseidon
Hellhound616
Poseidon
8,362
827
102
926
10,241
2,823
2,000
2,623
7,512
29,483
0
L
13,317
2,494
0
284
15,638
3,575
0
6,622
8,951
0
26,488
L
Hercules
TheBigOzz
Hercules
8,226
2,336
0
1,118
16,494
5,534
0
5,087
11,306
0
21,259
W
19,066
9,224
0
7,301
16,542
9,162
278
4,564
11,564
0
38,665
W
Thoth
cryjng
Thoth
21,296
227
0
1,198
10,425
3,413
89
2,045
8,186
43,038
0
L
Kukulkan
quinnith
Kukulkan
8,007
475
0
0
11,697
2,527
0
6,267
5,388
21,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,094
Gold Earned
54,720
180
Minions Killed
273
0
Camps Cleared
0
1,064,529
Distance Traveled
1,371,990
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,965
830
40
3
0
231,790
0
L
Bastet
9,368
781
27
2
0
249,910
2
W
Chaac
10,732
894
73
6
0
298,267
1
L
Terra
9,387
782
41
3
0
222,275
0
W
Poseidon
10,429
869
66
6
0
262,507
3
L
Medusa
9,183
765
35
3
0
175,994
2
L
Hercules
8,553
713
34
3
0
222,388
0
W
Kali
12,382
1,032
40
3
0
321,171
0
W
Thoth
11,212
934
54
5
0
258,255
0
L
Kukulkan
8,603
717
43
4
0
193,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role