Player Matchup

Kali
Kali
 
Kali
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Ruffles04
Thor
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,816 Elo+
Party 2
Ares
Ares
TonyStarter
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,722 Elo+
Party 2
Chang'e
Chang'e
Zleipner
Chang'e
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,764 Elo+
Party 2
Team Averages
Level 123
1,500 SR
1,660 Elo+

VS

Team Averages
Level 89
1,642 SR
1,556 Elo+
Horus
Horus
BerserkerNorm
Horus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 223L
1,541 Elo+
Solo
Cthulhu
Cthulhu
Himikokero
Cthulhu
Level 29
God Stats
1W - 1L
1,630 SR
Queue Stats
3W - 9L
1,447 Elo+
Solo
Cerberus
Cerberus
TheMuffinMan1919
Cerberus
Level 140
God Stats
3W - 2L
1,823 SR
Queue Stats
160W - 153L
1,635 Elo+
Party 1
Sol
Sol
ThoseDirtyHoboS
Sol
Level 121
God Stats
2W - 3L
1,756 SR
Queue Stats
207W - 200L
1,626 Elo+
Party 1
Ymir
Ymir
majeras33
Ymir
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
330W - 342L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
8 / 2 / 13
11,169
859
15,542
24,637
31,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
 
Poseidon
17
5 / 2 / 15
10,172
782
24,722
11,221
6,272
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
15
1 / 2 / 15
8,980
691
8,249
13,329
7,670
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 3 / 16
9,526
733
15,206
17,042
20,866
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Zleipner
Chang'e
16
3 / 3 / 17
9,928
764
12,265
14,711
8,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 5
9,161
705
8,897
18,253
16,172
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Himikokero
Cthulhu
14
1 / 6 / 7
8,750
673
12,673
17,278
12,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 4 / 7
8,685
668
10,880
23,260
27,061
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 2 / 6
9,783
753
19,433
8,559
3,951
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
14
2 / 4 / 8
9,079
698
11,674
20,228
23,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
21
Kills
12
12
Deaths
21
76
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
8
2
13
7.25
W
Poseidon
 
Poseidon
5
2
15
6.25
L
4
5
5
1.3
L
Cthulhu
Himikokero
Cthulhu
1
6
7
0.75
W
Thor
1
2
15
4.25
L
2
4
7
1.38
L
3
2
6
3
W
4
3
16
4
W
Chang'e
Zleipner
Chang'e
3
3
17
3.83
L
Ymir
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,984
Damage
63,557
80,940
Taken
87,578
74,451
Mitigated
83,347
45,093
Healing
37,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
15,542
4,443
1,639
10,266
24,637
31,312
952
13,263
11,374
0
24,512
W
Poseidon
 
Poseidon
24,722
4,727
4,566
3,389
11,221
6,272
1,500
9,079
2,142
54,254
0
L
8,897
4,532
6,710
5,091
18,253
16,172
53
11,156
7,097
0
12,017
L
Cthulhu
Himikokero
Cthulhu
12,673
389
3,046
2,850
17,278
12,796
105
11,445
5,833
22,241
0
W
Thor
8,249
2,067
296
1,926
13,329
7,670
1,820
11,427
1,902
0
13,747
L
10,880
187
2,124
10,082
23,260
27,061
0
12,096
11,164
21,175
0
L
19,433
6,595
1,215
1,803
8,559
3,951
1,027
3,604
4,955
49,038
0
W
15,206
946
915
1,494
17,042
20,866
152
10,522
6,520
20,404
0
W
Chang'e
Zleipner
Chang'e
12,265
1,278
13,894
6,708
14,711
8,331
1,043
10,369
4,342
27,986
0
L
Ymir
11,674
818
1,442
3,160
20,228
23,367
292
13,892
6,336
21,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,775
Gold Earned
45,458
124
Minions Killed
171
0
Camps Cleared
0
1,260,156
Distance Traveled
1,131,364
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,169
859
9
1
0
283,026
0
W
Poseidon
10,172
782
68
5
0
230,810
0
L
Horus
9,161
705
3
0
0
230,643
0
L
Cthulhu
8,750
673
21
2
0
212,383
0
W
Thor
8,980
691
11
1
0
237,523
0
L
Cerberus
8,685
668
70
5
0
232,149
0
L
Sol
9,783
753
60
5
0
245,185
1
W
Ares
9,526
733
12
1
0
265,234
0
W
Chang'e
9,928
764
24
2
0
243,563
0
L
Ymir
9,079
698
17
1
0
211,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role