Player Matchup

Hel
Hel
Gold I
 
Hel
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold I
KJH_leader
Susano
Gold I
Level 155
God Stats
2W - 0L
1,545 SR
Queue Stats
92W - 65L
1,839 MMR
Party 1
Apollo
Apollo
Platinum III
KilaueasFury
Apollo
Platinum III
Level 157
God Stats
6W - 3L
1,539 SR
Queue Stats
62W - 58L
1,855 MMR
Solo
Geb
Geb
Platinum III
Tauxsik
Geb
Platinum III
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
781W - 773L
1,839 MMR
Solo
Artio
Artio
Gold I
exotic_one11
Artio
Gold I
Level 156
God Stats
4W - 3L
1,795 SR
Queue Stats
101W - 77L
1,839 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,576 SR
1,774 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,710 SR
1,843 MMR
Chernobog
Chernobog
Platinum III
DJ_SOGER_001
Chernobog
Platinum III
Level 157
God Stats
15W - 4L
1,917 SR
Queue Stats
213W - 206L
1,857 MMR
Solo
Bellona
Bellona
Gold III
TSU KeneTako
Bellona
Gold III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 144L
1,823 MMR
Party 2
Janus
Janus
Gold III
Talento INK
Janus
Gold III
Level 160
God Stats
0W - 1L
1,715 SR
Queue Stats
130W - 106L
1,823 MMR
Party 2
Fenrir
Fenrir
Platinum IV
Xerxyys
Fenrir
Platinum IV
Level 151
God Stats
4W - 4L
1,792 SR
Queue Stats
251W - 246L
1,859 MMR
Solo
Khepri
Khepri
Platinum II
aceflamingo215
Khepri
Platinum II
Level 160
God Stats
9W - 5L
1,625 SR
Queue Stats
244W - 248L
1,853 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
6 / 2 / 2
10,063
592
8,997
9,261
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
KJH_leader
Susano
14
3 / 4 / 4
8,877
522
9,403
13,485
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
20
3 / 0 / 1
11,616
683
7,255
10,358
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
13
2 / 0 / 7
9,003
530
7,046
16,874
15,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 2 / 2
9,274
546
9,200
15,845
15,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AtlasCliodhnaGilgamesh

VS

Bans
AthenaOdinMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DJ_SOGER_001
Chernobog
15
0 / 5 / 0
8,648
509
6,881
10,975
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
TSU KeneTako
Bellona
15
1 / 1 / 1
9,079
534
9,402
14,564
16,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 3 / 4
8,943
526
6,067
8,874
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Xerxyys
Fenrir
14
7 / 6 / 0
8,898
523
13,498
16,000
6,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 3
7,633
449
4,901
7,319
7,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
15
Kills
8
8
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
2
2
3.5
L
Chernobog
DJ_SOGER_001
Chernobog
0
5
0
0
W
Susano
KJH_leader
Susano
3
4
4
1.25
W
Apollo
3
0
1
3.5
L
Bellona
TSU KeneTako
Bellona
1
1
1
1.5
L
0
3
4
0.67
W
Geb
2
0
7
5.5
L
Fenrir
Xerxyys
Fenrir
7
6
0
1.17
L
0
0
3
1.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,901
Damage
40,749
65,823
Taken
57,732
44,966
Mitigated
36,436
33,106
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,997
54
2,577
4,650
9,261
4,103
435
2,184
7,077
63,371
0
L
Chernobog
DJ_SOGER_001
Chernobog
6,881
3,732
0
3,648
10,975
3,707
0
1,736
9,222
0
72,523
W
Susano
KJH_leader
Susano
9,403
2,521
0
4,437
13,485
5,001
0
2,330
11,155
0
56,413
W
Apollo
7,255
4,638
0
7,916
10,358
4,317
0
683
9,675
0
120,388
L
Bellona
TSU KeneTako
Bellona
9,402
3,872
102
6,949
14,564
16,496
0
8,104
5,547
0
63,831
L
6,067
446
0
790
8,874
2,182
0
3,613
5,161
76,397
0
W
Geb
7,046
855
543
5,376
16,874
15,726
269
5,613
11,261
24,627
0
L
Fenrir
Xerxyys
Fenrir
13,498
4,232
0
1,853
16,000
6,433
0
6,605
9,143
0
62,858
L
4,901
357
516
1,936
7,319
7,618
0
3,720
3,416
17,383
0
W
9,200
1,214
508
7,099
15,845
15,819
184
158
15,687
58,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,833
Gold Earned
43,201
626
Minions Killed
562
0
Camps Cleared
0
1,858,876
Distance Traveled
1,730,909
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,063
592
133
8
0
374,287
8
L
Chernobog
8,648
509
148
9
0
299,247
4
W
Susano
8,877
522
102
6
0
396,771
6
W
Apollo
11,616
683
215
13
0
369,293
5
L
Bellona
9,079
534
136
8
0
365,333
4
L
Janus
8,943
526
157
9
0
370,612
4
W
Geb
9,003
530
40
2
0
375,586
6
L
Fenrir
8,898
523
93
5
0
350,343
2
L
Khepri
7,633
449
28
2
0
345,374
9
W
Artio
9,274
546
136
8
0
342,939
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role