Player Matchup

Achilles
Achilles
BlueNH
Achilles
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,415 Elo+
Party 1
Chang'e
Chang'e
No-v-aa
Chang'e
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
255W - 284L
1,415 Elo+
Party 1
Scylla
Scylla
Xx-barbarianxX
Scylla
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 190L
1,405 Elo+
Party 1
Rama
Rama
iDeLuXeD
Rama
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 46L
1,510 Elo+
Party 3
Amaterasu
Amaterasu
zHybrids
Amaterasu
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 73L
1,535 Elo+
Party 3
Team Averages
Level 63
1,500 SR
1,456 Elo+

VS

Team Averages
Level 62
1,430 SR
1,447 Elo+
Ymir
Ymir
Cyborgcoop1
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Loki
Loki
Snorewhale
Loki
Level 31
God Stats
10W - 20L
1,238 SR
Queue Stats
44W - 46L
1,272 Elo+
Party 2
Sol
Sol
hctib24
Sol
Level 78
God Stats
4W - 3L
1,392 SR
Queue Stats
100W - 84L
1,468 Elo+
Party 4
Chernobog
Chernobog
smokey31
Chernobog
Level 85
God Stats
16W - 11L
1,500 SR
Queue Stats
124W - 116L
1,468 Elo+
Party 4
Erlang Shen
Erlang Shen
xStealthPro1
Erlang Shen
Level 106
God Stats
7W - 2L
1,518 SR
Queue Stats
91W - 84L
1,529 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlueNH
Achilles
11
1 / 3 / 0
7,439
438
8,323
14,164
16,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
No-v-aa
Chang'e
12
0 / 5 / 3
7,276
428
7,431
14,294
5,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 5 / 0
7,372
434
3,959
9,103
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
12
0 / 6 / 3
7,086
417
8,317
16,622
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
zHybrids
Amaterasu
12
4 / 6 / 1
7,824
460
8,526
14,685
11,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
8,150
479
3,369
12,430
12,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 1 / 2
9,062
533
7,055
12,122
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
16
7 / 1 / 3
9,779
575
10,181
8,653
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
smokey31
Chernobog
15
10 / 2 / 5
9,411
554
20,325
13,214
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
xStealthPro1
Erlang Shen
15
4 / 1 / 4
9,372
551
10,116
11,257
10,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
6
Kills
25
25
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
BlueNH
Achilles
1
3
0
0.33
W
1
1
7
4.5
L
Chang'e
No-v-aa
Chang'e
0
5
3
0.3
W
3
1
2
4
L
1
5
0
0.2
W
Sol
7
1
3
8.5
L
Rama
0
6
3
0.25
W
Chernobog
smokey31
Chernobog
10
2
5
6.25
W
Erlang Shen
xStealthPro1
Erlang Shen
4
1
4
6
L
Amaterasu
zHybrids
Amaterasu
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,556
Damage
51,046
68,868
Taken
57,676
42,062
Mitigated
35,484
20,047
Healing
20,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BlueNH
Achilles
8,323
3,466
0
1,377
14,164
16,708
0
723
13,391
0
37,446
W
3,369
1,644
0
1,008
12,430
12,092
476
3,803
8,627
22,229
0
L
Chang'e
No-v-aa
Chang'e
7,431
943
3,762
6,309
14,294
5,875
308
3,218
11,030
42,155
0
W
7,055
1,884
0
5,900
12,122
4,405
0
1,677
10,361
0
61,182
L
3,959
704
0
1,384
9,103
2,898
0
2,359
6,528
36,366
0
W
Sol
10,181
4,219
0
2,332
8,653
3,187
612
2,162
6,327
55,917
0
L
Rama
8,317
6,950
0
3,765
16,622
5,304
480
2,757
13,837
0
49,879
W
Chernobog
smokey31
Chernobog
20,325
14,082
0
4,432
13,214
5,082
441
3,071
10,121
0
63,655
W
Erlang Shen
xStealthPro1
Erlang Shen
10,116
6,842
0
7,290
11,257
10,718
0
403
10,850
0
52,888
L
Amaterasu
zHybrids
Amaterasu
8,526
4,126
0
3,450
14,685
11,277
0
4,060
10,532
0
38,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,997
Gold Earned
45,774
377
Minions Killed
433
0
Camps Cleared
0
1,461,506
Distance Traveled
1,677,701
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,439
438
71
4
0
324,102
0
W
Ymir
8,150
479
34
2
0
311,002
1
L
Chang'e
7,276
428
61
4
0
296,524
0
W
Loki
9,062
533
96
6
0
383,745
1
L
Scylla
7,372
434
78
5
0
244,464
1
W
Sol
9,779
575
109
6
0
328,262
6
L
Rama
7,086
417
99
6
0
268,576
4
W
Chernobog
9,411
554
102
6
0
309,873
4
W
Erlang Shen
9,372
551
92
5
0
344,819
5
L
Amaterasu
7,824
460
68
4
0
327,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role