Player Matchup

Ra
Ra
Cheffssito
Ra
Level 106
God Stats
0W - 2L
1,295 SR
Queue Stats
15W - 30L
1,400 Elo+
Party 3
Amaterasu
Amaterasu
DamperBurrito71
Amaterasu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,400 Elo+
Party 3
Achilles
Achilles
jmecrosseausang
Achilles
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,313 Elo+
Party 2
Hel
Hel
khalibreensauce
Hel
Level 127
God Stats
1W - 4L
1,490 SR
Queue Stats
370W - 328L
1,556 Elo+
Party 2
Fenrir
Fenrir
x182killabk1879
Fenrir
Level 124
God Stats
12W - 19L
1,403 SR
Queue Stats
140W - 161L
1,384 Elo+
Solo
Team Averages
Level 113
1,438 SR
1,411 Elo+

VS

Team Averages
Level 102
1,569 SR
1,476 Elo+
Kumbhakarna
Kumbhakarna
AreSetth
Kumbhakarna
Level 74
God Stats
26W - 15L
1,525 SR
Queue Stats
115W - 119L
1,453 Elo+
Party 1
Ao Kuang
Ao Kuang
PabloGSC
Ao Kuang
Level 106
God Stats
2W - 1L
1,604 SR
Queue Stats
41W - 34L
1,578 Elo+
Party 1
Ra
Ra
emmed75
Ra
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 38L
1,462 Elo+
Party 1
Neith
Neith
lLuisDte21
Neith
Level 90
God Stats
6W - 4L
1,715 SR
Queue Stats
189W - 163L
1,425 Elo+
Party 1
Osiris
Osiris
slacker288
Osiris
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 75L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,837
584
4,178
3,873
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
DamperBurrito71
Amaterasu
11
0 / 1 / 0
5,755
576
3,735
7,370
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
7
0 / 5 / 0
4,340
434
4,637
7,500
1,567
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
5,131
513
2,657
6,929
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 1
6,219
622
4,686
6,753
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AreSetth
Kumbhakarna
9
1 / 0 / 6
5,999
600
2,123
6,747
3,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
PabloGSC
Ao Kuang
10
1 / 3 / 0
5,662
566
3,189
7,873
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 2
6,150
615
5,364
5,185
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
10
5 / 1 / 2
6,402
640
5,651
4,788
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
slacker288
Osiris
12
2 / 0 / 0
6,631
663
5,115
8,158
5,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
10
10
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AreSetth
Kumbhakarna
1
0
6
4
L
2
0
0
2
L
Amaterasu
DamperBurrito71
Amaterasu
0
1
0
0
W
Ao Kuang
PabloGSC
Ao Kuang
1
3
0
0.33
W
1
1
2
2
L
Achilles
0
5
0
0
L
0
2
1
0.25
W
Neith
5
1
2
6
W
Osiris
slacker288
Osiris
2
0
0
2
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,893
Damage
21,442
32,425
Taken
32,751
11,510
Mitigated
14,710
11,669
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AreSetth
Kumbhakarna
2,123
396
327
2,365
6,747
3,831
0
1,321
5,426
17,948
0
L
4,178
367
136
1,931
3,873
1,046
0
2,514
1,359
30,378
0
L
Amaterasu
DamperBurrito71
Amaterasu
3,735
1,924
0
3,911
7,370
4,829
0
159
7,211
0
34,106
W
Ao Kuang
PabloGSC
Ao Kuang
3,189
960
0
4,068
7,873
2,171
0
786
6,973
29,460
0
W
5,364
585
181
1,731
5,185
1,677
0
2,629
2,328
37,581
0
L
Achilles
4,637
522
0
619
7,500
1,567
0
1,999
5,501
0
17,962
L
2,657
178
1,024
2,774
6,929
1,684
0
2,735
4,194
29,282
0
W
Neith
5,651
2,185
0
2,251
4,788
1,218
0
1,099
3,689
0
37,146
W
Osiris
slacker288
Osiris
5,115
2,422
0
4,930
8,158
5,813
0
592
7,500
0
39,472
L
4,686
1,347
0
1,274
6,753
2,384
0
3,269
3,484
0
41,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,282
Gold Earned
30,844
309
Minions Killed
334
0
Camps Cleared
0
1,044,065
Distance Traveled
1,084,212
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,999
600
31
3
0
221,751
4
L
Ra
5,837
584
69
7
0
220,842
4
L
Amaterasu
5,755
576
75
8
0
197,001
2
W
Ao Kuang
5,662
566
68
7
0
224,871
1
W
Ra
6,150
615
78
8
0
219,310
6
L
Achilles
4,340
434
29
3
0
193,366
1
L
Hel
5,131
513
66
7
0
202,439
1
W
Neith
6,402
640
76
8
0
198,773
4
W
Osiris
6,631
663
81
8
0
219,507
3
L
Fenrir
6,219
622
70
7
0
230,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role