Player Matchup

Geb
Geb
BallsDeepOptions
Geb
Level 87
God Stats
1W - 0L
1,529 SR
Queue Stats
59W - 43L
1,500 Elo+
Party 1
Pele
Pele
IsekaiMe
Pele
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,754 Elo+
Party 1
Mulan
Mulan
Karlitos9509
Mulan
Level 146
God Stats
3W - 3L
1,473 SR
Queue Stats
16W - 13L
1,778 Elo+
Party 1
Kukulkan
Kukulkan
Oldskill3
Kukulkan
Level 29
God Stats
1W - 0L
1,335 SR
Queue Stats
3W - 0L
1,754 Elo+
Party 1
Anhur
Anhur
Squashini
Anhur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,711 Elo+
Party 1
Team Averages
Level 107
1,468 SR
1,699 Elo+

VS

Team Averages
Level 67
1,445 SR
1,567 Elo+
Pele
Pele
AurAKlimaX
Pele
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Solo
Bastet
Bastet
ForTheBrews
Bastet
Level 88
God Stats
48W - 42L
1,254 SR
Queue Stats
109W - 121L
1,512 Elo+
Solo
Ra
Ra
Sandia7o7
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,707 Elo+
Solo
Bacchus
Bacchus
SmOWkScreen
Bacchus
Level 128
God Stats
0W - 3L
1,680 SR
Queue Stats
287W - 295L
1,556 Elo+
Solo
Charybdis
Charybdis
SubhumanAutist
Charybdis
Level 107
God Stats
1W - 2L
1,290 SR
Queue Stats
9W - 8L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 12
9,236
840
6,423
14,478
10,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
17
8 / 2 / 6
9,955
905
10,656
11,101
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

17
8 / 2 / 11
9,863
897
13,517
16,396
12,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Oldskill3
Kukulkan
15
3 / 2 / 9
8,623
784
8,331
8,942
3,405
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Squashini
Anhur
15
6 / 4 / 9
8,873
807
11,421
11,223
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
7,378
671
4,639
12,457
5,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
15
7 / 6 / 1
8,411
765
11,908
13,404
4,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 4
6,616
601
2,507
4,154
1,065
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SmOWkScreen
Bacchus
14
2 / 4 / 6
8,314
756
6,016
15,118
17,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
SubhumanAutist
Charybdis
15
4 / 6 / 6
8,576
780
9,611
11,857
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
28
Kills
14
14
Deaths
28
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
3
4
12
2.25
L
Bastet
7
6
1
1.25
W
Pele
8
2
6
5.5
W
8
2
11
6.75
W
Kukulkan
Oldskill3
Kukulkan
3
2
9
3.75
L
0
5
4
0.4
L
Bacchus
SmOWkScreen
Bacchus
2
4
6
1.25
W
Anhur
Squashini
Anhur
6
4
9
2.63
L
Charybdis
SubhumanAutist
Charybdis
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,348
Damage
34,681
62,140
Taken
56,990
35,319
Mitigated
32,203
20,581
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,639
614
0
1,632
12,457
5,094
0
3,951
8,338
0
20,920
W
6,423
449
1,960
1,951
14,478
10,749
391
1,751
12,727
13,813
0
L
Bastet
11,908
2,028
0
1,382
13,404
4,781
22
2,265
11,093
0
21,994
W
Pele
10,656
3,215
0
3,207
11,101
4,392
555
1,114
9,987
0
52,069
W
13,517
1,772
0
8,685
16,396
12,643
351
1,924
14,472
0
33,096
W
Kukulkan
Oldskill3
Kukulkan
8,331
1,214
0
2,205
8,942
3,405
473
2,124
6,818
33,012
0
L
2,507
477
85
386
4,154
1,065
0
1,864
2,266
4,740
0
L
Bacchus
SmOWkScreen
Bacchus
6,016
1,545
133
2,544
15,118
17,322
0
4,774
10,138
11,815
0
W
Anhur
Squashini
Anhur
11,421
7,171
0
2,573
11,223
4,130
1,182
1,610
9,613
0
25,474
L
Charybdis
SubhumanAutist
Charybdis
9,611
5,135
0
1,400
11,857
3,941
0
1,900
9,695
0
21,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,550
Gold Earned
39,295
240
Minions Killed
113
0
Camps Cleared
0
1,156,096
Distance Traveled
899,184
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,378
671
36
3
0
209,875
4
W
Geb
9,236
840
11
1
0
267,371
1
L
Bastet
8,411
765
29
3
0
227,548
1
W
Pele
9,955
905
87
8
0
248,058
1
W
Mulan
9,863
897
55
5
0
221,136
0
W
Kukulkan
8,623
784
50
5
0
222,497
0
L
Ra
6,616
601
0
0
0
91,115
1
L
Bacchus
8,314
756
7
1
0
195,974
1
W
Anhur
8,873
807
37
3
0
197,034
0
L
Charybdis
8,576
780
41
4
0
174,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role