Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BrittleMars709
Yemoja
Level 94
God Stats
4W - 10L
1,306 SR
Queue Stats
192W - 206L
1,347 Elo+
Solo
Tiamat
Tiamat
ItsGakzz
Tiamat
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 112L
1,504 Elo+
Solo
Hercules
Hercules
LProof
Hercules
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
513W - 567L
1,381 Elo+
Solo
Ao Kuang
Ao Kuang
SN_PENGO-RJ
Ao Kuang
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,489 Elo+
Solo
Team Averages
Level 104
1,461 SR
1,444 Elo+

VS

Team Averages
Level 93
1,614 SR
1,476 Elo+
Artio
Artio
DARKfireMPV
Artio
Level 91
God Stats
5W - 4L
1,554 SR
Queue Stats
264W - 265L
1,503 Elo+
Party 1
Medusa
Medusa
GiraffeLad
Medusa
Level 78
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 68L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
HandyDragoon797
Cthulhu
Level 87
God Stats
23W - 16L
1,604 SR
Queue Stats
295W - 321L
1,485 Elo+
Party 1
Bastet
Bastet
sooupie
Bastet
Level 67
God Stats
21W - 27L
1,911 SR
Queue Stats
115W - 129L
1,462 Elo+
Party 2
Chronos
Chronos
xZone1xDJx
Chronos
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 133L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 1 / 1
6,770
564
3,400
5,865
1,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 3 / 1
5,629
469
3,425
8,577
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
ItsGakzz
Tiamat
11
2 / 2 / 1
6,231
519
4,653
7,573
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
LProof
Hercules
12
1 / 0 / 0
6,929
577
5,273
9,788
5,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
SN_PENGO-RJ
Ao Kuang
9
0 / 2 / 0
5,444
454
2,116
7,912
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,254
605
8,240
8,633
7,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
GiraffeLad
Medusa
12
4 / 0 / 0
6,775
565
5,122
5,635
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 5
6,690
558
5,455
8,989
5,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
sooupie
Bastet
11
2 / 0 / 4
6,488
541
3,766
6,596
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
xZone1xDJx
Chronos
11
1 / 2 / 0
6,457
538
5,291
7,668
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
8
8
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
1
1.5
L
0
3
1
0.17
W
1
0
1
1.5
W
Medusa
GiraffeLad
Medusa
4
0
0
4
W
0
2
5
1.25
L
Tiamat
ItsGakzz
Tiamat
2
2
1
1.25
L
Hercules
LProof
Hercules
1
0
0
1
L
Ao Kuang
SN_PENGO-RJ
Ao Kuang
0
2
0
0
W
Bastet
sooupie
Bastet
2
0
4
4
W
Chronos
xZone1xDJx
Chronos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,867
Damage
27,874
39,715
Taken
37,521
19,149
Mitigated
18,303
16,101
Healing
17,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,400
2,344
0
2,102
5,865
1,507
101
1,343
4,522
0
41,100
L
3,425
717
480
2,070
8,577
5,823
0
4,104
4,473
17,522
0
W
8,240
1,014
246
3,751
8,633
7,069
0
347
7,768
44,706
0
W
Medusa
GiraffeLad
Medusa
5,122
2,071
0
1,955
5,635
1,516
205
2,019
3,616
0
45,957
W
5,455
558
2,368
3,096
8,989
5,086
0
2,372
6,495
24,421
0
L
Tiamat
ItsGakzz
Tiamat
4,653
131
0
2,760
7,573
3,716
0
4,744
2,806
30,730
0
L
Hercules
LProof
Hercules
5,273
1,742
0
5,080
9,788
5,907
0
6,038
3,169
0
42,371
L
Ao Kuang
SN_PENGO-RJ
Ao Kuang
2,116
412
0
3,609
7,912
2,196
0
2,085
5,759
23,954
0
W
Bastet
sooupie
Bastet
3,766
909
0
3,653
6,596
2,058
20
1,277
5,086
0
29,339
W
Chronos
xZone1xDJx
Chronos
5,291
1,511
55
2,636
7,668
2,574
2,324
3,661
3,779
36,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,003
Gold Earned
33,664
353
Minions Killed
367
0
Camps Cleared
0
1,102,283
Distance Traveled
1,214,051
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,770
564
102
9
0
202,257
3
L
Yemoja
5,629
469
36
3
0
221,687
1
W
Artio
7,254
605
101
8
0
250,614
2
W
Medusa
6,775
565
77
6
0
238,935
2
W
Cthulhu
6,690
558
41
3
0
214,342
5
L
Tiamat
6,231
519
65
5
0
216,392
2
L
Hercules
6,929
577
95
8
0
224,465
3
L
Ao Kuang
5,444
454
55
5
0
237,482
3
W
Bastet
6,488
541
59
5
0
281,197
1
W
Chronos
6,457
538
89
7
0
228,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role