Player Matchup

Hades
Hades
Dicc_Billy
Hades
Level 19
God Stats
14W - 16L
1,278 SR
Queue Stats
25W - 38L
1,418 Elo+
Party 4
Horus
Horus
Kralecream
Horus
Level 123
God Stats
1W - 4L
1,423 SR
Queue Stats
177W - 175L
1,337 Elo+
Party 4
Izanami
Izanami
SpecWar98
Izanami
Level 46
God Stats
0W - 1L
1,236 SR
Queue Stats
35W - 52L
1,375 Elo+
Party 2
Ymir
Ymir
Spicy_quesa9
Ymir
Level 47
God Stats
64W - 67L
1,527 SR
Queue Stats
360W - 370L
1,491 Elo+
Party 4
Bellona
Bellona
mulanonlyfans
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,303 Elo+
Party 2
Team Averages
Level 53
1,393 SR
1,385 Elo+

VS

Team Averages
Level 102
1,480 SR
1,515 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AOD ABADDON5490
Vulcan
Level 39
God Stats
6W - 6L
1,519 SR
Queue Stats
84W - 73L
1,523 Elo+
Party 1
Heimdallr
Heimdallr
AOD Fenrir
Heimdallr
Level 120
God Stats
4W - 6L
1,296 SR
Queue Stats
284W - 283L
1,389 Elo+
Party 1
Achilles
Achilles
J3Washington
Achilles
Level 125
God Stats
6W - 6L
1,371 SR
Queue Stats
198W - 155L
1,581 Elo+
Party 3
Fafnir
Fafnir
poisonsamich
Fafnir
Level 107
God Stats
19W - 21L
1,715 SR
Queue Stats
105W - 87L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
3 / 1 / 0
6,234
567
3,304
3,873
2,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
9
2 / 5 / 1
6,050
550
5,638
11,205
4,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
SpecWar98
Izanami
7
1 / 2 / 1
4,892
445
1,659
4,447
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 2
4,656
423
2,909
9,964
4,028
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
11
2 / 0 / 1
5,994
545
2,164
5,796
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
2 / 0 / 6
6,548
595
8,199
6,356
2,497
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 3 / 0
5,721
520
1,491
2,831
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
AOD Fenrir
Heimdallr
10
4 / 2 / 3
6,039
549
4,617
4,343
1,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
J3Washington
Achilles
11
4 / 3 / 1
6,742
613
7,192
8,516
4,788
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
9
2 / 0 / 3
6,443
586
1,759
4,296
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
13
13
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
2
0
6
5
W
1
3
0
0.33
W
Heimdallr
AOD Fenrir
Heimdallr
4
2
3
2.75
L
Hades
3
1
0
3
W
Achilles
J3Washington
Achilles
4
3
1
1.5
L
Horus
2
5
1
0.5
L
Izanami
SpecWar98
Izanami
1
2
1
0.75
L
0
5
2
0.2
L
Bellona
2
0
1
2.5
W
Fafnir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,674
Damage
23,258
35,285
Taken
26,342
14,403
Mitigated
13,084
8,544
Healing
6,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
8,199
3,125
0
1,862
6,356
2,497
489
694
5,662
0
42,891
W
1,491
421
0
0
2,831
809
0
2,364
467
21,581
0
W
Heimdallr
AOD Fenrir
Heimdallr
4,617
2,414
0
882
4,343
1,496
256
1,651
2,692
0
30,591
L
Hades
3,304
393
59
1,859
3,873
2,069
0
1,986
1,887
31,835
0
W
Achilles
J3Washington
Achilles
7,192
2,696
0
1,081
8,516
4,788
0
0
8,516
0
34,055
L
Horus
5,638
2,976
74
3,686
11,205
4,608
0
0
11,205
0
29,031
L
Izanami
SpecWar98
Izanami
1,659
1,118
0
689
4,447
895
0
439
4,008
0
17,113
L
2,909
873
0
1,492
9,964
4,028
0
767
9,197
17,624
0
L
Bellona
2,164
287
0
685
5,796
2,803
0
58
5,738
0
37,117
W
Fafnir
1,759
418
220
2,168
4,296
3,494
209
1,504
2,792
9,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,826
Gold Earned
31,493
282
Minions Killed
271
0
Camps Cleared
0
1,038,849
Distance Traveled
1,040,261
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,548
595
78
7
0
257,487
4
W
Vulcan
5,721
520
55
5
0
184,789
0
W
Heimdallr
6,039
549
65
6
0
198,524
0
L
Hades
6,234
567
85
8
0
215,054
0
W
Achilles
6,742
613
62
6
0
177,739
4
L
Horus
6,050
550
61
6
0
191,824
2
L
Izanami
4,892
445
38
3
0
173,508
0
L
Ymir
4,656
423
29
3
0
209,540
0
L
Bellona
5,994
545
69
6
0
248,923
4
W
Fafnir
6,443
586
11
1
0
221,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role