Player Matchup

Ah Puch
Ah Puch
AyoBeegle
Ah Puch
Level 67
God Stats
2W - 2L
1,257 SR
Queue Stats
95W - 102L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
TheMainLaw345
Gilgamesh
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,503 Elo+
Party 3
Zhong Kui
Zhong Kui
frank-and-bake
Zhong Kui
Level 129
God Stats
2W - 1L
1,247 SR
Queue Stats
81W - 103L
1,488 Elo+
Party 1
Hel
Hel
mik1eneitor
Hel
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
299W - 280L
1,482 Elo+
Solo
Ratatoskr
Ratatoskr
neveah03
Ratatoskr
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 195L
1,545 Elo+
Party 3
Team Averages
Level 104
1,401 SR
1,495 Elo+

VS

Team Averages
Level 112
1,504 SR
1,507 Elo+
He Bo
He Bo
AKAAugoose
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 2
Yemoja
Yemoja
AKAKeeuhl
Yemoja
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Seyulon
Xbalanque
Level 144
God Stats
2W - 3L
1,267 SR
Queue Stats
155W - 155L
1,506 Elo+
Solo
Artio
Artio
Shaun Kuno
Artio
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
380W - 384L
1,509 Elo+
Party 4
Achilles
Achilles
Silent Kuno
Achilles
Level 88
God Stats
22W - 15L
1,756 SR
Queue Stats
896W - 922L
1,521 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AyoBeegle
Ah Puch
15
4 / 4 / 5
8,934
745
16,769
12,689
4,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
TheMainLaw345
Gilgamesh
15
5 / 3 / 6
9,720
810
7,727
18,390
10,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
frank-and-bake
Zhong Kui
15
2 / 3 / 7
8,681
723
9,227
12,453
7,837
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 10
8,864
739
7,531
10,470
7,436
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
neveah03
Ratatoskr
15
4 / 2 / 8
8,743
729
7,747
11,935
8,219
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
1 / 2 / 4
7,594
633
7,605
6,300
3,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
AKAKeeuhl
Yemoja
16
1 / 0 / 8
8,580
715
6,990
8,583
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
Seyulon
Xbalanque
17
7 / 4 / 3
9,593
799
17,792
9,321
4,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artio
13
1 / 6 / 6
7,507
626
5,539
15,540
14,729
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Silent Kuno
Achilles
15
3 / 6 / 7
8,222
685
15,011
16,968
20,121
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
18
Kills
13
13
Deaths
18
36
Assists
28
Player
Kills
Deaths
Assists
KDA
L
He Bo
1
2
4
1.5
L
Yemoja
AKAKeeuhl
Yemoja
1
0
8
5
W
Ah Puch
AyoBeegle
Ah Puch
4
4
5
1.63
L
Xbalanque
Seyulon
Xbalanque
7
4
3
2.13
L
Artio
1
6
6
0.67
L
Achilles
Silent Kuno
Achilles
3
6
7
1.08
W
Gilgamesh
TheMainLaw345
Gilgamesh
5
3
6
2.67
W
Zhong Kui
frank-and-bake
Zhong Kui
2
3
7
1.83
W
3
1
10
8
W
Ratatoskr
neveah03
Ratatoskr
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,001
Damage
52,937
65,937
Taken
56,712
38,375
Mitigated
51,165
36,645
Healing
21,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
7,605
444
0
144
6,300
3,107
0
3,854
2,367
20,686
0
L
Yemoja
AKAKeeuhl
Yemoja
6,990
660
4,708
3,133
8,583
8,366
0
4,609
3,899
17,140
0
W
Ah Puch
AyoBeegle
Ah Puch
16,769
789
1,651
3,935
12,689
4,546
0
4,287
7,964
36,186
0
L
Xbalanque
Seyulon
Xbalanque
17,792
4,121
308
839
9,321
4,842
0
6,385
2,936
0
32,417
L
Artio
5,539
442
3,553
3,637
15,540
14,729
0
10,921
4,430
9,954
0
L
Achilles
Silent Kuno
Achilles
15,011
3,054
1,667
3,572
16,968
20,121
0
7,758
8,876
0
17,933
W
Gilgamesh
TheMainLaw345
Gilgamesh
7,727
1,600
2,018
5,080
18,390
10,337
34
7,262
10,961
0
11,688
W
Zhong Kui
frank-and-bake
Zhong Kui
9,227
685
1,634
3,529
12,453
7,837
1,675
2,058
10,036
27,838
0
W
7,531
243
9,907
5,785
10,470
7,436
229
2,467
7,760
13,309
0
W
Ratatoskr
neveah03
Ratatoskr
7,747
1,526
175
2,931
11,935
8,219
55
3,380
8,227
0
9,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,942
Gold Earned
41,496
111
Minions Killed
106
0
Camps Cleared
0
1,208,566
Distance Traveled
1,076,281
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,594
633
29
2
0
220,078
0
L
Yemoja
8,580
715
22
2
0
224,275
0
W
Ah Puch
8,934
745
42
4
0
248,557
0
L
Xbalanque
9,593
799
41
3
0
212,550
0
L
Artio
7,507
626
7
1
0
200,401
0
L
Achilles
8,222
685
7
1
0
218,977
0
W
Gilgamesh
9,720
810
9
1
0
253,116
0
W
Zhong Kui
8,681
723
42
4
0
203,193
0
W
Hel
8,864
739
13
1
0
264,985
0
W
Ratatoskr
8,743
729
5
0
0
238,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role