Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
LarssonBhoi
Skadi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,232 Elo+
Party 2
Artio
Artio
NeGoDie
Artio
Level 134
God Stats
8W - 4L
1,487 SR
Queue Stats
402W - 391L
1,563 Elo+
Solo
Fenrir
Fenrir
Thechesnut
Fenrir
Level 123
God Stats
5W - 3L
1,546 SR
Queue Stats
22W - 25L
1,537 Elo+
Solo
Osiris
Osiris
WhipMeGrandad
Osiris
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
363W - 274L
1,605 Elo+
Party 2
Team Averages
Level 145
1,507 SR
1,488 Elo+

VS

Team Averages
Level 133
1,461 SR
1,567 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DemonicKess
Aphrodite
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
287W - 264L
1,659 Elo+
Party 1
Yemoja
Yemoja
OniChuya
Yemoja
Level 110
God Stats
18W - 16L
1,301 SR
Queue Stats
456W - 514L
1,553 Elo+
Solo
Set
Set
Shaney4566
Set
Level 146
God Stats
2W - 2L
1,505 SR
Queue Stats
156W - 130L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 2 / 2
5,977
543
5,497
4,615
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 3
6,769
615
6,246
5,299
1,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
NeGoDie
Artio
9
2 / 2 / 2
5,464
497
3,286
8,153
6,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Thechesnut
Fenrir
11
2 / 0 / 2
6,283
571
3,665
6,256
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 0 / 1
7,277
662
6,136
7,119
5,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
1 / 4 / 1
5,466
497
2,728
6,916
1,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
 
Sun Wukong
8
2 / 3 / 0
5,190
472
3,628
8,473
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
DemonicKess
Aphrodite
10
1 / 0 / 1
5,618
511
3,340
5,883
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
OniChuya
Yemoja
8
1 / 1 / 3
5,478
498
1,780
6,932
3,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 3 / 0
4,749
432
1,605
5,660
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
5
5
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
2
1.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
4
1
0.38
L
Sun Wukong
 
Sun Wukong
2
3
0
0.67
L
Aphrodite
DemonicKess
Aphrodite
1
0
1
1.5
W
2
1
3
3.5
W
Artio
NeGoDie
Artio
2
2
2
1.5
L
Yemoja
OniChuya
Yemoja
1
1
3
2.5
L
0
3
0
0
W
Fenrir
Thechesnut
Fenrir
2
0
2
3
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,830
Damage
13,081
31,442
Taken
33,864
17,371
Mitigated
12,595
9,279
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,497
1,131
0
681
4,615
1,249
362
150
4,465
30,449
0
L
Ah Muzen Cab
 
Ah Muzen Cab
2,728
937
0
1,361
6,916
1,439
0
1,715
5,151
0
31,526
L
Sun Wukong
 
Sun Wukong
3,628
970
0
2,233
8,473
3,069
0
1,905
6,386
0
25,131
L
Aphrodite
DemonicKess
Aphrodite
3,340
588
399
3,466
5,883
1,793
0
1,973
3,770
30,789
0
W
6,246
2,618
0
520
5,299
1,702
61
1,497
3,802
0
45,377
W
Artio
NeGoDie
Artio
3,286
309
158
2,020
8,153
6,336
0
2,356
5,797
13,846
0
L
Yemoja
OniChuya
Yemoja
1,780
967
1,049
1,904
6,932
3,150
0
2,386
4,414
11,174
0
L
1,605
455
0
1,550
5,660
3,144
0
288
5,360
0
19,010
W
Fenrir
Thechesnut
Fenrir
3,665
790
0
1,938
6,256
2,097
0
1,117
5,139
0
35,339
W
6,136
2,171
0
3,962
7,119
5,987
479
0
6,863
0
47,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,770
Gold Earned
26,501
343
Minions Killed
239
0
Camps Cleared
0
1,108,878
Distance Traveled
983,538
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,977
543
62
6
0
194,797
2
L
Ah Muzen Cab
5,466
497
67
6
0
188,171
2
L
Sun Wukong
5,190
472
45
4
0
201,704
3
L
Aphrodite
5,618
511
69
6
0
212,573
1
W
Skadi
6,769
615
86
8
0
210,073
3
W
Artio
5,464
497
25
2
0
208,213
2
L
Yemoja
5,478
498
18
2
0
172,607
3
L
Set
4,749
432
40
4
0
208,483
1
W
Fenrir
6,283
571
70
6
0
259,429
4
W
Osiris
7,277
662
100
9
0
236,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role