Player Matchup

Medusa
Medusa
Platinum I
 
Medusa
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
DonaldDrugless
Sun Wukong
Platinum V
Level 64
God Stats
5W - 2L
1,877 SR
Queue Stats
36W - 10L
1,930 MMR
Party 1
Hun Batz
Hun Batz
Diamond V
Peaches4Me
Hun Batz
Diamond V
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 30L
2,400 MMR
Solo
Ares
Ares
Gold I
Travoltarn
Ares
Gold I
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 4L
1,878 MMR
Party 1
Persephone
Persephone
Diamond V
shershaw
Persephone
Diamond V
Level 147
God Stats
73W - 82L
1,629 SR
Queue Stats
356W - 346L
2,023 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,601 SR
1,946 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,571 SR
1,915 MMR
King Arthur
King Arthur
Platinum III
 
King Arthur
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
MarcusDre
Morgan Le Fay
Diamond V
Level 160
God Stats
5W - 2L
1,847 SR
Queue Stats
124W - 108L
2,136 MMR
Solo
Fafnir
Fafnir
Diamond II
Predss
Fafnir
Diamond II
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
97W - 63L
2,424 MMR
Solo
Awilix
Awilix
Platinum I
wwfriesen
Awilix
Platinum I
Level 68
God Stats
5W - 3L
1,507 SR
Queue Stats
108W - 98L
2,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 1 / 2
6,289
572
4,504
5,896
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
DonaldDrugless
Sun Wukong
12
1 / 1 / 2
7,218
656
5,371
8,245
4,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Peaches4Me
Hun Batz
14
7 / 0 / 2
7,816
711
6,620
6,693
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 4
6,165
560
3,916
8,128
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
shershaw
Persephone
11
2 / 1 / 3
6,662
606
5,876
3,539
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
MulanGilgameshFenrirAthena

VS

Bans
BastetIzanamiHeimdallrCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 2 / 0
6,384
580
4,723
7,784
5,347
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
 
Anhur
11
2 / 1 / 0
6,085
553
3,073
6,284
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
MarcusDre
Morgan Le Fay
11
1 / 4 / 1
6,088
553
3,169
7,939
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Predss
Fafnir
10
0 / 1 / 2
5,983
544
2,460
8,199
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
wwfriesen
Awilix
12
0 / 4 / 1
6,082
553
6,171
9,032
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
4
4
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
2
2
L
King Arthur
 
King Arthur
1
2
0
0.5
L
Anhur
 
Anhur
2
1
0
2
W
Sun Wukong
DonaldDrugless
Sun Wukong
1
1
2
2
L
Morgan Le Fay
MarcusDre
Morgan Le Fay
1
4
1
0.38
W
Hun Batz
Peaches4Me
Hun Batz
7
0
2
8
L
Fafnir
Predss
Fafnir
0
1
2
1
W
1
1
4
3
W
Persephone
shershaw
Persephone
2
1
3
3.5
L
Awilix
wwfriesen
Awilix
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,287
Damage
19,596
32,501
Taken
39,238
15,080
Mitigated
17,569
12,397
Healing
11,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,504
2,442
0
2,331
5,896
1,450
0
454
5,442
0
41,505
L
King Arthur
 
King Arthur
4,723
373
0
2,190
7,784
5,347
0
0
7,784
0
39,138
L
Anhur
 
Anhur
3,073
1,384
0
3,452
6,284
1,349
0
1,211
5,073
0
35,096
W
Sun Wukong
DonaldDrugless
Sun Wukong
5,371
1,181
0
4,192
8,245
4,744
8
0
8,245
0
45,878
L
Morgan Le Fay
MarcusDre
Morgan Le Fay
3,169
321
0
1,258
7,939
2,397
0
2,049
5,750
39,395
0
W
Hun Batz
Peaches4Me
Hun Batz
6,620
1,484
0
3,009
6,693
2,158
0
446
6,185
0
49,116
L
Fafnir
Predss
Fafnir
2,460
415
0
3,041
8,199
5,989
0
3,498
4,575
14,359
0
W
3,916
861
0
1,748
8,128
5,650
0
2,671
5,365
17,195
0
W
Persephone
shershaw
Persephone
5,876
557
0
1,117
3,539
1,078
0
1,813
1,635
43,958
0
L
Awilix
wwfriesen
Awilix
6,171
2,363
0
1,298
9,032
2,487
0
2,668
6,264
0
43,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,150
Gold Earned
30,622
400
Minions Killed
361
0
Camps Cleared
0
1,185,231
Distance Traveled
1,148,840
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,289
572
79
7
0
215,613
3
L
King Arthur
6,384
580
78
7
0
242,742
5
L
Anhur
6,085
553
81
7
0
204,791
5
W
Sun Wukong
7,218
656
103
9
0
239,063
5
L
Morgan Le Fay
6,088
553
99
9
0
223,443
4
W
Hun Batz
7,816
711
99
9
0
274,390
2
L
Fafnir
5,983
544
14
1
0
226,683
3
W
Ares
6,165
560
32
3
0
230,972
7
W
Persephone
6,662
606
87
8
0
225,193
3
L
Awilix
6,082
553
89
8
0
251,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role