Player Matchup

Zeus
Zeus
Chaisee
Zeus
Level 86
God Stats
91W - 55L
1,668 SR
Queue Stats
540W - 400L
1,603 Elo+
Party 1
Nu Wa
Nu Wa
ItsTohsaka
Nu Wa
Level 28
God Stats
16W - 5L
1,500 SR
Queue Stats
48W - 28L
1,679 Elo+
Party 1
Atlas
Atlas
Samuemue
Atlas
Level 155
God Stats
3W - 6L
1,500 SR
Queue Stats
841W - 587L
1,746 Elo+
Party 1
Team Averages
Level 90
1,556 SR
1,676 Elo+

VS

Team Averages
Level 42
1,615 SR
1,570 Elo+
Ra
Ra
rangusvondangus
Ra
Level 14
God Stats
2W - 2L
1,631 SR
Queue Stats
13W - 11L
1,601 Elo+
Party 2
Bastet
Bastet
skeetersangst
Bastet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,489 Elo+
Party 2
Odin
Odin
sushismurfsby2
Odin
Level 28
God Stats
2W - 3L
1,715 SR
Queue Stats
123W - 113L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Chaisee
Zeus
20
15 / 0 / 7
14,654
814
27,284
9,619
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
16
3 / 7 / 13
11,918
662
9,166
11,211
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Samuemue
Atlas
19
4 / 1 / 16
14,011
778
10,244
23,407
33,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
11,571
643
10,184
12,720
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 9 / 4
11,262
626
12,781
20,760
7,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
2 / 7 / 6
10,803
600
9,420
20,354
26,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
22
Kills
8
8
Deaths
22
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
Chaisee
Zeus
15
0
7
18.5
W
Nu Wa
3
7
13
1.36
W
Atlas
Samuemue
Atlas
4
1
16
12
L
2
6
6
0.83
L
4
9
4
0.67
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,694
Damage
32,385
44,237
Taken
53,834
41,269
Mitigated
40,452
6,018
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Chaisee
Zeus
27,284
2,553
166
2,084
9,619
3,935
1,608
2,540
7,079
67,852
0
W
Nu Wa
9,166
2,391
0
0
11,211
3,997
893
3,378
7,833
36,998
0
W
Atlas
Samuemue
Atlas
10,244
2,899
754
3,014
23,407
33,337
640
4,669
18,738
28,921
0
L
10,184
787
2,535
3,601
12,720
6,074
489
10,976
1,260
74,367
0
L
12,781
2,602
0
2,141
20,760
7,763
0
17,953
2,133
0
30,846
L
9,420
1,850
398
1,112
20,354
26,615
0
16,211
3,412
0
28,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,583
Gold Earned
33,636
208
Minions Killed
221
5
Camps Cleared
9
878,735
Distance Traveled
956,024
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,654
814
119
7
4
299,187
4
W
Nu Wa
11,918
662
65
4
1
261,894
3
W
Atlas
14,011
778
24
1
0
317,654
3
L
Ra
11,571
643
142
8
4
314,522
1
L
Bastet
11,262
626
43
2
2
329,591
1
L
Odin
10,803
600
36
2
3
311,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role