Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
CiberRat23
Fenrir
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 9L
1,367 Elo+
Party 2
Ganesha
Ganesha
VillaloboZ
Ganesha
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 132L
1,634 Elo+
Party 3
Sol
Sol
darkside16
Sol
Level 134
God Stats
1W - 0L
1,835 SR
Queue Stats
7W - 2L
1,424 Elo+
Party 2
Bastet
Bastet
hombre1234_
Bastet
Level 122
God Stats
2W - 0L
1,918 SR
Queue Stats
9W - 5L
1,191 Elo+
Party 2
Team Averages
Level 111
1,651 SR
1,423 Elo+

VS

Team Averages
Level 61
1,635 SR
1,552 Elo+
Fenrir
Fenrir
Designerclown19
Fenrir
Level 33
God Stats
3W - 4L
1,722 SR
Queue Stats
135W - 123L
1,614 Elo+
Solo
Nu Wa
Nu Wa
Prekris
Nu Wa
Level 26
God Stats
35W - 40L
1,544 SR
Queue Stats
41W - 64L
1,454 Elo+
Party 1
Jormungandr
Jormungandr
SeaVyce
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,693 Elo+
Solo
Ravana
Ravana
TheLazyPilgrim
Ravana
Level 128
God Stats
13W - 8L
1,552 SR
Queue Stats
17W - 10L
1,556 Elo+
Solo
Anubis
Anubis
emogore
Anubis
Level 109
God Stats
0W - 2L
1,859 SR
Queue Stats
42W - 64L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
4 / 6 / 12
10,807
772
6,784
11,082
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
CiberRat23
Fenrir
20
13 / 3 / 14
12,459
890
17,405
21,429
14,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ganesha
VillaloboZ
Ganesha
19
1 / 3 / 21
11,331
809
10,869
14,554
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
15 / 5 / 8
13,109
936
31,374
23,735
6,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
18
5 / 6 / 11
11,341
810
15,227
14,001
4,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 10
10,838
774
11,757
25,873
22,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nu Wa
Prekris
Nu Wa
17
3 / 10 / 7
10,373
741
10,757
18,179
6,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SeaVyce
Jormungandr
16
0 / 7 / 10
9,447
675
6,126
17,634
16,446
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
7 / 3 / 5
10,501
750
16,526
12,809
9,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
emogore
Anubis
19
8 / 8 / 7
11,941
853
18,653
18,155
9,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
62
38
Kills
23
23
Deaths
38
66
Assists
39
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
6
12
1.67
W
Fenrir
CiberRat23
Fenrir
13
3
14
6.67
L
5
10
10
1
L
Nu Wa
Prekris
Nu Wa
3
10
7
0.65
L
Jormungandr
SeaVyce
Jormungandr
0
7
10
0.71
L
7
3
5
3.17
W
Ganesha
VillaloboZ
Ganesha
1
3
21
3.83
W
15
5
8
3.8
L
Anubis
emogore
Anubis
8
8
7
1.44
W
Bastet
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,659
Damage
63,819
84,801
Taken
92,650
34,348
Mitigated
64,355
22,646
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,784
1,343
0
460
11,082
3,281
276
5,682
5,188
34,060
444
W
Fenrir
CiberRat23
Fenrir
17,405
6,518
0
3,420
21,429
14,123
13
7,283
13,833
4,343
30,276
L
11,757
2,706
0
1,147
25,873
22,878
0
14,852
10,674
0
24,252
L
Nu Wa
Prekris
Nu Wa
10,757
4,618
62
424
18,179
6,072
0
7,507
10,480
31,335
0
L
Jormungandr
SeaVyce
Jormungandr
6,126
1,619
0
274
17,634
16,446
0
10,904
6,648
21,600
0
L
16,526
3,453
0
2,236
12,809
9,777
0
7,309
5,392
0
30,995
W
Ganesha
VillaloboZ
Ganesha
10,869
454
481
1,275
14,554
6,058
520
6,660
7,894
52,648
0
W
31,374
15,946
0
14,774
23,735
6,571
3,912
10,458
12,971
73,081
0
L
Anubis
emogore
Anubis
18,653
72
0
6,582
18,155
9,182
0
10,293
7,693
37,866
0
W
Bastet
15,227
3,091
0
2,236
14,001
4,315
1,568
5,453
8,316
0
42,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,047
Gold Earned
53,100
299
Minions Killed
180
0
Camps Cleared
0
1,526,050
Distance Traveled
1,146,960
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,807
772
62
4
0
280,266
2
W
Fenrir
12,459
890
43
3
0
326,156
0
L
Fenrir
10,838
774
31
2
0
247,775
1
L
Nu Wa
10,373
741
33
2
0
206,541
2
L
Jormungandr
9,447
675
27
2
0
184,338
0
L
Ravana
10,501
750
39
3
0
305,935
0
W
Ganesha
11,331
809
43
3
0
316,640
1
W
Sol
13,109
936
99
7
0
261,090
4
L
Anubis
11,941
853
50
4
0
202,371
1
W
Bastet
11,341
810
52
4
0
341,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role