Player Matchup

Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Dysart147
Mulan
Level 126
God Stats
16W - 14L
1,466 SR
Queue Stats
127W - 135L
1,597 Elo+
Party 3
Neith
Neith
LittleItaly989
Neith
Level 46
God Stats
13W - 23L
1,442 SR
Queue Stats
19W - 36L
1,525 Elo+
Party 3
Agni
Agni
Suthdown
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,284 Elo+
Party 2
Scylla
Scylla
gui el saint
Scylla
Level 21
God Stats
2W - 5L
1,468 SR
Queue Stats
15W - 23L
1,469 Elo+
Party 2
Team Averages
Level 67
1,475 SR
1,475 Elo+

VS

Team Averages
Level 85
1,509 SR
1,470 Elo+
Olorun
Olorun
Gnargbro
Olorun
Level 121
God Stats
5W - 9L
1,122 SR
Queue Stats
260W - 248L
1,491 Elo+
Party 1
Ravana
Ravana
HogJarl
Ravana
Level 41
God Stats
1W - 0L
1,825 SR
Queue Stats
17W - 21L
1,327 Elo+
Solo
Arachne
Arachne
Kois
Arachne
Level 108
God Stats
7W - 4L
1,500 SR
Queue Stats
200W - 189L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
Wifflebat
Danzaburou
Level 123
God Stats
6W - 8L
1,549 SR
Queue Stats
251W - 234L
1,519 Elo+
Party 1
Discordia
Discordia
azmalty
Discordia
Level 30
God Stats
23W - 24L
1,548 SR
Queue Stats
311W - 326L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 3 / 3
7,014
701
6,505
10,729
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mulan
Dysart147
Mulan
14
5 / 7 / 1
7,743
774
8,161
13,567
14,397
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
1 / 2 / 0
7,162
716
3,494
7,543
2,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
13
2 / 7 / 1
7,033
703
3,002
7,919
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
11
0 / 5 / 3
6,442
644
2,498
8,295
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gnargbro
Olorun
15
3 / 0 / 7
8,131
813
7,889
4,930
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
HogJarl
Ravana
14
4 / 1 / 8
7,494
749
5,800
8,476
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arachne
Kois
Arachne
14
6 / 3 / 5
8,045
805
6,113
9,009
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Wifflebat
Danzaburou
16
10 / 1 / 6
9,141
914
15,060
7,672
2,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
azmalty
Discordia
15
1 / 4 / 6
7,771
777
6,525
5,841
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
9
Kills
24
24
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
3
0.83
L
Mulan
Dysart147
Mulan
5
7
1
0.79
W
Olorun
Gnargbro
Olorun
3
0
7
6.5
W
Ravana
HogJarl
Ravana
4
1
8
8
W
Arachne
Kois
Arachne
6
3
5
2.83
L
1
2
0
0.5
L
Agni
2
7
1
0.36
W
Danzaburou
Wifflebat
Danzaburou
10
1
6
13
W
Discordia
azmalty
Discordia
1
4
6
1
L
Scylla
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,660
Damage
41,387
48,053
Taken
35,928
29,809
Mitigated
14,819
5,835
Healing
7,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,505
432
33
1,401
10,729
7,585
0
3,265
7,464
15,628
0
L
Mulan
Dysart147
Mulan
8,161
887
0
1,683
13,567
14,397
0
3,289
10,278
0
23,220
W
Olorun
Gnargbro
Olorun
7,889
3,173
660
1,540
4,930
2,154
827
1,970
2,896
34,131
3,870
W
Ravana
HogJarl
Ravana
5,800
1,395
0
519
8,476
4,073
382
3,552
4,806
0
11,483
W
Arachne
Kois
Arachne
6,113
4,259
0
1,866
9,009
3,539
0
1,870
7,099
0
19,495
L
3,494
1,626
0
883
7,543
2,753
0
4,524
3,019
0
22,148
L
Agni
3,002
488
0
160
7,919
2,638
112
1,309
6,610
16,313
0
W
Danzaburou
Wifflebat
Danzaburou
15,060
6,736
0
1,678
7,672
2,892
156
3,675
3,973
0
32,080
W
Discordia
azmalty
Discordia
6,525
173
192
582
5,841
2,161
375
654
5,149
27,429
0
L
Scylla
2,498
793
167
1,508
8,295
2,436
216
1,321
6,974
11,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,394
Gold Earned
40,582
151
Minions Killed
196
0
Camps Cleared
0
920,649
Distance Traveled
988,252
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,014
701
18
2
0
218,141
1
L
Mulan
7,743
774
30
3
0
182,220
1
W
Olorun
8,131
813
60
6
0
182,590
0
W
Ravana
7,494
749
9
1
0
217,376
3
W
Arachne
8,045
805
31
3
0
190,942
0
L
Neith
7,162
716
43
4
0
196,389
0
L
Agni
7,033
703
30
3
0
156,373
0
W
Danzaburou
9,141
914
46
5
0
199,089
1
W
Discordia
7,771
777
50
5
0
198,255
1
L
Scylla
6,442
644
30
3
0
167,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role