Player Matchup

King Arthur
King Arthur
Buzlock
King Arthur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,615 Elo+
Solo
Chaac
Chaac
DeadLegendReaper
Chaac
Level 123
God Stats
1W - 1L
1,318 SR
Queue Stats
29W - 21L
1,607 Elo+
Solo
Medusa
Medusa
Kingofgamesbrah
Medusa
Level 160
God Stats
11W - 3L
1,824 SR
Queue Stats
430W - 399L
1,677 Elo+
Solo
Sobek
Sobek
WingDingW0ng
Sobek
Level 109
God Stats
14W - 14L
1,834 SR
Queue Stats
477W - 493L
1,589 Elo+
Solo
Serqet
Serqet
ferroso21
Serqet
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,823 Elo+
Solo
Team Averages
Level 112
1,595 SR
1,662 Elo+

VS

Team Averages
Level 138
1,500 SR
1,550 Elo+
Anubis
Anubis
CHIEFSHAKATOOL
Anubis
Level 145
God Stats
7W - 6L
1,500 SR
Queue Stats
850W - 821L
1,433 Elo+
Solo
Hun Batz
Hun Batz
Hakufu Sheele
Hun Batz
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 154L
1,475 Elo+
Solo
Tiamat
Tiamat
Madfanta
Tiamat
Level 155
God Stats
5W - 4L
1,500 SR
Queue Stats
333W - 301L
1,525 Elo+
Solo
Odin
Odin
corgiparty
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,685 Elo+
Solo
Persephone
Persephone
gnarkill6971
Persephone
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 64L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Buzlock
King Arthur
10
2 / 1 / 6
5,948
1,190
1,161
5,591
2,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
4 / 1 / 7
6,487
1,297
4,086
5,352
3,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 1 / 8
7,135
1,427
6,226
3,269
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 8
6,015
1,203
1,378
4,911
3,726
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
ferroso21
Serqet
10
1 / 1 / 7
5,745
1,149
1,113
3,380
2,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,301
1,060
1,808
3,625
1,450
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Hakufu Sheele
Hun Batz
9
1 / 4 / 2
5,178
1,036
3,053
5,440
1,356
Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Madfanta
Tiamat
10
1 / 3 / 2
5,166
1,033
2,535
3,339
1,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
4,212
842
0
0
0
Persephone
gnarkill6971
Persephone
9
0 / 2 / 2
4,922
984
3,089
2,711
543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
12
Kills
3
5
Deaths
12
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Buzlock
King Arthur
2
1
6
5
L
1
3
1
0.5
W
4
1
7
7.5
L
Hun Batz
Hakufu Sheele
Hun Batz
1
4
2
0.5
W
4
1
8
8
L
Tiamat
Madfanta
Tiamat
1
3
2
0.67
W
1
1
8
5
L
0
0
0
0
W
Serqet
ferroso21
Serqet
1
1
7
4.5
L
Persephone
gnarkill6971
Persephone
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,964
Damage
10,485
22,503
Taken
15,115
13,471
Mitigated
4,666
10,528
Healing
1,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Buzlock
King Arthur
1,161
108
681
2,374
5,591
2,797
188
1,589
4,002
0
2,252
L
1,808
117
46
237
3,625
1,450
0
269
3,131
8,446
0
W
4,086
261
383
1,985
5,352
3,458
462
1,547
3,805
0
10,340
L
Hun Batz
Hakufu Sheele
Hun Batz
3,053
406
19
417
5,440
1,356
0
603
4,591
0
6,748
W
6,226
2,015
573
1,096
3,269
958
1,119
1,432
1,837
0
18,488
L
Tiamat
Madfanta
Tiamat
2,535
209
33
233
3,339
1,317
0
432
2,885
6,217
0
W
1,378
94
656
2,089
4,911
3,726
453
1,820
3,091
4,290
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
ferroso21
Serqet
1,113
0
144
547
3,380
2,532
448
1,044
2,336
0
1,113
L
Persephone
gnarkill6971
Persephone
3,089
502
172
564
2,711
543
0
74
2,604
6,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,330
Gold Earned
24,779
57
Minions Killed
41
0
Camps Cleared
0
490,776
Distance Traveled
318,552
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,948
1,190
2
0
0
110,299
1
L
Anubis
5,301
1,060
16
3
0
81,951
0
W
Chaac
6,487
1,297
15
3
0
111,539
1
L
Hun Batz
5,178
1,036
6
1
0
81,284
0
W
Medusa
7,135
1,427
30
6
0
110,048
3
L
Tiamat
5,166
1,033
8
2
0
66,572
0
W
Sobek
6,015
1,203
10
2
0
85,065
0
L
Odin
4,212
842
0
0
0
0
0
W
Serqet
5,745
1,149
0
0
0
73,825
3
L
Persephone
4,922
984
11
2
0
88,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role