Player Matchup

Cthulhu
Cthulhu
DonT_Be_SaD-_-D
Cthulhu
Level 33
God Stats
10W - 13L
1,556 SR
Queue Stats
66W - 75L
1,342 Elo+
Solo
Ullr
Ullr
MagoPajotes
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Sabre_ChaL
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,323 Elo+
Party 1
Nox
Nox
SnifeR_Pistol
Nox
Level 87
God Stats
3W - 5L
1,104 SR
Queue Stats
12W - 16L
1,323 Elo+
Party 1
Guan Yu
Guan Yu
zBlueShotz
Guan Yu
Level 15
God Stats
0W - 3L
1,104 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 1
Team Averages
Level 30
1,353 SR
1,327 Elo+

VS

Team Averages
Level 73
1,480 SR
1,512 Elo+
Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Il_Mitico_Gandhi
Neith
Level 106
God Stats
9W - 10L
1,398 SR
Queue Stats
520W - 455L
1,537 Elo+
Party 2
Osiris
Osiris
alto-atento2
Osiris
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 185L
1,477 Elo+
Solo
Atlas
Atlas
darkshadows60
Atlas
Level 44
God Stats
3W - 5L
1,500 SR
Queue Stats
99W - 108L
1,522 Elo+
Solo
Ao Kuang
Ao Kuang
stefanodamiano
Ao Kuang
Level 49
God Stats
7W - 6L
1,500 SR
Queue Stats
246W - 203L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,666
513
5,114
6,737
4,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
0 / 1 / 1
5,909
455
1,549
5,454
1,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Sabre_ChaL
The Morrigan
10
1 / 4 / 3
6,041
465
3,625
8,308
3,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 4
6,834
526
5,560
5,312
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
zBlueShotz
Guan Yu
7
0 / 5 / 2
4,973
383
2,657
10,462
4,972
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 0 / 2
8,297
638
3,495
5,000
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 4
7,582
583
6,075
5,482
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
13
2 / 2 / 5
7,634
587
4,969
10,266
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 0 / 4
7,757
597
3,956
6,204
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
12
4 / 2 / 2
7,440
572
5,958
10,540
3,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
13
13
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
2
4
L
3
3
1
1.17
W
2
2
4
2
L
0
1
1
0.5
L
The Morrigan
Sabre_ChaL
The Morrigan
1
4
3
0.63
L
2
0
4
4
W
Osiris
2
2
5
2.25
W
2
0
4
4
W
Ao Kuang
4
2
2
2.5
L
Guan Yu
zBlueShotz
Guan Yu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,505
Damage
24,453
36,273
Taken
37,492
16,030
Mitigated
20,000
8,324
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,495
2,671
0
3,494
5,000
1,748
0
1,377
3,623
0
68,961
L
5,114
205
272
1,086
6,737
4,306
0
1,799
4,938
19,787
0
W
6,075
1,842
0
1,854
5,482
2,228
949
3,721
1,761
0
45,382
L
1,549
437
0
750
5,454
1,790
0
1,833
3,621
0
33,906
L
The Morrigan
Sabre_ChaL
The Morrigan
3,625
1,010
13
1,769
8,308
3,036
0
2,537
5,754
23,163
463
L
5,560
202
74
2,994
5,312
1,926
0
1,466
3,846
37,910
0
W
Osiris
4,969
1,532
0
3,429
10,266
6,639
166
2,341
7,925
2,387
39,121
W
3,956
1,157
0
1,634
6,204
5,665
102
1,894
4,310
21,626
0
W
Ao Kuang
5,958
1,510
0
1,806
10,540
3,720
0
4,827
5,713
44,652
0
L
Guan Yu
zBlueShotz
Guan Yu
2,657
388
80
1,286
10,462
4,972
0
2,627
7,835
0
10,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,423
Gold Earned
38,710
248
Minions Killed
417
0
Camps Cleared
0
1,191,422
Distance Traveled
1,258,329
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,297
638
152
12
0
240,687
4
L
Cthulhu
6,666
513
21
2
0
265,399
3
W
Neith
7,582
583
100
8
0
220,085
6
L
Ullr
5,909
455
82
6
0
189,964
2
L
The Morrigan
6,041
465
50
4
0
220,102
4
L
Nox
6,834
526
76
6
0
293,019
3
W
Osiris
7,634
587
80
6
0
263,847
4
W
Atlas
7,757
597
14
1
0
269,865
4
W
Ao Kuang
7,440
572
71
5
0
263,845
3
L
Guan Yu
4,973
383
19
1
0
222,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role