Player Matchup

Neith
Neith
BL4CKD34D2000
Neith
Level 23
God Stats
5W - 5L
1,659 SR
Queue Stats
58W - 62L
1,597 Elo+
Party 1
Mulan
Mulan
DerekTech_
Mulan
Level 89
God Stats
30W - 27L
1,576 SR
Queue Stats
70W - 67L
1,542 Elo+
Party 1
Ra
Ra
lennokk
Ra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,221 Elo+
Solo
Team Averages
Level 58
1,578 SR
1,453 Elo+

VS

Team Averages
Level 104
1,298 SR
1,376 Elo+
Charybdis
Charybdis
FGCental
Charybdis
Level 87
God Stats
11W - 24L
1,156 SR
Queue Stats
268W - 316L
1,314 Elo+
Solo
Sylvanus
Sylvanus
MoonMango
Sylvanus
Level 107
God Stats
1W - 1L
1,521 SR
Queue Stats
10W - 11L
1,462 Elo+
Party 2
Set
Set
oitmajestic
Set
Level 119
God Stats
3W - 11L
1,217 SR
Queue Stats
10W - 17L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 11
12,105
712
22,208
11,540
5,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
17
3 / 0 / 11
11,324
666
13,354
13,631
17,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
8 / 3 / 6
12,704
747
15,360
14,722
6,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FGCental
Charybdis
16
2 / 4 / 1
11,097
653
14,947
14,604
8,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
MoonMango
Sylvanus
14
0 / 6 / 3
10,954
644
9,218
22,811
29,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 0
10,660
627
8,006
20,509
26,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
14
Kills
3
3
Deaths
14
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
Mulan
3
0
11
8.5
L
Charybdis
FGCental
Charybdis
2
4
1
0.63
L
Sylvanus
MoonMango
Sylvanus
0
6
3
0.25
W
8
3
6
3.67
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,922
Damage
32,171
39,893
Taken
57,924
28,812
Mitigated
65,106
23,269
Healing
17,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,208
8,024
0
4,884
11,540
5,497
1,514
2,898
8,642
0
70,070
W
Mulan
13,354
1,236
0
5,542
13,631
17,119
389
3,684
9,947
991
30,393
L
Charybdis
FGCental
Charybdis
14,947
5,239
0
1,372
14,604
8,930
1,094
2,291
12,016
0
67,400
L
Sylvanus
MoonMango
Sylvanus
9,218
2,533
5,143
6,665
22,811
29,930
420
6,606
15,985
16,511
0
W
15,360
1,562
5,123
7,720
14,722
6,196
929
3,385
11,337
60,403
0
L
8,006
2,416
0
4,373
20,509
26,246
0
7,480
12,635
0
33,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,133
Gold Earned
32,711
235
Minions Killed
181
10
Camps Cleared
5
900,608
Distance Traveled
836,771
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,105
712
114
7
2
292,314
1
W
Mulan
11,324
666
35
2
4
323,885
3
L
Charybdis
11,097
653
94
6
4
273,531
2
L
Sylvanus
10,954
644
24
1
1
251,851
2
W
Ra
12,704
747
86
5
4
284,409
1
L
Set
10,660
627
63
4
0
311,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role