Player Matchup

Khepri
Khepri
JamesOfGod
Khepri
Level 89
God Stats
2W - 1L
1,835 SR
Queue Stats
11W - 11L
1,618 Elo+
Party 2
Kuzenbo
Kuzenbo
Nvjook
Kuzenbo
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 102L
1,589 Elo+
Solo
Ne Zha
Ne Zha
OuTLaW-RvG
Ne Zha
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
150W - 126L
1,567 Elo+
Party 1
Hercules
Hercules
deadskillz69
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,618 Elo+
Party 2
Fenrir
Fenrir
temp-262185
Fenrir
Level 118
God Stats
4W - 1L
1,561 SR
Queue Stats
88W - 64L
1,679 Elo+
Party 1
Team Averages
Level 122
1,579 SR
1,614 Elo+

VS

Team Averages
Level 130
1,562 SR
1,548 Elo+
Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AnchorDaddy
Da Ji
Level 157
God Stats
4W - 4L
1,513 SR
Queue Stats
145W - 144L
1,514 Elo+
Party 3
Anubis
Anubis
GoldenEagle2213
Anubis
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 62L
1,109 Elo+
Party 3
Serqet
Serqet
Hanjo07
Serqet
Level 142
God Stats
2W - 1L
1,796 SR
Queue Stats
47W - 42L
1,810 Elo+
Party 4
Sobek
Sobek
Mikka20
Sobek
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,810 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JamesOfGod
Khepri
19
3 / 6 / 19
12,413
690
11,776
22,371
28,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
Nvjook
Kuzenbo
16
2 / 6 / 20
11,399
633
16,141
23,593
27,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ne Zha
OuTLaW-RvG
Ne Zha
20
15 / 5 / 15
14,003
778
31,542
22,005
14,560
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
deadskillz69
Hercules
19
4 / 5 / 18
12,327
685
18,266
27,602
20,644
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
20
10 / 5 / 15
13,296
739
18,538
19,409
13,587
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
1 / 10 / 18
12,070
671
17,360
26,726
16,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
8 / 7 / 13
13,240
736
24,236
22,349
18,657
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 5 / 14
14,459
803
30,009
20,045
11,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
Hanjo07
Serqet
20
4 / 6 / 13
12,841
713
9,867
17,563
15,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Mikka20
Sobek
20
4 / 6 / 16
13,094
727
16,704
31,203
44,248
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
101
34
Kills
27
27
Deaths
34
87
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
10
18
1
W
8
7
13
2.07
W
10
5
14
3.4
W
Serqet
Hanjo07
Serqet
4
6
13
1.75
L
Khepri
JamesOfGod
Khepri
3
6
19
2.08
W
Sobek
Mikka20
Sobek
4
6
16
2
L
Kuzenbo
Nvjook
Kuzenbo
2
6
20
2
L
Ne Zha
OuTLaW-RvG
Ne Zha
15
5
15
4.5
L
Hercules
deadskillz69
Hercules
4
5
18
2.6
L
Fenrir
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,263
Damage
98,176
114,980
Taken
117,886
104,248
Mitigated
106,023
37,287
Healing
46,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
17,360
1,673
4,701
7,643
26,726
16,633
887
5,764
19,554
42,931
0
W
24,236
6,479
1,381
4,568
22,349
18,657
496
5,093
17,256
0
33,423
W
30,009
1,437
1,316
10,131
20,045
11,099
1,457
6,360
13,685
63,647
0
W
Serqet
Hanjo07
Serqet
9,867
1,199
2,424
3,483
17,563
15,386
1,864
4,323
13,240
543
14,373
L
Khepri
JamesOfGod
Khepri
11,776
682
6,481
5,384
22,371
28,214
238
10,320
11,405
22,238
0
W
Sobek
Mikka20
Sobek
16,704
1,639
2,673
8,519
31,203
44,248
588
6,377
24,826
34,408
0
L
Kuzenbo
Nvjook
Kuzenbo
16,141
2,764
1,488
2,767
23,593
27,243
497
14,496
8,719
28,624
0
L
Ne Zha
OuTLaW-RvG
Ne Zha
31,542
6,040
525
6,327
22,005
14,560
1,829
11,410
9,829
0
53,031
L
Hercules
deadskillz69
Hercules
18,266
4,078
2,768
6,653
27,602
20,644
1,186
16,611
10,603
0
38,830
L
Fenrir
18,538
4,046
2,079
2,815
19,409
13,587
1,276
11,461
6,851
0
30,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,438
Gold Earned
65,704
150
Minions Killed
193
0
Camps Cleared
0
1,730,606
Distance Traveled
1,520,733
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,070
671
67
4
0
300,090
0
W
Da Ji
13,240
736
24
1
0
294,229
0
W
Anubis
14,459
803
66
4
0
271,012
1
W
Serqet
12,841
713
8
0
0
345,411
2
L
Khepri
12,413
690
10
1
0
352,693
0
W
Sobek
13,094
727
28
2
0
309,991
1
L
Kuzenbo
11,399
633
20
1
0
350,884
0
L
Ne Zha
14,003
778
30
2
0
339,417
0
L
Hercules
12,327
685
49
3
0
350,711
0
L
Fenrir
13,296
739
41
2
0
336,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role