Player Matchup

Discordia
Discordia
PedroKira
Discordia
Level 129
God Stats
1W - 0L
1,142 SR
Queue Stats
12W - 8L
1,656 Elo+
Party 1
Bacchus
Bacchus
Rizvo
Bacchus
Level 99
God Stats
5W - 15L
1,535 SR
Queue Stats
21W - 43L
1,326 Elo+
Solo
Charybdis
Charybdis
SaitoFullbuster
Charybdis
Level 126
God Stats
2W - 0L
1,696 SR
Queue Stats
12W - 9L
1,621 Elo+
Party 1
Team Averages
Level 118
1,457 SR
1,534 Elo+

VS

Team Averages
Level 75
1,500 SR
1,285 Elo+
Tsukuyomi
Tsukuyomi
dario63
Tsukuyomi
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 15L
1,178 Elo+
Party 2
Baron Samedi
Baron Samedi
kevin67747
Baron Samedi
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Tyr
Tyr
letimothie
Tyr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PedroKira
Discordia
15
5 / 1 / 10
9,536
795
11,524
5,504
2,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Rizvo
Bacchus
13
4 / 1 / 11
9,757
813
4,626
10,944
12,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
SaitoFullbuster
Charybdis
14
7 / 2 / 9
10,024
835
8,233
8,120
3,009
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
dario63
Tsukuyomi
10
1 / 5 / 1
7,125
594
4,426
7,987
2,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
kevin67747
Baron Samedi
12
3 / 7 / 0
8,488
707
4,211
9,290
4,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 2
7,074
590
2,564
10,007
4,591
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
16
Kills
4
4
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
PedroKira
Discordia
5
1
10
10
W
Bacchus
Rizvo
Bacchus
4
1
11
9.5
W
Charybdis
SaitoFullbuster
Charybdis
7
2
9
5.75
L
Tsukuyomi
dario63
Tsukuyomi
1
5
1
0.3
L
Baron Samedi
kevin67747
Baron Samedi
3
7
0
0.43
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,383
Damage
11,201
24,568
Taken
27,284
17,696
Mitigated
12,069
8,263
Healing
3,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
PedroKira
Discordia
11,524
426
0
1,680
5,504
2,112
550
1,764
3,740
45,795
0
W
Bacchus
Rizvo
Bacchus
4,626
507
462
4,713
10,944
12,575
159
2,159
8,785
16,803
0
W
Charybdis
SaitoFullbuster
Charybdis
8,233
3,920
0
1,408
8,120
3,009
1,081
986
7,134
0
38,518
L
Tsukuyomi
dario63
Tsukuyomi
4,426
853
0
319
7,987
2,878
0
5,715
2,272
0
20,985
L
Baron Samedi
kevin67747
Baron Samedi
4,211
490
492
1,436
9,290
4,600
0
5,828
3,462
24,109
0
L
2,564
399
0
783
10,007
4,591
0
4,946
5,061
0
7,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,317
Gold Earned
22,687
133
Minions Killed
86
7
Camps Cleared
4
721,393
Distance Traveled
662,756
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,536
795
73
6
4
245,771
6
W
Bacchus
9,757
813
24
2
2
245,150
6
W
Charybdis
10,024
835
36
3
1
230,472
2
L
Tsukuyomi
7,125
594
23
2
3
244,977
2
L
Baron Samedi
8,488
707
52
4
1
164,006
3
L
Tyr
7,074
590
11
1
0
253,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role