Player Matchup

Cthulhu
Cthulhu
DLongy_96
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ravana
Ravana
DynamicR
Ravana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 102L
1,662 Elo+
Party 2
Xbalanque
Xbalanque
HARRATRON61
Xbalanque
Level 114
God Stats
5W - 4L
1,500 SR
Queue Stats
183W - 167L
1,527 Elo+
Party 2
Bastet
Bastet
Zubaking
Bastet
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 55L
1,562 Elo+
Party 2
Ra
Ra
kingrabit12
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,550 Elo+

VS

Team Averages
Level 70
1,457 SR
1,717 Elo+
Osiris
Osiris
ESSEPE
Osiris
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 31L
1,681 Elo+
Party 1
Jing Wei
Jing Wei
SchmaulFlameZ69
Jing Wei
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
201W - 177L
1,524 Elo+
Solo
Terra
Terra
Spidifen
Terra
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 8L
1,908 Elo+
Party 1
Fenrir
Fenrir
dompytopocho
Fenrir
Level 65
God Stats
1W - 0L
1,285 SR
Queue Stats
52W - 21L
1,684 Elo+
Party 1
Kukulkan
Kukulkan
inmortela
Kukulkan
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DLongy_96
Cthulhu
15
1 / 8 / 5
9,177
765
11,124
20,007
22,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ravana
DynamicR
Ravana
15
2 / 7 / 4
8,739
728
7,614
14,891
9,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
HARRATRON61
Xbalanque
14
4 / 11 / 3
9,708
809
10,749
17,350
6,736
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Zubaking
Bastet
16
4 / 7 / 3
9,328
777
17,539
18,335
11,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 6 / 3
9,539
795
12,596
11,405
4,355
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ESSEPE
Osiris
17
9 / 4 / 27
11,167
931
17,491
21,263
22,026
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
16
8 / 3 / 21
10,296
858
16,050
11,953
6,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Spidifen
Terra
17
7 / 2 / 27
11,389
949
11,231
20,418
24,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
15
4 / 4 / 20
9,560
797
5,863
15,899
11,552
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
inmortela
Kukulkan
18
11 / 3 / 22
11,431
953
23,663
11,772
6,084
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
156
15
Kills
39
39
Deaths
16
18
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DLongy_96
Cthulhu
1
8
5
0.44
L
Ravana
DynamicR
Ravana
2
7
4
0.57
W
Osiris
ESSEPE
Osiris
9
4
27
5.63
L
Xbalanque
HARRATRON61
Xbalanque
4
11
3
0.5
W
Jing Wei
8
3
21
6.17
W
Terra
Spidifen
Terra
7
2
27
10.25
L
Bastet
Zubaking
Bastet
4
7
3
0.79
W
Fenrir
4
4
20
3.5
W
Kukulkan
inmortela
Kukulkan
11
3
22
7.33
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,622
Damage
74,298
81,988
Taken
81,305
54,204
Mitigated
70,102
20,912
Healing
30,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DLongy_96
Cthulhu
11,124
727
1,233
1,231
20,007
22,197
240
8,837
11,170
17,283
0
L
Ravana
DynamicR
Ravana
7,614
1,952
243
1,541
14,891
9,129
427
9,181
5,710
0
11,979
W
Osiris
ESSEPE
Osiris
17,491
4,177
671
4,379
21,263
22,026
1,306
3,867
17,102
7,770
18,742
L
Xbalanque
HARRATRON61
Xbalanque
10,749
5,013
1,343
2,839
17,350
6,736
158
7,752
9,598
0
17,484
W
Jing Wei
16,050
10,530
1,153
590
11,953
6,132
1,878
5,530
6,423
0
29,730
W
Terra
Spidifen
Terra
11,231
991
11,010
7,812
20,418
24,308
455
5,722
14,553
16,124
0
L
Bastet
Zubaking
Bastet
17,539
4,239
358
7,221
18,335
11,787
189
5,421
12,914
0
28,945
W
Fenrir
5,863
1,194
393
1,464
15,899
11,552
551
5,021
10,707
0
16,018
W
Kukulkan
inmortela
Kukulkan
23,663
1,884
1,216
1,334
11,772
6,084
1,202
3,580
8,114
44,446
0
L
12,596
1,458
2,673
2,230
11,405
4,355
473
7,940
3,465
26,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,491
Gold Earned
53,843
93
Minions Killed
123
0
Camps Cleared
0
1,008,350
Distance Traveled
1,072,955
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,177
765
19
2
0
194,119
0
L
Ravana
8,739
728
8
1
0
211,132
1
W
Osiris
11,167
931
22
2
0
211,816
3
L
Xbalanque
9,708
809
10
1
0
158,582
0
W
Jing Wei
10,296
858
26
2
0
204,329
0
W
Terra
11,389
949
5
0
0
215,291
0
L
Bastet
9,328
777
19
2
0
238,871
1
W
Fenrir
9,560
797
14
1
0
225,015
1
W
Kukulkan
11,431
953
56
5
0
216,504
0
L
Ra
9,539
795
37
3
0
205,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role