Player Matchup

Loki
Loki
Gold IV
 
Loki
Gold IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver II
Barrettaa
Tiamat
Silver II
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 42L
1,547 MMR
Party 1
Medusa
Medusa
Gold II
DesertGardener
Medusa
Gold II
Level 160
God Stats
17W - 18L
1,655 SR
Queue Stats
477W - 491L
1,525 MMR
Solo
Achilles
Achilles
Gold III
Saiyuh
Achilles
Gold III
Level 104
God Stats
12W - 23L
1,701 SR
Queue Stats
503W - 495L
1,516 MMR
Solo
Nox
Nox
Silver II
manleyFGC
Nox
Silver II
Level 157
God Stats
14W - 18L
1,437 SR
Queue Stats
36W - 29L
1,547 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,559 SR
1,527 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,500 SR
1,531 MMR
Mercury
Mercury
Silver I
Brain2Small
Mercury
Silver I
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 14L
1,587 MMR
Party 3
Bellona
Bellona
Silver II
BümberGloomis
Bellona
Silver II
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 207L
1,506 MMR
Party 2
Artio
Artio
Silver I
KitsutsukiDMW
Artio
Silver I
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 158L
1,510 MMR
Solo
Charybdis
Charybdis
Bronze III
Nogendary
Charybdis
Bronze III
Level 127
God Stats
4W - 6L
1,500 SR
Queue Stats
152W - 103L
1,500 MMR
Party 3
Sol
Sol
Silver I
WhackdotExE
Sol
Silver I
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 178L
1,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
1 / 9 / 11
13,140
487
15,884
24,500
10,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Barrettaa
Tiamat
18
4 / 7 / 10
12,969
480
27,117
17,336
12,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
2 / 5 / 5
14,109
523
20,117
21,873
9,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Saiyuh
Achilles
20
9 / 7 / 1
14,680
544
19,757
32,926
34,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 8 / 9
12,639
468
8,199
31,917
44,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
ThothGebBastetAmaterasu

VS

Bans
CliodhnaAtlasCamazotzOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brain2Small
Mercury
20
13 / 6 / 9
18,118
671
28,274
28,061
12,154
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 1 / 14
16,921
627
20,885
31,772
34,849
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
2 / 4 / 17
14,563
539
7,805
32,117
42,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Nogendary
Charybdis
20
9 / 1 / 9
18,937
701
34,072
24,935
11,634
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 6 / 8
15,745
583
14,318
18,393
6,438
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
93
18
Kills
36
36
Deaths
18
36
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
9
11
0.72
L
Tiamat
Barrettaa
Tiamat
4
7
10
1.29
W
Mercury
Brain2Small
Mercury
13
6
9
2.92
W
8
1
14
15
L
2
5
5
0.9
W
2
4
17
2.63
W
Charybdis
Nogendary
Charybdis
9
1
9
13.5
L
Achilles
Saiyuh
Achilles
9
7
1
1.36
W
4
6
8
1.33
L
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,074
Damage
105,354
128,552
Taken
135,278
113,173
Mitigated
107,517
34,377
Healing
67,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
15,884
1,837
0
4,662
24,500
10,803
0
3,366
21,134
0
106,964
L
Tiamat
Barrettaa
Tiamat
27,117
2,034
0
4,106
17,336
12,863
231
1,942
15,394
99,577
0
W
Mercury
Brain2Small
Mercury
28,274
19,434
0
11,920
28,061
12,154
359
6,617
21,444
0
163,500
W
20,885
5,599
0
17,065
31,772
34,849
350
8,288
23,484
0
113,861
L
20,117
10,037
0
7,771
21,873
9,775
2,212
1,228
20,645
0
129,723
W
7,805
659
3,103
10,335
32,117
42,442
682
11,446
20,671
25,438
6,302
W
Charybdis
Nogendary
Charybdis
34,072
23,350
0
18,361
24,935
11,634
12,135
5,885
19,050
0
154,283
L
Achilles
Saiyuh
Achilles
19,757
3,686
0
12,573
32,926
34,793
638
6,994
25,932
0
88,547
W
14,318
4,306
0
6,932
18,393
6,438
6,131
4,502
13,891
126,409
0
L
8,199
817
0
5,265
31,917
44,939
0
7,878
24,039
26,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,537
Gold Earned
84,284
685
Minions Killed
801
0
Camps Cleared
0
2,512,239
Distance Traveled
2,675,459
31
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,140
487
147
5
0
529,491
5
L
Tiamat
12,969
480
175
6
0
488,636
9
W
Mercury
18,118
671
192
7
0
597,393
6
W
Bellona
16,921
627
169
6
0
554,395
5
L
Medusa
14,109
523
208
8
0
500,146
5
W
Artio
14,563
539
32
1
0
538,792
15
W
Charybdis
18,937
701
238
9
0
497,069
4
L
Achilles
14,680
544
141
5
0
529,746
6
W
Sol
15,745
583
170
6
0
487,810
13
L
Nox
12,639
468
14
1
0
464,220
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role