Player Matchup

The Morrigan
The Morrigan
ItsBruhly
The Morrigan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,688 Elo+
Party 2
Loki
Loki
KingChopppa
Loki
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,682 Elo+
Party 2
Kali
Kali
TERTGANG
Kali
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 41L
1,640 Elo+
Party 2
Pele
Pele
TecMate
Pele
Level 49
God Stats
18W - 14L
1,723 SR
Queue Stats
81W - 98L
1,488 Elo+
Party 3
Neith
Neith
hydekel
Neith
Level 107
God Stats
3W - 7L
1,500 SR
Queue Stats
315W - 356L
1,636 Elo+
Party 3
Team Averages
Level 53
1,545 SR
1,627 Elo+

VS

Team Averages
Level 52
1,555 SR
1,458 Elo+
Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Feiba
Ymir
Level 67
God Stats
7W - 2L
1,899 SR
Queue Stats
59W - 57L
1,516 Elo+
Party 1
Agni
Agni
Parabolym
Agni
Level 85
God Stats
23W - 26L
1,498 SR
Queue Stats
60W - 64L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
Ramzador
Gilgamesh
Level 22
God Stats
7W - 8L
1,535 SR
Queue Stats
35W - 32L
1,420 Elo+
Party 1
Izanami
Izanami
TekNo47
Izanami
Level 18
God Stats
15W - 30L
1,343 SR
Queue Stats
18W - 30L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ItsBruhly
The Morrigan
11
1 / 3 / 1
6,900
493
3,753
5,502
1,668
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 1
5,985
428
4,000
6,427
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kali
13
6 / 3 / 1
8,438
603
8,471
12,541
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pele
TecMate
Pele
15
4 / 1 / 0
8,596
614
4,794
7,994
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
hydekel
Neith
12
0 / 3 / 1
7,043
503
4,615
6,352
1,349

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 2 / 3
8,166
583
5,145
9,687
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ymir
Feiba
Ymir
11
2 / 0 / 8
7,714
551
4,462
7,012
6,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
14
5 / 3 / 2
8,299
593
4,899
6,269
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Ramzador
Gilgamesh
12
0 / 5 / 2
6,987
499
3,218
8,700
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
TekNo47
Izanami
14
3 / 1 / 2
8,115
580
4,912
7,419
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
11
Kills
14
14
Deaths
11
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
3
2.75
W
Ymir
Feiba
Ymir
2
0
8
6
L
The Morrigan
ItsBruhly
The Morrigan
1
3
1
0.5
L
0
4
1
0.13
W
Agni
5
3
2
2
W
Gilgamesh
Ramzador
Gilgamesh
0
5
2
0.2
L
Kali
6
3
1
2.17
L
Pele
TecMate
Pele
4
1
0
4
W
Izanami
TekNo47
Izanami
3
1
2
4
L
Neith
hydekel
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,633
Damage
22,636
38,816
Taken
39,087
13,962
Mitigated
19,916
9,615
Healing
15,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,145
1,383
0
8,122
9,687
4,230
0
1,195
8,492
0
39,056
W
Ymir
Feiba
Ymir
4,462
1,193
0
2,216
7,012
6,053
325
769
6,243
25,226
0
L
The Morrigan
ItsBruhly
The Morrigan
3,753
903
0
500
5,502
1,668
0
2,434
2,866
33,966
861
L
4,000
986
0
471
6,427
1,551
0
2,086
4,341
0
18,264
W
Agni
4,899
41
0
1,343
6,269
1,897
0
1,030
5,239
49,825
0
W
Gilgamesh
Ramzador
Gilgamesh
3,218
1,050
0
1,797
8,700
5,607
0
0
8,700
0
30,722
L
Kali
8,471
4,497
0
5,103
12,541
6,857
368
2,247
10,294
0
41,857
L
Pele
TecMate
Pele
4,794
862
0
1,797
7,994
2,537
0
1,819
6,175
0
60,540
W
Izanami
TekNo47
Izanami
4,912
2,915
0
1,891
7,419
2,129
3,117
0
7,419
0
53,621
L
Neith
hydekel
Neith
4,615
2,082
0
1,744
6,352
1,349
1,046
754
5,598
0
37,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,962
Gold Earned
39,281
358
Minions Killed
370
0
Camps Cleared
0
1,346,401
Distance Traveled
1,415,612
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,166
583
69
5
0
323,910
5
W
Ymir
7,714
551
47
3
0
292,665
7
L
The Morrigan
6,900
493
61
4
0
260,250
1
L
Loki
5,985
428
35
3
0
248,027
2
W
Agni
8,299
593
86
6
0
281,678
2
W
Gilgamesh
6,987
499
59
4
0
259,455
0
L
Kali
8,438
603
67
5
0
283,278
2
L
Pele
8,596
614
116
8
0
312,235
4
W
Izanami
8,115
580
109
8
0
257,904
0
L
Neith
7,043
503
79
6
0
242,611
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role