Player Matchup

Olorun
Olorun
InnocentPeople
Olorun
Level 94
God Stats
26W - 26L
1,588 SR
Queue Stats
117W - 125L
1,636 Elo+
Party 1
Atlas
Atlas
NotInnocentPpl
Atlas
Level 87
God Stats
9W - 4L
1,532 SR
Queue Stats
58W - 54L
1,601 Elo+
Party 1
Gilgamesh
Gilgamesh
Reederboyz3531
Gilgamesh
Level 29
God Stats
9W - 12L
1,481 SR
Queue Stats
11W - 12L
1,443 Elo+
Party 1
Jing Wei
Jing Wei
ReederboyzAP
Jing Wei
Level 28
God Stats
3W - 0L
1,701 SR
Queue Stats
15W - 12L
1,505 Elo+
Party 1
Izanami
Izanami
animalactual0351
Izanami
Level 60
God Stats
7W - 4L
1,426 SR
Queue Stats
7W - 5L
1,533 Elo+
Party 1
Team Averages
Level 60
1,546 SR
1,544 Elo+

VS

Team Averages
Level 17
1,524 SR
1,501 Elo+
Janus
Janus
D13G0X7897
Janus
Level 13
God Stats
11W - 16L
1,627 SR
Queue Stats
22W - 24L
1,450 Elo+
Solo
Medusa
Medusa
TR0UT STREAM
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,555 Elo+
Solo
Mercury
Mercury
The_Reven1702
Mercury
Level 45
God Stats
0W - 2L
1,416 SR
Queue Stats
7W - 9L
1,512 Elo+
Solo
Ares
Ares
one BIG pebble
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,470 Elo+
Solo
Neith
Neith
sherhsdfthsreth
Neith
Level 9
God Stats
8W - 7L
1,576 SR
Queue Stats
16W - 20L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
9,038
822
11,792
9,869
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 2 / 8
9,038
822
11,750
18,853
20,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Reederboyz3531
Gilgamesh
14
1 / 2 / 5
8,405
764
5,257
9,350
4,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
ReederboyzAP
Jing Wei
14
3 / 2 / 5
8,507
773
4,014
10,321
3,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 1 / 4
9,654
878
10,211
9,698
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
2 / 0 / 1
7,974
725
8,849
5,656
1,728
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
0 / 3 / 5
7,359
669
7,653
8,496
2,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
13
2 / 6 / 0
7,640
695
3,113
11,269
3,792
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 5 / 7
7,558
687
7,207
15,998
11,833
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
4 / 2 / 1
8,403
764
13,150
11,276
4,313
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
16
Kills
8
9
Deaths
16
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
2
0
1
2.5
W
5
2
4
3.5
W
2
2
8
3
W
Gilgamesh
Reederboyz3531
Gilgamesh
1
2
5
1.75
W
Jing Wei
ReederboyzAP
Jing Wei
3
2
5
2.75
L
Medusa
0
3
5
0.83
L
Mercury
2
6
0
0.33
W
5
1
4
7
L
0
5
7
0.7
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,024
Damage
39,972
58,091
Taken
52,695
38,116
Mitigated
24,656
11,487
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
8,849
165
442
2,507
5,656
1,728
87
3,574
2,082
26,229
0
W
11,792
5,654
866
2,545
9,869
4,083
1,578
2,960
6,909
36,309
0
W
11,750
3,634
660
4,372
18,853
20,962
194
3,981
14,872
25,998
0
W
Gilgamesh
Reederboyz3531
Gilgamesh
5,257
1,087
225
278
9,350
4,658
0
2,982
6,368
0
19,451
W
Jing Wei
ReederboyzAP
Jing Wei
4,014
2,725
0
753
10,321
3,830
1,207
2,830
7,491
0
13,821
L
Medusa
7,653
4,347
0
1,019
8,496
2,990
53
4,733
3,763
0
14,359
L
Mercury
3,113
970
0
262
11,269
3,792
0
3,073
8,196
0
16,313
W
10,211
5,891
0
1,788
9,698
4,583
4,645
3,303
6,395
0
48,810
L
7,207
477
137
1,978
15,998
11,833
0
5,527
10,471
18,536
0
L
13,150
3,689
144
2,541
11,276
4,313
318
6,635
4,641
0
41,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,642
Gold Earned
38,934
191
Minions Killed
145
0
Camps Cleared
0
1,230,863
Distance Traveled
1,073,734
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,974
725
41
4
0
234,348
1
W
Olorun
9,038
822
50
5
0
226,526
0
W
Atlas
9,038
822
20
2
0
248,502
0
W
Gilgamesh
8,405
764
30
3
0
262,329
0
W
Jing Wei
8,507
773
14
1
0
265,228
0
L
Medusa
7,359
669
18
2
0
201,030
2
L
Mercury
7,640
695
29
3
0
247,235
0
W
Izanami
9,654
878
77
7
0
228,278
0
L
Ares
7,558
687
12
1
0
187,162
0
L
Neith
8,403
764
45
4
0
203,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role