Player Matchup

Achilles
Achilles
Farenheist
Achilles
Level 88
God Stats
11W - 8L
1,620 SR
Queue Stats
58W - 64L
1,435 Elo+
Party 2
Merlin
Merlin
LautyJota
Merlin
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 115L
1,491 Elo+
Party 2
Odin
Odin
MeddieFrercury
Odin
Level 153
God Stats
28W - 23L
1,529 SR
Queue Stats
770W - 891L
1,417 Elo+
Solo
Izanami
Izanami
NEXOSSJ
Izanami
Level 69
God Stats
15W - 4L
1,991 SR
Queue Stats
37W - 28L
1,589 Elo+
Solo
Artio
Artio
drsuicinyv
Artio
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,441 Elo+
Solo
Team Averages
Level 94
1,628 SR
1,475 Elo+

VS

Team Averages
Level 56
1,337 SR
1,437 Elo+
Morgan Le Fay
Morgan Le Fay
Guidonstiko
Morgan Le Fay
Level 48
God Stats
1W - 2L
1,183 SR
Queue Stats
2W - 7L
1,162 Elo+
Party 1
Izanami
Izanami
LEON-G15
Izanami
Level 79
God Stats
5W - 10L
1,417 SR
Queue Stats
40W - 41L
1,402 Elo+
Party 3
Kukulkan
Kukulkan
Marito_Max08
Kukulkan
Level 49
God Stats
4W - 2L
1,295 SR
Queue Stats
439W - 370L
1,659 Elo+
Party 3
Nemesis
Nemesis
RuLeD_bY_Gabriel
Nemesis
Level 48
God Stats
4W - 1L
1,593 SR
Queue Stats
6W - 8L
1,489 Elo+
Party 1
Artio
Artio
kaiobbala
Artio
Level 58
God Stats
9W - 7L
1,198 SR
Queue Stats
14W - 11L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Farenheist
Achilles
13
4 / 2 / 0
7,734
483
7,756
12,171
11,526
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
LautyJota
Merlin
13
0 / 2 / 0
7,366
460
1,734
6,173
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 2 / 3
7,802
488
3,023
9,479
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
NEXOSSJ
Izanami
13
1 / 4 / 0
7,645
478
4,556
8,569
2,446
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
10
0 / 4 / 1
6,859
429
3,743
16,464
10,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Guidonstiko
Morgan Le Fay
12
0 / 2 / 1
7,526
470
3,635
6,864
2,174
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
LEON-G15
Izanami
17
4 / 1 / 5
10,599
662
11,219
7,942
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Marito_Max08
Kukulkan
17
6 / 0 / 2
10,558
660
8,710
5,608
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 3
9,055
566
4,237
8,525
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
kaiobbala
Artio
12
1 / 1 / 7
8,505
532
7,001
10,218
10,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
14
14
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
Farenheist
Achilles
4
2
0
2
W
Morgan Le Fay
Guidonstiko
Morgan Le Fay
0
2
1
0.25
W
Izanami
LEON-G15
Izanami
4
1
5
6.5
L
Merlin
LautyJota
Merlin
0
2
0
0
W
Kukulkan
Marito_Max08
Kukulkan
6
0
2
7
L
0
2
3
0.75
L
Izanami
NEXOSSJ
Izanami
1
4
0
0.25
W
3
1
3
4.5
L
Artio
0
4
1
0.13
W
Artio
kaiobbala
Artio
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,812
Damage
34,802
52,856
Taken
39,157
30,448
Mitigated
21,685
11,546
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Farenheist
Achilles
7,756
1,658
0
937
12,171
11,526
476
7,136
5,035
0
33,048
W
Morgan Le Fay
Guidonstiko
Morgan Le Fay
3,635
352
17
1,712
6,864
2,174
448
0
6,864
30,572
0
W
Izanami
LEON-G15
Izanami
11,219
7,468
0
4,283
7,942
2,487
864
2,305
5,637
0
92,584
L
Merlin
LautyJota
Merlin
1,734
107
0
1,197
6,173
2,063
165
2,257
3,916
44,514
0
W
Kukulkan
Marito_Max08
Kukulkan
8,710
313
0
500
5,608
2,233
0
1,466
3,910
74,618
0
L
3,023
421
0
2,151
9,479
3,581
0
4,182
5,297
0
56,169
L
Izanami
NEXOSSJ
Izanami
4,556
3,005
0
1,402
8,569
2,446
0
2,905
5,664
0
60,275
W
4,237
962
0
0
8,525
3,816
0
85
8,440
0
65,163
L
Artio
3,743
166
348
5,511
16,464
10,832
140
2,866
13,598
27,094
0
W
Artio
kaiobbala
Artio
7,001
648
1,006
4,917
10,218
10,975
288
1,349
8,829
26,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,406
Gold Earned
46,243
440
Minions Killed
537
0
Camps Cleared
0
1,331,355
Distance Traveled
1,569,054
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,734
483
64
4
0
247,685
5
W
Morgan Le Fay
7,526
470
64
4
0
219,939
4
W
Izanami
10,599
662
182
11
0
304,234
2
L
Merlin
7,366
460
99
6
0
270,805
5
W
Kukulkan
10,558
660
162
10
0
347,619
1
L
Odin
7,802
488
112
7
0
274,072
0
L
Izanami
7,645
478
123
8
0
243,179
0
W
Nemesis
9,055
566
102
6
0
363,002
2
L
Artio
6,859
429
42
3
0
295,614
1
W
Artio
8,505
532
27
2
0
334,260
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role