Player Matchup

Thoth
Thoth
ElCerdoAlm
Thoth
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 278L
1,455 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IX SAD IKO XI
Morgan Le Fay
Level 127
God Stats
31W - 25L
1,412 SR
Queue Stats
507W - 537L
1,385 Elo+
Solo
Ymir
Ymir
Lil Syco259
Ymir
Level 42
God Stats
12W - 8L
1,695 SR
Queue Stats
193W - 212L
1,356 Elo+
Party 2
Hachiman
Hachiman
Spirxlina
Hachiman
Level 44
God Stats
3W - 4L
1,517 SR
Queue Stats
126W - 155L
1,439 Elo+
Solo
Thanatos
Thanatos
beamerbum
Thanatos
Level 79
God Stats
9W - 3L
1,644 SR
Queue Stats
187W - 190L
1,478 Elo+
Party 2
Team Averages
Level 76
1,554 SR
1,423 Elo+

VS

Team Averages
Level 57
1,433 SR
1,396 Elo+
Izanami
Izanami
Acsendsion
Izanami
Level 38
God Stats
4W - 8L
1,172 SR
Queue Stats
57W - 93L
1,268 Elo+
Solo
Amaterasu
Amaterasu
AngelicWraith
Amaterasu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 63L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
VOD Invictus
Sylvanus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,293 Elo+
Solo
Baron Samedi
Baron Samedi
Zenofera
Baron Samedi
Level 18
God Stats
4W - 4L
1,491 SR
Queue Stats
27W - 25L
1,531 Elo+
Party 1
Bakasura
Bakasura
lildragon98
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
5 / 3 / 8
10,069
503
7,375
11,857
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
IX SAD IKO XI
Morgan Le Fay
18
8 / 3 / 2
11,755
588
12,894
15,555
5,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 1 / 8
9,714
486
3,002
11,645
9,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Spirxlina
Hachiman
15
3 / 3 / 5
9,141
457
9,826
9,718
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
beamerbum
Thanatos
19
13 / 2 / 7
11,612
581
16,605
18,372
8,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Acsendsion
Izanami
14
1 / 5 / 2
8,070
404
6,776
12,155
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
AngelicWraith
Amaterasu
15
3 / 10 / 3
10,242
512
14,983
20,156
20,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
VOD Invictus
Sylvanus
14
2 / 2 / 3
8,977
449
6,820
12,811
14,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Zenofera
Baron Samedi
15
5 / 8 / 1
10,358
518
11,250
12,911
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
lildragon98
Bakasura
13
1 / 6 / 3
8,413
421
1,019
14,357
4,828
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
30
Kills
12
12
Deaths
31
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Acsendsion
Izanami
1
5
2
0.4
L
Amaterasu
AngelicWraith
Amaterasu
3
10
3
0.45
W
Thoth
5
3
8
3
W
Morgan Le Fay
IX SAD IKO XI
Morgan Le Fay
8
3
2
3
W
1
1
8
5
W
Hachiman
Spirxlina
Hachiman
3
3
5
1.83
L
Sylvanus
VOD Invictus
Sylvanus
2
2
3
1.75
L
Baron Samedi
Zenofera
Baron Samedi
5
8
1
0.69
W
Thanatos
beamerbum
Thanatos
13
2
7
8.25
L
Bakasura
lildragon98
Bakasura
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,702
Damage
40,848
67,147
Taken
72,390
30,035
Mitigated
48,231
35,121
Healing
17,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Acsendsion
Izanami
6,776
4,177
216
2,804
12,155
3,804
0
1,844
10,311
0
55,992
L
Amaterasu
AngelicWraith
Amaterasu
14,983
6,282
0
4,175
20,156
20,387
405
12,062
8,094
0
55,222
W
Thoth
7,375
1,047
79
2,566
11,857
3,440
0
5,399
6,076
50,338
766
W
Morgan Le Fay
IX SAD IKO XI
Morgan Le Fay
12,894
3,280
253
9,608
15,555
5,920
255
156
14,699
72,276
0
W
3,002
466
75
2,556
11,645
9,450
232
3,091
8,510
27,669
0
W
Hachiman
Spirxlina
Hachiman
9,826
4,917
0
2,090
9,718
2,975
996
3,365
6,331
0
72,500
L
Sylvanus
VOD Invictus
Sylvanus
6,820
1,253
1,057
4,010
12,811
14,755
0
4,028
8,783
30,150
0
L
Baron Samedi
Zenofera
Baron Samedi
11,250
855
0
1,766
12,911
4,457
600
4,082
8,829
45,634
0
W
Thanatos
beamerbum
Thanatos
16,605
6,204
0
17,894
18,372
8,250
0
5,508
12,331
0
70,977
L
Bakasura
lildragon98
Bakasura
1,019
551
0
3,490
14,357
4,828
0
1,040
13,317
0
43,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,291
Gold Earned
46,060
502
Minions Killed
425
0
Camps Cleared
0
1,852,843
Distance Traveled
1,741,881
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,070
404
99
5
0
338,955
10
L
Amaterasu
10,242
512
106
5
0
343,060
4
W
Thoth
10,069
503
87
4
0
361,711
2
W
Morgan Le Fay
11,755
588
142
7
0
346,983
6
W
Ymir
9,714
486
48
2
0
372,160
1
W
Hachiman
9,141
457
125
6
0
335,403
0
L
Sylvanus
8,977
449
38
2
0
320,734
7
L
Baron Samedi
10,358
518
91
5
0
342,640
1
W
Thanatos
11,612
581
100
5
0
436,586
2
L
Bakasura
8,413
421
91
5
0
396,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role