Player Matchup

Janus
Janus
Gold IV
Juanka_Alerta070
Janus
Gold IV
Level 107
God Stats
0W - 1L
1,733 SR
Queue Stats
74W - 76L
1,518 MMR
Solo
Ymir
Ymir
Gold IV
KeMo___
Ymir
Gold IV
Level 124
God Stats
15W - 17L
1,489 SR
Queue Stats
365W - 377L
1,497 MMR
Party 1
Anhur
Anhur
Bronze III
Kecuun
Anhur
Bronze III
Level 69
God Stats
0W - 2L
1,470 SR
Queue Stats
1W - 4L
1,408 MMR
Party 3
Mulan
Mulan
Gold IV
MalditoOier
Mulan
Gold IV
Level 120
God Stats
13W - 12L
1,513 SR
Queue Stats
61W - 56L
1,516 MMR
Party 1
Bakasura
Bakasura
Silver I
Rabbski
Bakasura
Silver I
Level 68
God Stats
6W - 5L
2,061 SR
Queue Stats
69W - 65L
1,633 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,653 SR
1,514 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,695 SR
1,514 MMR
Apollo
Apollo
Bronze III
XxShadow_GoDx
Apollo
Bronze III
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 MMR
Solo
Discordia
Discordia
Gold II
ZaphirX7
Discordia
Gold II
Level 108
God Stats
8W - 4L
1,500 SR
Queue Stats
503W - 504L
1,581 MMR
Party 2
Pele
Pele
Gold II
cadri-11
Pele
Gold II
Level 105
God Stats
27W - 17L
2,002 SR
Queue Stats
521W - 525L
1,535 MMR
Party 2
Bellona
Bellona
Silver II
cohvid
Bellona
Silver II
Level 62
God Stats
10W - 10L
1,715 SR
Queue Stats
263W - 256L
1,454 MMR
Solo
Khepri
Khepri
Gold V
pipe_amaya2210
Khepri
Gold V
Level 127
God Stats
4W - 5L
1,755 SR
Queue Stats
75W - 83L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 2
9,888
430
4,992
15,312
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
KeMo___
Ymir
14
3 / 5 / 1
9,745
424
6,143
26,588
37,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Kecuun
Anhur
19
5 / 7 / 2
12,517
544
16,913
25,229
8,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 9 / 1
10,936
475
17,229
30,231
25,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Rabbski
Bakasura
19
4 / 5 / 2
12,373
538
12,127
23,791
8,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
LokiArachneGebBastet

VS

Bans
CliodhnaArtioAthenaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 11
13,076
569
10,406
16,686
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
ZaphirX7
Discordia
20
6 / 0 / 11
13,975
608
23,511
8,806
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
20
8 / 0 / 6
14,434
628
19,710
22,304
15,700
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
cohvid
Bellona
20
14 / 3 / 7
15,022
653
30,703
24,581
28,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 4 / 12
12,403
539
9,997
22,994
30,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
13
Kills
35
35
Deaths
13
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Ymir
KeMo___
Ymir
3
5
1
0.7
L
Anhur
Kecuun
Anhur
5
7
2
0.86
L
1
9
1
0.17
L
Bakasura
Rabbski
Bakasura
4
5
2
1
W
4
6
11
1.58
W
Discordia
ZaphirX7
Discordia
6
0
11
11.5
W
Pele
8
0
6
11
W
Bellona
cohvid
Bellona
14
3
7
5.83
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,404
Damage
94,327
121,151
Taken
95,371
83,636
Mitigated
85,220
36,903
Healing
32,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,992
205
0
2,940
15,312
4,524
144
7,035
8,277
67,860
0
L
Ymir
KeMo___
Ymir
6,143
1,796
383
3,384
26,588
37,138
0
8,504
18,084
29,168
0
L
Anhur
Kecuun
Anhur
16,913
9,381
0
7,903
25,229
8,283
0
4,113
21,116
0
114,480
L
17,229
2,348
0
12,648
30,231
25,186
588
6,504
23,727
0
85,801
L
Bakasura
Rabbski
Bakasura
12,127
6,691
0
9,645
23,791
8,505
88
6,425
17,366
0
70,809
W
10,406
5,099
0
5,826
16,686
5,335
5,553
960
15,152
0
72,271
W
Discordia
ZaphirX7
Discordia
23,511
466
0
1,909
8,806
4,644
1,338
1,201
7,010
107,778
0
W
Pele
19,710
5,862
0
10,051
22,304
15,700
4,603
1,464
20,159
0
140,211
W
Bellona
cohvid
Bellona
30,703
15,960
104
10,060
24,581
28,902
1,707
1,183
22,301
5,476
99,269
W
9,997
414
733
4,109
22,994
30,639
39
6,544
14,986
23,950
14,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,459
Gold Earned
68,910
643
Minions Killed
678
0
Camps Cleared
0
2,046,771
Distance Traveled
2,399,360
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,888
430
125
5
0
384,448
11
L
Ymir
9,745
424
32
1
0
416,815
5
L
Anhur
12,517
544
181
8
0
357,035
6
L
Mulan
10,936
475
158
7
0
362,763
4
L
Bakasura
12,373
538
147
6
0
525,710
2
W
Apollo
13,076
569
102
4
0
450,885
6
W
Discordia
13,975
608
159
7
0
499,139
7
W
Pele
14,434
628
186
8
0
514,947
5
W
Bellona
15,022
653
179
8
0
465,807
6
W
Khepri
12,403
539
52
2
0
468,582
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role