Player Matchup

Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Aгmatrix
Kukulkan
Level 153
God Stats
2W - 1L
1,478 SR
Queue Stats
17W - 9L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
Sogyal
Gilgamesh
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,819 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Youg21
Tsukuyomi
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 21L
1,691 Elo+
Solo
Zhong Kui
Zhong Kui
ÉricZemmour
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,819 Elo+
Party 1
Team Averages
Level 85
1,496 SR
1,665 Elo+

VS

Team Averages
Level 51
1,610 SR
1,603 Elo+
Heimdallr
Heimdallr
BigAl2684
Heimdallr
Level 41
God Stats
5W - 5L
1,733 SR
Queue Stats
86W - 120L
1,527 Elo+
Party 3
Bellona
Bellona
Gravity02
Bellona
Level 17
God Stats
1W - 1L
1,815 SR
Queue Stats
7W - 3L
1,693 Elo+
Party 2
Medusa
Medusa
MentalCasino
Medusa
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 145L
1,676 Elo+
Party 3
Janus
Janus
iT0x
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 12L
1,563 Elo+
Party 2
Skadi
Skadi
nachochezzer
Skadi
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 75L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
9 / 5 / 15
12,761
798
15,629
12,606
5,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Aгmatrix
Kukulkan
20
4 / 5 / 15
12,748
797
17,109
9,155
3,861
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Sogyal
Gilgamesh
20
10 / 5 / 21
13,176
824
12,131
21,710
21,055
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Youg21
Tsukuyomi
19
7 / 6 / 18
12,702
794
14,727
15,277
6,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
ÉricZemmour
Zhong Kui
20
9 / 3 / 21
13,742
859
17,994
15,611
10,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigAl2684
Heimdallr
18
1 / 9 / 14
10,709
669
7,896
16,690
7,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Gravity02
Bellona
18
8 / 7 / 10
11,911
744
13,562
21,962
17,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
17
3 / 11 / 11
10,892
681
8,321
18,264
7,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
iT0x
Janus
20
2 / 5 / 11
12,292
768
14,056
11,151
5,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
9 / 7 / 10
12,526
783
18,861
18,373
13,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
79
39
Kills
23
24
Deaths
39
90
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
5
15
3.3
W
Kukulkan
Aгmatrix
Kukulkan
4
5
15
2.3
L
Heimdallr
BigAl2684
Heimdallr
1
9
14
0.89
L
Bellona
Gravity02
Bellona
8
7
10
1.86
L
Medusa
3
11
11
0.77
W
Gilgamesh
Sogyal
Gilgamesh
10
5
21
4.1
W
Tsukuyomi
Youg21
Tsukuyomi
7
6
18
2.67
L
Janus
iT0x
Janus
2
5
11
1.5
L
9
7
10
2
W
Zhong Kui
ÉricZemmour
Zhong Kui
9
3
21
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,590
Damage
62,696
74,359
Taken
86,440
47,491
Mitigated
51,675
27,526
Healing
19,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,629
11,025
1,019
3,161
12,606
5,398
2,491
1,993
10,613
0
33,761
W
Kukulkan
Aгmatrix
Kukulkan
17,109
1,037
917
1,279
9,155
3,861
939
2,740
6,415
44,594
0
L
Heimdallr
BigAl2684
Heimdallr
7,896
1,357
904
879
16,690
7,636
154
6,192
10,498
0
18,852
L
Bellona
Gravity02
Bellona
13,562
3,502
2,712
6,199
21,962
17,813
40
7,127
14,835
0
26,283
L
Medusa
8,321
3,831
160
1,720
18,264
7,014
30
8,249
9,935
0
21,735
W
Gilgamesh
Sogyal
Gilgamesh
12,131
2,619
357
4,850
21,710
21,055
488
3,057
18,653
0
19,406
W
Tsukuyomi
Youg21
Tsukuyomi
14,727
3,438
985
5,025
15,277
6,323
641
3,024
12,253
0
35,080
L
Janus
iT0x
Janus
14,056
926
675
1,217
11,151
5,775
0
6,766
4,385
44,415
0
L
18,861
9,809
1,660
3,558
18,373
13,437
1,318
6,689
11,684
0
30,372
W
Zhong Kui
ÉricZemmour
Zhong Kui
17,994
1,666
1,491
8,442
15,611
10,854
1,992
3,242
12,369
36,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,129
Gold Earned
58,330
183
Minions Killed
167
0
Camps Cleared
0
1,558,409
Distance Traveled
1,339,920
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,761
798
37
2
0
286,985
0
W
Kukulkan
12,748
797
58
4
0
300,098
1
L
Heimdallr
10,709
669
16
1
0
244,568
0
L
Bellona
11,911
744
19
1
0
294,970
2
L
Medusa
10,892
681
33
2
0
272,311
3
W
Gilgamesh
13,176
824
12
1
0
321,961
1
W
Tsukuyomi
12,702
794
33
2
0
350,752
0
L
Janus
12,292
768
73
5
0
287,578
3
L
Skadi
12,526
783
26
2
0
240,493
1
W
Zhong Kui
13,742
859
43
3
0
298,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role