Player Matchup

Ares
Ares
 
Ares
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CosmicPlague
Merlin
Level 129
God Stats
3W - 4L
1,622 SR
Queue Stats
208W - 211L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
PapiRumble
Gilgamesh
Level 120
God Stats
9W - 7L
1,500 SR
Queue Stats
249W - 267L
1,523 Elo+
Solo
Loki
Loki
Zattrux
Loki
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,302 Elo+
Solo
Artemis
Artemis
ohheck1
Artemis
Level 69
God Stats
26W - 34L
1,452 SR
Queue Stats
148W - 157L
1,476 Elo+
Solo
Team Averages
Level 99
1,515 SR
1,454 Elo+

VS

Team Averages
Level 110
1,701 SR
1,572 Elo+
Sobek
Sobek
 
Sobek
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BonkerPlays
Vulcan
Level 145
God Stats
5W - 2L
1,947 SR
Queue Stats
101W - 85L
1,603 Elo+
Party 1
Chaac
Chaac
ELiT3 Swede
Chaac
Level 66
God Stats
5W - 1L
2,003 SR
Queue Stats
8W - 5L
1,683 Elo+
Party 1
Kali
Kali
ELiT3Cloud
Kali
Level 119
God Stats
3W - 3L
1,320 SR
Queue Stats
98W - 84L
1,603 Elo+
Party 1
Skadi
Skadi
YerGahtDamMom
Skadi
Level 103
God Stats
24W - 21L
1,736 SR
Queue Stats
177W - 197L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 7 / 4
6,727
481
5,503
15,411
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
13
1 / 5 / 2
7,476
534
4,526
7,792
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
PapiRumble
Gilgamesh
13
2 / 5 / 0
7,955
568
9,853
16,027
9,031
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Zattrux
Loki
14
6 / 4 / 2
8,775
627
5,500
11,681
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
ohheck1
Artemis
11
0 / 4 / 4
6,868
491
5,984
7,081
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
4 / 2 / 14
8,681
620
5,881
11,623
11,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
12
2 / 3 / 4
7,076
505
6,977
5,162
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 3
7,582
542
8,703
11,608
5,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 0 / 5
8,825
630
8,902
10,911
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
10 / 3 / 2
9,045
646
12,204
10,519
2,831
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
10
Kills
25
25
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
7
4
0.43
W
Sobek
 
Sobek
4
2
14
5.5
W
Vulcan
2
3
4
1.33
L
Merlin
1
5
2
0.4
W
3
2
3
2.25
W
6
0
5
8.5
L
Gilgamesh
PapiRumble
Gilgamesh
2
5
0
0.4
W
10
3
2
3.67
L
Loki
Zattrux
Loki
6
4
2
1.75
L
Artemis
ohheck1
Artemis
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,366
Damage
42,667
57,992
Taken
49,823
27,053
Mitigated
25,935
8,456
Healing
14,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,503
705
0
2,440
15,411
9,665
0
3,178
12,072
15,150
0
W
Sobek
 
Sobek
5,881
987
224
3,551
11,623
11,698
26
3,091
8,532
21,036
0
W
Vulcan
6,977
2,001
0
460
5,162
1,556
451
1,926
3,236
31,448
0
L
Merlin
4,526
256
0
620
7,792
2,668
534
2,559
5,151
47,108
0
W
8,703
1,148
0
3,736
11,608
5,921
0
1,373
10,235
0
33,147
W
8,902
4,870
0
4,067
10,911
3,929
0
1,869
9,042
0
59,525
L
Gilgamesh
PapiRumble
Gilgamesh
9,853
2,551
0
2,884
16,027
9,031
0
1,749
13,578
0
51,536
W
12,204
5,653
0
2,735
10,519
2,831
165
1,770
8,749
0
57,163
L
Loki
Zattrux
Loki
5,500
1,277
0
598
11,681
3,838
0
3,997
7,337
0
46,464
L
Artemis
ohheck1
Artemis
5,984
2,544
0
1,914
7,081
1,851
0
778
6,303
0
40,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,801
Gold Earned
41,209
373
Minions Killed
328
0
Camps Cleared
0
1,315,943
Distance Traveled
1,478,810
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,727
481
16
1
0
267,895
3
W
Sobek
8,681
620
27
2
0
271,563
0
W
Vulcan
7,076
505
60
4
0
307,677
2
L
Merlin
7,476
534
98
7
0
260,493
7
W
Chaac
7,582
542
55
4
0
295,035
0
W
Kali
8,825
630
95
7
0
341,114
1
L
Gilgamesh
7,955
568
117
8
0
252,027
4
W
Skadi
9,045
646
91
7
0
263,421
1
L
Loki
8,775
627
73
5
0
324,465
3
L
Artemis
6,868
491
69
5
0
211,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role