Player Matchup

Medusa
Medusa
Dannycarrey7
Medusa
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 48L
1,433 Elo+
Party 2
Mulan
Mulan
DixieNormousxxx
Mulan
Level 47
God Stats
1W - 0L
1,395 SR
Queue Stats
103W - 121L
1,440 Elo+
Party 2
Scylla
Scylla
DudeDarth
Scylla
Level 68
God Stats
17W - 10L
1,525 SR
Queue Stats
117W - 114L
1,433 Elo+
Party 2
Bacchus
Bacchus
Iamvii
Bacchus
Level 61
God Stats
16W - 14L
1,299 SR
Queue Stats
86W - 134L
1,353 Elo+
Party 1
Achilles
Achilles
Écstacy
Achilles
Level 8
God Stats
1W - 1L
1,177 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 59
1,379 SR
1,432 Elo+

VS

Team Averages
Level 43
1,517 SR
1,347 Elo+
Anubis
Anubis
DeathkillerRYAN
Anubis
Level 25
God Stats
48W - 46L
1,535 SR
Queue Stats
138W - 153L
1,422 Elo+
Party 3
Zeus
Zeus
FrancoPantoneArg
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
I AM HOMICID3
Guan Yu
Level 121
God Stats
7W - 9L
1,319 SR
Queue Stats
107W - 125L
1,412 Elo+
Party 3
Bastet
Bastet
Neko Exp
Bastet
Level 59
God Stats
4W - 4L
1,734 SR
Queue Stats
71W - 65L
1,405 Elo+
Party 3
Poseidon
Poseidon
itoasted_ur_buns
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
995 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 1 / 8
10,115
920
11,748
7,545
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 4 / 9
9,526
866
10,222
12,348
6,062
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
DudeDarth
Scylla
17
8 / 0 / 12
9,795
890
19,736
6,029
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Iamvii
Bacchus
14
1 / 2 / 11
8,239
749
4,296
8,188
6,850
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
Écstacy
Achilles
14
2 / 5 / 10
8,381
762
3,988
11,121
5,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
7,995
727
9,568
8,906
3,954
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 6 / 5
7,248
659
2,870
6,050
1,722
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
16
7 / 1 / 3
9,075
825
6,873
15,276
11,559
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
Neko Exp
Bastet
13
1 / 4 / 2
7,581
689
6,689
11,047
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 11 / 4
7,242
658
7,448
14,372
3,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
26
Kills
11
12
Deaths
26
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
1
8
10
L
3
4
2
1
W
9
4
9
3.38
W
Scylla
DudeDarth
Scylla
8
0
12
14
L
0
6
5
0.42
L
Guan Yu
7
1
3
8.5
W
Bacchus
Iamvii
Bacchus
1
2
11
3.25
L
Bastet
Neko Exp
Bastet
1
4
2
0.5
L
0
11
4
0.18
W
Achilles
Écstacy
Achilles
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,990
Damage
33,448
45,231
Taken
55,651
24,252
Mitigated
24,186
6,910
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,748
7,230
0
3,541
7,545
3,226
3,197
3,182
4,363
0
46,478
L
9,568
116
0
1,195
8,906
3,954
212
6,040
2,866
25,352
0
W
10,222
954
0
1,934
12,348
6,062
43
7,101
5,247
2,570
14,953
W
Scylla
DudeDarth
Scylla
19,736
2,715
0
875
6,029
2,183
218
2,353
3,676
44,453
0
L
2,870
132
24
140
6,050
1,722
231
2,617
3,433
8,553
0
L
Guan Yu
6,873
944
1,743
5,585
15,276
11,559
0
7,333
7,875
0
26,514
W
Bacchus
Iamvii
Bacchus
4,296
394
0
0
8,188
6,850
0
3,108
5,080
15,779
0
L
Bastet
Neko Exp
Bastet
6,689
1,096
0
1,476
11,047
3,182
0
4,759
6,288
0
22,392
L
7,448
1,423
0
1,160
14,372
3,769
207
4,582
9,598
14,797
0
W
Achilles
Écstacy
Achilles
3,988
1,608
0
560
11,121
5,931
96
4,142
6,979
1,636
21,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,056
Gold Earned
39,141
240
Minions Killed
136
0
Camps Cleared
0
1,230,032
Distance Traveled
1,034,900
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,115
920
84
8
0
245,169
0
L
Anubis
7,995
727
39
4
0
197,020
0
W
Mulan
9,526
866
22
2
0
226,471
0
W
Scylla
9,795
890
75
7
0
248,314
2
L
Zeus
7,248
659
16
1
0
144,757
1
L
Guan Yu
9,075
825
36
3
0
267,648
0
W
Bacchus
8,239
749
26
2
0
241,472
0
L
Bastet
7,581
689
33
3
0
228,794
0
L
Poseidon
7,242
658
12
1
0
196,681
0
W
Achilles
8,381
762
33
3
0
268,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role