Player Matchup

Chronos
Chronos
Platinum I
RumbleCrumble
Chronos
Platinum I
Level 108
God Stats
5W - 3L
1,893 SR
Queue Stats
34W - 29L
2,317 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 108
1,893 SR
2,317 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 160
2,027 SR
2,156 MMR
Tsukuyomi
Tsukuyomi
Platinum II
UpbeatBeau
Tsukuyomi
Platinum II
Level 160
God Stats
5W - 4L
2,027 SR
Queue Stats
96W - 65L
2,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
0 / 6 / 0
10,716
765
6,499
18,944
17,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AnhurAh Muzen CabHe BoBastetOlorun

VS

Bans
SkadiUllrIzanamiHou YiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
UpbeatBeau
Tsukuyomi
20
6 / 0 / 0
13,866
990
17,604
14,646
9,122
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
0
6
0
0
W
Tsukuyomi
UpbeatBeau
Tsukuyomi
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,499
Damage
17,604
18,944
Taken
14,646
17,021
Mitigated
9,122
4,195
Healing
7,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
6,499
2,990
0
4,195
18,944
17,021
35
0
18,464
59,395
3,329
W
Tsukuyomi
UpbeatBeau
Tsukuyomi
17,604
6,666
0
7,358
14,646
9,122
1,799
6,203
8,443
0
93,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,716
Gold Earned
13,866
115
Minions Killed
156
2
Camps Cleared
11
250,014
Distance Traveled
299,202
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,716
765
115
8
2
250,014
2
W
Tsukuyomi
13,866
990
156
11
11
299,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role