Player Matchup

Osiris
Osiris
Davman46
Osiris
Level 5
God Stats
5W - 0L
1,901 SR
Queue Stats
251W - 7L
1,946 Elo+
Party 2
Sun Wukong
Sun Wukong
GhostSeducer
Sun Wukong
Level 143
God Stats
5W - 0L
1,798 SR
Queue Stats
231W - 25L
1,979 Elo+
Party 2
Zhong Kui
Zhong Kui
Hamus11
Zhong Kui
Level 142
God Stats
23W - 2L
1,885 SR
Queue Stats
314W - 15L
1,962 Elo+
Party 2
Team Averages
Level 97
1,861 SR
1,963 Elo+

VS

Team Averages
Level 75
1,477 SR
1,776 Elo+
Gilgamesh
Gilgamesh
Bionicman7
Gilgamesh
Level 27
God Stats
1W - 1L
1,288 SR
Queue Stats
5W - 1L
1,906 Elo+
Party 1
Vulcan
Vulcan
DPDebbie
Vulcan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,682 Elo+
Party 1
Horus
Horus
I3oston28
Horus
Level 136
God Stats
0W - 1L
1,642 SR
Queue Stats
24W - 14L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Davman46
Osiris
13
5 / 1 / 9
8,318
832
11,114
11,269
8,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
GhostSeducer
Sun Wukong
12
5 / 0 / 7
8,444
844
9,112
10,476
7,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Hamus11
Zhong Kui
13
5 / 1 / 8
8,607
861
8,854
6,791
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bionicman7
Gilgamesh
9
0 / 5 / 2
6,154
615
5,198
13,666
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
DPDebbie
Vulcan
10
1 / 5 / 1
6,673
667
9,557
7,982
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
I3oston28
Horus
10
1 / 5 / 1
6,379
638
6,795
12,510
10,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
2
2
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bionicman7
Gilgamesh
0
5
2
0.2
L
Vulcan
DPDebbie
Vulcan
1
5
1
0.3
W
Osiris
Davman46
Osiris
5
1
9
9.5
W
Sun Wukong
GhostSeducer
Sun Wukong
5
0
7
8.5
W
Zhong Kui
Hamus11
Zhong Kui
5
1
8
9
L
Horus
I3oston28
Horus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,080
Damage
21,550
28,536
Taken
34,158
21,319
Mitigated
18,641
6,564
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bionicman7
Gilgamesh
5,198
1,452
0
811
13,666
5,771
0
3,216
9,609
0
14,008
L
Vulcan
DPDebbie
Vulcan
9,557
5,239
0
815
7,982
2,483
0
1,893
5,722
24,394
0
W
Osiris
Davman46
Osiris
11,114
2,638
0
1,856
11,269
8,245
1,110
4,004
6,586
0
22,149
W
Sun Wukong
GhostSeducer
Sun Wukong
9,112
1,194
0
2,908
10,476
7,196
860
2,604
7,141
0
30,372
W
Zhong Kui
Hamus11
Zhong Kui
8,854
1,524
0
1,800
6,791
5,878
1,049
2,508
3,829
33,438
0
L
Horus
I3oston28
Horus
6,795
2,513
736
2,721
12,510
10,387
0
3,239
8,344
0
17,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,369
Gold Earned
19,206
107
Minions Killed
75
6
Camps Cleared
3
638,228
Distance Traveled
499,580
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,154
615
19
2
2
164,590
2
L
Vulcan
6,673
667
41
4
1
168,745
0
W
Osiris
8,318
832
19
2
1
218,870
3
W
Sun Wukong
8,444
844
36
4
0
225,200
4
W
Zhong Kui
8,607
861
52
5
5
194,158
1
L
Horus
6,379
638
15
2
0
166,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role