Player Matchup

Danzaburou
Danzaburou
Nanohara
Danzaburou
Level 64
God Stats
1W - 3L
1,428 SR
Queue Stats
460W - 327L
1,337 Elo+
Party 1
Kukulkan
Kukulkan
Nebbz
Kukulkan
Level 47
God Stats
43W - 48L
1,500 SR
Queue Stats
49W - 60L
1,500 Elo+
Party 4
Tyr
Tyr
Onimush0001
Tyr
Level 8
God Stats
9W - 11L
1,763 SR
Queue Stats
577W - 430L
1,328 Elo+
Party 1
Zeus
Zeus
Yondaimex93
Zeus
Level 68
God Stats
37W - 40L
1,500 SR
Queue Stats
44W - 50L
1,500 Elo+
Party 4
Cliodhna
Cliodhna
ronal7
Cliodhna
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 95L
1,214 Elo+
Solo
Team Averages
Level 51
1,538 SR
1,376 Elo+

VS

Team Averages
Level 72
1,448 SR
1,270 Elo+
Loki
Loki
KingZev
Loki
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,253 Elo+
Party 2
Achilles
Achilles
OfficerChaka
Achilles
Level 4
God Stats
2W - 2L
1,241 SR
Queue Stats
3W - 4L
1,253 Elo+
Party 2
Thoth
Thoth
Swiggittyswag
Thoth
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 27L
1,296 Elo+
Party 3
Janus
Janus
TheFaTLemur
Janus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,253 Elo+
Party 2
Medusa
Medusa
citrusgod
Medusa
Level 98
God Stats
5W - 5L
1,500 SR
Queue Stats
16W - 25L
1,296 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nanohara
Danzaburou
17
0 / 8 / 7
11,588
1,053
7,251
16,836
4,754
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Nebbz
Kukulkan
17
1 / 4 / 3
11,226
1,021
2,029
9,184
3,007
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 2 / 3
12,061
1,096
6,533
13,945
10,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 3 / 4
11,769
1,070
23,831
10,413
2,867
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
ronal7
Cliodhna
18
2 / 14 / 3
12,548
1,141
11,258
25,361
8,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

120

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
KingZev
Loki
20
12 / 2 / 10
14,257
1,296
12,870
7,972
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
OfficerChaka
Achilles
19
0 / 2 / 10
11,640
1,058
4,495
14,478
18,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 1 / 12
13,691
1,245
14,780
11,696
3,868
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 0 / 11
13,557
1,232
23,967
9,166
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
citrusgod
Medusa
18
5 / 4 / 12
12,584
1,144
15,860
11,833
4,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
9
Kills
31
31
Deaths
9
20
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Loki
KingZev
Loki
12
2
10
8.5
L
Danzaburou
Nanohara
Danzaburou
0
8
7
0.44
L
Kukulkan
Nebbz
Kukulkan
1
4
3
0.63
W
Achilles
OfficerChaka
Achilles
0
2
10
2.5
L
4
2
3
2.75
W
7
1
12
13
W
7
0
11
12.5
L
2
3
4
1.33
W
Medusa
citrusgod
Medusa
5
4
12
2.75
L
Cliodhna
ronal7
Cliodhna
2
14
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,902
Damage
71,972
75,739
Taken
55,145
29,859
Mitigated
33,061
4,776
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
KingZev
Loki
12,870
5,934
0
1,380
7,972
2,884
0
2,204
5,652
0
33,835
L
Danzaburou
Nanohara
Danzaburou
7,251
2,348
0
1,142
16,836
4,754
0
7,845
8,747
0
29,193
L
Kukulkan
Nebbz
Kukulkan
2,029
305
0
0
9,184
3,007
0
4,780
4,226
24,816
0
W
Achilles
OfficerChaka
Achilles
4,495
743
0
363
14,478
18,413
0
7,139
7,160
0
19,225
L
6,533
1,456
0
868
13,945
10,830
0
5,615
8,042
1,083
8,376
W
14,780
856
0
1,059
11,696
3,868
0
7,652
3,968
35,622
0
W
23,967
524
198
786
9,166
2,981
0
4,398
4,739
40,244
0
L
23,831
820
78
995
10,413
2,867
0
5,877
4,324
31,425
0
W
Medusa
citrusgod
Medusa
15,860
7,315
0
1,825
11,833
4,915
0
5,191
6,529
0
34,340
L
Cliodhna
ronal7
Cliodhna
11,258
964
0
1,693
25,361
8,401
0
13,317
11,653
0
58,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,192
Gold Earned
65,729
235
Minions Killed
231
4
Camps Cleared
14
1,063,588
Distance Traveled
1,228,455
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,257
1,296
34
3
12
256,619
0
L
Danzaburou
11,588
1,053
49
4
2
206,585
2
L
Kukulkan
11,226
1,021
56
5
0
175,888
0
W
Achilles
11,640
1,058
37
3
0
229,872
1
L
Tyr
12,061
1,096
4
0
0
243,507
0
W
Thoth
13,691
1,245
43
4
0
234,270
1
W
Janus
13,557
1,232
60
5
1
284,137
0
L
Zeus
11,769
1,070
21
2
1
218,454
0
W
Medusa
12,584
1,144
57
5
1
223,557
1
L
Cliodhna
12,548
1,141
105
10
1
219,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role