Player Matchup

Ullr
Ullr
Feelatioh
Ullr
Level 28
God Stats
0W - 3L
1,179 SR
Queue Stats
22W - 31L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Gravity02
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,763 Elo+
Party 2
Nike
Nike
Sem21
Nike
Level 160
God Stats
3W - 9L
1,500 SR
Queue Stats
316W - 317L
1,754 Elo+
Solo
Zeus
Zeus
iT0x
Zeus
Level 25
God Stats
0W - 1L
1,242 SR
Queue Stats
23W - 12L
1,605 Elo+
Party 2
Tiamat
Tiamat
nachochezzer
Tiamat
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 75L
1,587 Elo+
Party 2
Team Averages
Level 67
1,384 SR
1,634 Elo+

VS

Team Averages
Level 105
1,456 SR
1,427 Elo+
Apollo
Apollo
 
Apollo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Aгmatrix
Kukulkan
Level 153
God Stats
2W - 1L
1,281 SR
Queue Stats
17W - 9L
1,202 Elo+
Party 1
Cthulhu
Cthulhu
Josilai
Cthulhu
Level 127
God Stats
5W - 0L
1,500 SR
Queue Stats
615W - 570L
1,433 Elo+
Solo
Erlang Shen
Erlang Shen
Sogyal
Erlang Shen
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 1
Cerberus
Cerberus
ÉricZemmour
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
2 / 7 / 9
9,842
656
6,614
12,829
6,132
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Gravity02
Danzaburou
16
5 / 7 / 7
10,923
728
22,069
17,612
8,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nike
Sem21
Nike
17
1 / 6 / 13
10,784
719
8,130
22,449
23,310
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
iT0x
Zeus
19
7 / 8 / 10
12,561
837
19,969
12,864
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
17
3 / 5 / 14
11,022
735
13,356
18,665
30,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
16 / 3 / 10
13,023
868
20,247
16,725
7,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Aгmatrix
Kukulkan
19
7 / 1 / 21
11,947
796
15,999
9,672
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Josilai
Cthulhu
18
1 / 4 / 20
10,681
712
9,359
16,906
17,548
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Sogyal
Erlang Shen
17
7 / 4 / 19
11,910
794
11,211
23,603
21,036
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
ÉricZemmour
Cerberus
17
2 / 6 / 26
11,039
736
15,016
21,476
17,991
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
129
18
Kills
33
33
Deaths
18
53
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
16
3
10
7
W
Kukulkan
Aгmatrix
Kukulkan
7
1
21
17.5
L
Ullr
2
7
9
0.93
L
Danzaburou
Gravity02
Danzaburou
5
7
7
1.21
W
Cthulhu
Josilai
Cthulhu
1
4
20
2.75
L
Nike
Sem21
Nike
1
6
13
1.25
W
Erlang Shen
Sogyal
Erlang Shen
7
4
19
4.13
L
Zeus
iT0x
Zeus
7
8
10
1.5
L
Tiamat
3
5
14
2
W
Cerberus
ÉricZemmour
Cerberus
2
6
26
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,138
Damage
71,832
84,419
Taken
88,382
72,474
Mitigated
68,248
20,941
Healing
41,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
20,247
13,214
1,871
6,340
16,725
7,500
3,188
7,397
9,325
0
35,920
W
Kukulkan
Aгmatrix
Kukulkan
15,999
1,778
2,594
1,950
9,672
4,173
822
4,669
4,874
42,231
0
L
Ullr
6,614
3,191
625
1,409
12,829
6,132
1,015
5,592
7,237
0
11,595
L
Danzaburou
Gravity02
Danzaburou
22,069
5,894
657
5,033
17,612
8,048
1,985
10,899
6,713
0
43,134
W
Cthulhu
Josilai
Cthulhu
9,359
209
2,389
3,581
16,906
17,548
433
5,470
11,331
27,718
0
L
Nike
Sem21
Nike
8,130
801
2,844
2,983
22,449
23,310
399
9,395
13,054
383
13,859
W
Erlang Shen
Sogyal
Erlang Shen
11,211
4,964
7,330
9,594
23,603
21,036
600
7,723
15,774
0
16,254
L
Zeus
iT0x
Zeus
19,969
1,293
948
1,271
12,864
4,875
1,631
6,494
6,370
41,975
0
L
Tiamat
13,356
1,226
615
4,556
18,665
30,109
636
7,994
10,671
21,602
0
W
Cerberus
ÉricZemmour
Cerberus
15,016
926
1,123
4,816
21,476
17,991
212
8,041
13,422
23,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,132
Gold Earned
58,600
129
Minions Killed
158
0
Camps Cleared
0
1,239,818
Distance Traveled
1,459,621
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,023
868
42
3
0
282,631
0
W
Kukulkan
11,947
796
50
3
0
299,122
0
L
Ullr
9,842
656
7
0
0
239,089
0
L
Danzaburou
10,923
728
44
3
0
248,860
0
W
Cthulhu
10,681
712
31
2
0
308,219
0
L
Nike
10,784
719
9
1
0
263,462
3
W
Erlang Shen
11,910
794
13
1
0
289,733
0
L
Zeus
12,561
837
46
3
0
232,189
1
L
Tiamat
11,022
735
23
2
0
256,218
1
W
Cerberus
11,039
736
22
1
0
279,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role